new mono texture format for gl

This commit is contained in:
minjaesong
2021-05-04 01:32:47 +09:00
parent 57b59995e0
commit 7709eb4d95
2 changed files with 54 additions and 26 deletions

View File

View File

@@ -16,6 +16,15 @@ GL.Texture = function(w, h, bytes) {
throw "Texture data is not an instance of array";
}
};
GL.MonoTex = function(w, h, bits) {
this.width = w;
this.height = h;
this.texData = bits;
if (!Array.isArray(bits) && !bits.toString().startsWith("[B")) {
throw "Texture data is not an instance of array";
}
};
GL.SpriteSheet = function(tilew, tileh, tex) {
this.tileWidth = tilew;
this.tileHeight = tileh;
@@ -37,46 +46,65 @@ GL.SpriteSheet = function(tilew, tileh, tex) {
return ty;
};
};
GL.drawTexPattern = function(texture, x, y, width, height) {
for (var yy = 0; yy < height; yy++) {
for (var xx = 0; xx < width; xx++) {
var tx = xx % texture.width;
var ty = yy % texture.height;
var c = texture.texData[ty * texture.width + tx];
graphics.plotPixel(x + xx, y + yy, c);
GL.drawTexPattern = function(texture, x, y, width, height, fgcol, bgcol) {
if (!(texture instanceof GL.Texture) && !(texture instanceof GL.MonoTex)) throw Error("Texture is not a GL Texture types");
for (let yy = 0; yy < height; yy++) {
for (let xx = 0; xx < width;) {
let tx = xx % texture.width;
let ty = yy % texture.height;
if (texture instanceof GL.Texture) {
let c = texture.texData[ty * texture.width + tx];
graphics.plotPixel(x + xx, y + yy, c);
}
else if (texture instanceof GL.MonoTex) {
let octet = texture.texData[ty * (texture.width >> 3) + (tx >> 3)];
for (let i = 0; i < 8; i++) {
let bit = ((octet >>> (7 - i)) & 1 != 0)
graphics.plotPixel(x + xx + i, y + yy, bit ? bgcol : fgcol);
}
}
xx += (texture instanceof GL.MonoTex) ? 8 : 1;
}
}
};
GL.drawTexPatternOver = function(texture, x, y, width, height) {
for (var yy = 0; yy < height; yy++) {
for (var xx = 0; xx < width; xx++) {
var tx = xx % texture.width;
var ty = yy % texture.height;
var c = texture.texData[ty * texture.width + tx];
if ((c & 255) != 255) {
graphics.plotPixel(x + xx, y + yy, c);
GL.drawTexPatternOver = function(texture, x, y, width, height, fgcol) {
if (!(texture instanceof GL.Texture) && !(texture instanceof GL.MonoTex)) throw Error("Texture is not a GL Texture types");
for (let yy = 0; yy < height; yy++) {
for (let xx = 0; xx < width;) {
let tx = xx % texture.width;
let ty = yy % texture.height;
if (texture instanceof GL.Texture) {
if ((c & 255) != 255) {
let c = texture.texData[ty * texture.width + tx];
graphics.plotPixel(x + xx, y + yy, c);
}
}
else if (texture instanceof GL.MonoTex) {
let octet = texture.texData[ty * (texture.width >> 3) + (tx >> 3)];
for (let i = 0; i < 8; i++) {
let bit = ((octet >>> (7 - i)) & 1 != 0)
if (bit) graphics.plotPixel(x + xx + i, y + yy, fgcol);
}
}
xx += (texture instanceof GL.MonoTex) ? 8 : 1;
}
}
};
/*
* Draws a texture verbatim - color of 255 will be written to the screen buffer
*/
GL.drawTexImage = function(texture, x, y) {
GL.drawTexPattern(texture, x, y, texture.width, texture.height);
GL.drawTexImage = function(texture, x, y, fgcol, bgcol) {
GL.drawTexPattern(texture, x, y, texture.width, texture.height, fgcol, bgcol);
};
/*
* Draws texture with blitting - color of 255 will pass-thru what's already on the screen buffer
*/
GL.drawTexImageOver = function(texture, x, y) {
for (var ty = 0; ty < texture.height; ty++) {
for (var tx = 0; tx < texture.width; tx++) {
var c = texture.texData[ty * texture.width + tx];
if ((c & 255) != 255) {
graphics.plotPixel(x + tx, y + ty, c);
}
}
}
GL.drawTexImageOver = function(texture, x, y, fgcol) {
GL.drawTexPatternOver(texture, x, y, texture.width, texture.height, fgcol);
};
GL.drawSprite = function(sheet, xi, yi, x, y) {
var offx = sheet.getOffX(xi);