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https://github.com/curioustorvald/tsvm.git
synced 2026-03-09 20:51:51 +09:00
More or less working deinterlacer
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@@ -1522,6 +1522,7 @@ class GraphicsJSR223Delegate(private val vm: VM) {
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for (y in 0 until fieldHeight) {
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for (x in 0 until width) {
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// fieldRGBAddr now contains sequential field data from extractFieldFromProgressive
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val fieldOffset = (y * width + x) * 3
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val outputOffset = ((y * 2 + fieldParity) * width + x) * 3
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@@ -1534,20 +1535,37 @@ class GraphicsJSR223Delegate(private val vm: VM) {
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// Even field (0,2,4...) interpolates odd lines (1,3,5...)
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// Odd field (1,3,5...) interpolates even lines (2,4,6...) - skip line 0!
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if (y > 0 && y < fieldHeight - 1) {
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val interpLine = if (fieldParity == 0) {
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y * 2 + 1 // Even field: interpolate odd progressive lines (1,3,5...)
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} else {
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y * 2 + 2 // Odd field: interpolate even progressive lines (2,4,6...)
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}
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// Even field: interpolate odd progressive lines (1,3,5...)
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// Odd field: interpolate even progressive lines (2,4,6...)
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val interpLine = y * 2 + (1 - fieldParity)
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// Skip interpolation if the line would be out of bounds
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if (interpLine < height) {
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val interpOutputOffset = (interpLine * width + x) * 3
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for (c in 0..2) {
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// Get spatial neighbors
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val above = vm.peek(fieldRGBAddr + (fieldOffset - width * 3 + c) * fieldIncVec)!!.toInt() and 0xFF
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val below = vm.peek(fieldRGBAddr + (fieldOffset + width * 3 + c) * fieldIncVec)!!.toInt() and 0xFF
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val current = vm.peek(fieldRGBAddr + (fieldOffset + c) * fieldIncVec)!!.toInt() and 0xFF
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// Get spatial neighbors from sequential field data
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val fieldStride = width * 3
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val aboveOffset = fieldOffset - fieldStride + c
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val belowOffset = fieldOffset + fieldStride + c
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val currentOffset = fieldOffset + c
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// Ensure we don't read out of bounds
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val above = if (y > 0) {
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vm.peek(fieldRGBAddr + aboveOffset * fieldIncVec)!!.toInt() and 0xFF
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} else {
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// Use current pixel for top edge
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vm.peek(fieldRGBAddr + currentOffset * fieldIncVec)!!.toInt() and 0xFF
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}
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val below = if (y < fieldHeight - 1) {
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vm.peek(fieldRGBAddr + belowOffset * fieldIncVec)!!.toInt() and 0xFF
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} else {
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// Use current pixel for bottom edge
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vm.peek(fieldRGBAddr + currentOffset * fieldIncVec)!!.toInt() and 0xFF
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}
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val current = vm.peek(fieldRGBAddr + currentOffset * fieldIncVec)!!.toInt() and 0xFF
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// Spatial interpolation
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val spatialInterp = (above + below) / 2
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@@ -1556,8 +1574,9 @@ class GraphicsJSR223Delegate(private val vm: VM) {
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var temporalPred = spatialInterp
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if (prevFieldAddr != 0L && nextFieldAddr != 0L) {
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// Get temporal neighbors from same spatial position
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val prevPixel = (vm.peek(prevFieldAddr + (fieldOffset + c) * fieldIncVec)?.toInt() ?: current) and 0xFF
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val nextPixel = (vm.peek(nextFieldAddr + (fieldOffset + c) * fieldIncVec)?.toInt() ?: current) and 0xFF
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val tempFieldOffset = (y * width + x) * 3 + c // Compact field addressing
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val prevPixel = (vm.peek(prevFieldAddr + tempFieldOffset * fieldIncVec)?.toInt() ?: current) and 0xFF
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val nextPixel = (vm.peek(nextFieldAddr + tempFieldOffset * fieldIncVec)?.toInt() ?: current) and 0xFF
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// Simple temporal interpolation
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val tempInterp = (prevPixel + nextPixel) / 2
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@@ -1598,33 +1617,14 @@ class GraphicsJSR223Delegate(private val vm: VM) {
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}
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}
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// Handle edge cases: interpolate first missing line for each field
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// Even field: interpolate line 1 (first odd line)
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// Odd field: interpolate line 0 using simple duplication (since no spatial neighbors exist)
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if (fieldParity == 0) {
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// Even field: interpolate line 1 using line 0 and 2
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for (x in 0 until width) {
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val outputOffset = (1 * width + x) * 3
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val ref0Offset = (0 * width + x) * 3 // Line 0
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val ref2Offset = (2 * width + x) * 3 // Line 2
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for (c in 0..2) {
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val pixel0 = vm.peek(outputRGBAddr + (ref0Offset + c) * outputIncVec)!!.toInt() and 0xFF
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val pixel2 = vm.peek(outputRGBAddr + (ref2Offset + c) * outputIncVec)!!.toInt() and 0xFF
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val interpValue = (pixel0 + pixel2) / 2
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vm.poke(outputRGBAddr + (outputOffset + c) * outputIncVec, interpValue.toByte())
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}
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}
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} else {
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// Odd field: interpolate line 0 by duplicating line 1
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for (x in 0 until width) {
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val outputOffset = (0 * width + x) * 3
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val ref1Offset = (1 * width + x) * 3 // Line 1 (first odd line)
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for (c in 0..2) {
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val refPixel = vm.peek(outputRGBAddr + (ref1Offset + c) * outputIncVec)!!
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vm.poke(outputRGBAddr + (outputOffset + c) * outputIncVec, refPixel)
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}
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// cover up top two and bottom two lines with current border colour
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val lines = arrayOf(0, 1, height - 2, height - 1)
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for (x in 0 until width) {
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for (y in lines) {
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val dest = (y * width + x) * 3
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vm.poke(outputRGBAddr + dest + 0, vm.peek(-1299457)!!)
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vm.poke(outputRGBAddr + dest + 1, vm.peek(-1299458)!!)
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vm.poke(outputRGBAddr + dest + 2, vm.peek(-1299459)!!)
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}
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}
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}
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@@ -1847,8 +1847,7 @@ class GraphicsJSR223Delegate(private val vm: VM) {
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*/
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fun tevDecode(blockDataPtr: Long, currentRGBAddr: Long, prevRGBAddr: Long,
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width: Int, height: Int, qualityIndices: IntArray, frameCounter: Int,
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debugMotionVectors: Boolean = false, tevVersion: Int = 2, isInterlaced: Boolean = false,
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tempFieldBuffer: Long = 0L, prevFieldBuffer: Long = 0L) {
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debugMotionVectors: Boolean = false, tevVersion: Int = 2) {
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// height doesn't change when interlaced, because that's the encoder's output
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@@ -2239,36 +2238,19 @@ class GraphicsJSR223Delegate(private val vm: VM) {
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}
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}
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}
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// Apply Yadif deinterlacing if this is an interlaced frame
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if (isInterlaced) {
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// Use static buffers provided by playtev.js for better performance
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// require(tempFieldBuffer != 0L) { "tempFieldBuffer must be provided for interlaced decoding" }
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// require(prevFieldBuffer != 0L) { "prevFieldBuffer must be provided for interlaced decoding" }
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// Copy the decoded field to temporary buffer
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vm.memcpy(currentRGBAddr.toInt(), tempFieldBuffer.toInt(), width * height * 3)
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}
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fun tevDeinterlace(frameCounter: Int, width: Int, height: Int, prevField: Long, currentField: Long, nextField: Long, outputRGB: Long) {
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// Apply Yadif deinterlacing: field -> progressive frame
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val fieldParity = (frameCounter + 1) % 2
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yadifDeinterlace(
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currentField, outputRGB, width, height * 2,
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prevField, nextField, // Now we have next field for temporal prediction!
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fieldParity,
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1, 1
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)
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// Apply Yadif deinterlacing: field -> progressive frame
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// For temporal prediction, we need proper field management
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val fieldParity = frameCounter % 2
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val prevFieldAddr = if (prevRGBAddr != 0L) {
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// Extract the corresponding field from the previous progressive frame
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// Even field lines: y = 0, 2, 4, 6...
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// Odd field lines: y = 1, 3, 5, 7...
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extractFieldFromProgressive(prevRGBAddr, prevFieldBuffer, width, height * 2, fieldParity, thisAddrIncVec)
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prevFieldBuffer
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} else {
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0L
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}
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yadifDeinterlace(
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tempFieldBuffer, currentRGBAddr, width, height * 2,
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prevFieldAddr, 0L, // Use previous field, no next field available
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fieldParity,
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thisAddrIncVec, thisAddrIncVec
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)
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}
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}
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