TAD: pre/de-emphasis

This commit is contained in:
minjaesong
2025-11-07 23:13:08 +09:00
parent 8878d37e5b
commit aa9ecee7ca
3 changed files with 233 additions and 68 deletions

View File

@@ -157,6 +157,19 @@ class AudioAdapter(val vm: VM) : PeriBase(VM.PERITYPE_SOUND) {
private val LAMBDA_FIXED = 6.0f
// Deadzone marker for stochastic reconstruction (must match encoder)
private val DEADZONE_MARKER_QUANT = (-128).toByte()
// Deadband thresholds (must match encoder)
private val DEADBANDS = arrayOf(
floatArrayOf( // Mid channel
1.0f, 0.3f, 0.3f, 0.3f, 0.3f, 0.2f, 0.2f, 0.05f, 0.05f, 0.05f
),
floatArrayOf( // Side channel
1.0f, 0.3f, 0.3f, 0.3f, 0.3f, 0.2f, 0.2f, 0.05f, 0.05f, 0.05f
)
)
// Dither state for noise shaping (2 channels, 2 history samples each)
private val ditherError = Array(2) { FloatArray(2) }
@@ -366,9 +379,23 @@ class AudioAdapter(val vm: VM) : PeriBase(VM.PERITYPE_SOUND) {
// TAD (Terrarum Advanced Audio) Decoder
//=============================================================================
// Uniform random in [0, 1)
// Laplacian-distributed noise (for stochastic reconstruction)
private fun laplacianNoise(scale: Float): Float {
val u = urand() - 0.5f // [-0.5, 0.5)
val sign = if (u >= 0.0f) 1.0f else -1.0f
var absU = kotlin.math.abs(u)
// Avoid log(0)
if (absU >= 0.49999f) absU = 0.49999f
// Inverse Laplacian CDF with λ = 1/scale
val x = -sign * kotlin.math.ln(1.0f - 2.0f * absU) * scale
return x
}
// Uniform random in [0, 1) - kept for compatibility
private fun frand01(): Float {
return Math.random().toFloat()
return urand()
}
// TPDF (Triangular Probability Density Function) noise in [-1, +1)
@@ -554,8 +581,8 @@ class AudioAdapter(val vm: VM) : PeriBase(VM.PERITYPE_SOUND) {
// Dequantize to Float32
val dwtMid = FloatArray(sampleCount)
val dwtSide = FloatArray(sampleCount)
dequantizeDwtCoefficients(quantMid, dwtMid, sampleCount, maxIndex, dwtLevels)
dequantizeDwtCoefficients(quantSide, dwtSide, sampleCount, maxIndex, dwtLevels)
dequantizeDwtCoefficients(0, quantMid, dwtMid, sampleCount, maxIndex, dwtLevels)
dequantizeDwtCoefficients(1, quantSide, dwtSide, sampleCount, maxIndex, dwtLevels)
// Inverse DWT using CDF 9/7 wavelet (produces Float32 samples in range [-1.0, 1.0])
dwt97InverseMultilevel(dwtMid, sampleCount, dwtLevels)
@@ -568,6 +595,7 @@ class AudioAdapter(val vm: VM) : PeriBase(VM.PERITYPE_SOUND) {
// Expand dynamic range (gamma expansion)
expandGamma(pcm32Left, pcm32Right, sampleCount)
// expandMuLaw(pcm32Left, pcm32Right, sampleCount)
// Apply de-emphasis filter (AFTER gamma expansion, BEFORE PCM32f to PCM8)
applyDeemphasis(pcm32Left, pcm32Right, sampleCount)
@@ -632,7 +660,7 @@ class AudioAdapter(val vm: VM) : PeriBase(VM.PERITYPE_SOUND) {
}
}
private fun dequantizeDwtCoefficients(quantized: ByteArray, coeffs: FloatArray, count: Int,
private fun dequantizeDwtCoefficients(channel: Int, quantized: ByteArray, coeffs: FloatArray, count: Int,
maxIndex: Int, dwtLevels: Int) {
// Calculate sideband boundaries dynamically
val firstBandSize = count shr dwtLevels
@@ -643,7 +671,7 @@ class AudioAdapter(val vm: VM) : PeriBase(VM.PERITYPE_SOUND) {
sidebandStarts[i] = sidebandStarts[i - 1] + (firstBandSize shl (i - 2))
}
// Step 1: Dequantize all coefficients using lambda decompanding
// Dequantize all coefficients with stochastic reconstruction for deadzoned values
val quantiserScale = 1.0f
for (i in 0 until count) {
var sideband = dwtLevels
@@ -654,34 +682,33 @@ class AudioAdapter(val vm: VM) : PeriBase(VM.PERITYPE_SOUND) {
}
}
// Decode using lambda companding
val normalizedVal = lambdaDecompanding(quantized[i], maxIndex)
// Check for deadzone marker
/*if (quantized[i] == DEADZONE_MARKER_QUANT) {
// Stochastic reconstruction: generate Laplacian noise in deadband range
val deadbandThreshold = DEADBANDS[channel][sideband]
// Denormalize using the subband scalar and apply base weight + quantiser scaling
val weight = BASE_QUANTISER_WEIGHTS[sideband] * quantiserScale
coeffs[i] = normalizedVal * TAD32_COEFF_SCALARS[sideband] * weight
// Generate Laplacian-distributed noise scaled to deadband width
// Use scale = threshold/3 to keep ~99% of samples within [-threshold, +threshold]
var noise = laplacianNoise(deadbandThreshold / 3.0f)
// Clamp to deadband range
if (noise > deadbandThreshold) noise = deadbandThreshold
if (noise < -deadbandThreshold) noise = -deadbandThreshold
// Apply scalar (but not quantiser weight - noise is already in correct range)
coeffs[i] = noise * TAD32_COEFF_SCALARS[sideband]
} else {*/
// Normal dequantization using lambda decompanding
val normalizedVal = lambdaDecompanding(quantized[i], maxIndex)
// Denormalize using the subband scalar and apply base weight + quantiser scaling
val weight = BASE_QUANTISER_WEIGHTS[sideband] * quantiserScale
coeffs[i] = normalizedVal * TAD32_COEFF_SCALARS[sideband] * weight
// }
}
// Step 2: Apply spectral interpolation per band
// Process bands from high to low frequency (dwtLevels down to 0)
var prevBandRms = 0.0f
for (band in dwtLevels downTo 0) {
val bandStart = sidebandStarts[band]
val bandEnd = sidebandStarts[band + 1]
val bandLen = bandEnd - bandStart
// Calculate quantization step Q for this band
val weight = BASE_QUANTISER_WEIGHTS[band] * quantiserScale
val scalar = TAD32_COEFF_SCALARS[band] * weight
val Q = scalar / maxIndex
// Apply spectral interpolation to this band
spectralInterpolateBand(coeffs, bandStart, bandLen, Q, prevBandRms)
// Compute RMS for this band to use as reference for next (lower frequency) band
prevBandRms = computeBandRms(coeffs, bandStart, bandLen)
}
// Note: Stochastic reconstruction replaces the old spectral interpolation step
// No need for additional processing - deadzoned coefficients already have appropriate noise
}
// 9/7 inverse DWT (CDF 9/7 wavelet - matches C implementation)

View File

@@ -162,6 +162,59 @@ static int calculate_dwt_levels(int chunk_size) {
return 9;
}
//=============================================================================
// Stochastic Reconstruction for Deadzoned Coefficients
//=============================================================================
// Special marker for deadzoned coefficients (must match encoder)
#define DEADZONE_MARKER_QUANT (-128)
// Deadband thresholds (must match encoder)
static const float DEADBANDS[2][10] = {
{ // mid channel
0.10f, // LL (L9) DC
0.03f, // H (L9) 31.25 hz
0.03f, // H (L8) 62.5 hz
0.03f, // H (L7) 125 hz
0.03f, // H (L6) 250 hz
0.02f, // H (L5) 500 hz
0.02f, // H (L4) 1 khz
0.005f, // H (L3) 2 khz
0.005f, // H (L2) 4 khz
0.005f // H (L1) 8 khz
},
{ // side channel
0.10f, // LL (L9) DC
0.03f, // H (L9) 31.25 hz
0.03f, // H (L8) 62.5 hz
0.03f, // H (L7) 125 hz
0.03f, // H (L6) 250 hz
0.02f, // H (L5) 500 hz
0.02f, // H (L4) 1 khz
0.005f, // H (L3) 2 khz
0.005f, // H (L2) 4 khz
0.005f // H (L1) 8 khz
}};
// Fast PRNG state (xorshift32) for stochastic reconstruction
static uint32_t deadzone_rng_state = 0x12345678u;
// Laplacian-distributed noise (better approximation than TPDF)
// Uses inverse CDF method: X = -sign(U) * ln(1 - 2*|U|) / λ
static float laplacian_noise(float scale) {
float u = urand(&deadzone_rng_state) - 0.5f; // [-0.5, 0.5)
float sign = (u >= 0.0f) ? 1.0f : -1.0f;
float abs_u = fabsf(u);
// Avoid log(0) by clamping
if (abs_u >= 0.49999f) abs_u = 0.49999f;
// Inverse Laplacian CDF with λ = 1/scale
float x = -sign * logf(1.0f - 2.0f * abs_u) * scale;
return x;
}
//=============================================================================
// Haar DWT Implementation (inverse only needed for decoder)
//=============================================================================
@@ -380,9 +433,9 @@ static void expand_gamma(float *left, float *right, size_t count) {
for (size_t i = 0; i < count; i++) {
// decode(y) = sign(y) * |y|^(1/γ) where γ=0.5
float x = left[i]; float a = fabsf(x);
left[i] = signum(x) * powf(a, 1.6f);
left[i] = signum(x) * a * a;
float y = right[i]; float b = fabsf(y);
right[i] = signum(y) * powf(b, 1.6f);
right[i] = signum(y) * b * b;
}
}
@@ -534,7 +587,7 @@ static void dequantize_dwt_coefficients(int channel, const int8_t *quantized, fl
sideband_starts[i] = sideband_starts[i-1] + (first_band_size << (i-2));
}
// Step 1: Dequantize all coefficients (no dithering yet)
// Dequantize all coefficients with stochastic reconstruction for deadzoned values
for (size_t i = 0; i < count; i++) {
int sideband = dwt_levels;
for (int s = 0; s <= dwt_levels; s++) {
@@ -544,35 +597,33 @@ static void dequantize_dwt_coefficients(int channel, const int8_t *quantized, fl
}
}
// Decode using lambda companding
float normalized_val = lambda_decompanding(quantized[i], max_index);
// Check for deadzone marker
/*if (quantized[i] == (int8_t)0) {//DEADZONE_MARKER_QUANT) {
// Stochastic reconstruction: generate Laplacian noise in deadband range
float deadband_threshold = DEADBANDS[channel][sideband];
// Denormalize using the subband scalar and apply base weight + quantiser scaling
float weight = BASE_QUANTISER_WEIGHTS[channel][sideband] * quantiser_scale;
coeffs[i] = normalized_val * TAD32_COEFF_SCALARS[sideband] * weight;
// Generate Laplacian-distributed noise scaled to deadband width
// Use scale = threshold/3 to keep ~99% of samples within [-threshold, +threshold]
float noise = laplacian_noise(deadband_threshold / 3.0f);
// Clamp to deadband range
if (noise > deadband_threshold) noise = deadband_threshold;
if (noise < -deadband_threshold) noise = -deadband_threshold;
// Apply scalar (but not quantiser weight - noise is already in correct range)
coeffs[i] = noise * TAD32_COEFF_SCALARS[sideband];
} else {*/
// Normal dequantization using lambda decompanding
float normalized_val = lambda_decompanding(quantized[i], max_index);
// Denormalize using the subband scalar and apply base weight + quantiser scaling
float weight = BASE_QUANTISER_WEIGHTS[channel][sideband] * quantiser_scale;
coeffs[i] = normalized_val * TAD32_COEFF_SCALARS[sideband] * weight;
// }
}
// Step 2: Apply spectral interpolation per band
// Process bands from high to low frequency (dwt_levels down to 0)
// so we can use lower bands' RMS for higher band reconstruction
float prev_band_rms = 0.0f;
for (int band = dwt_levels; band >= 0; band--) {
size_t band_start = sideband_starts[band];
size_t band_end = sideband_starts[band + 1];
size_t band_len = band_end - band_start;
// Calculate quantization step Q for this band
float weight = BASE_QUANTISER_WEIGHTS[channel][band] * quantiser_scale;
float scalar = TAD32_COEFF_SCALARS[band] * weight;
float Q = scalar / max_index;
// Apply spectral interpolation to this band
spectral_interpolate_band(&coeffs[band_start], band_len, Q, prev_band_rms);
// Compute RMS for this band to use as reference for next (lower frequency) band
prev_band_rms = compute_band_rms(&coeffs[band_start], band_len);
}
// Note: Stochastic reconstruction replaces the old spectral interpolation step
// No need for additional processing - deadzoned coefficients already have appropriate noise
free(sideband_starts);
}
@@ -653,6 +704,7 @@ static int decode_chunk(const uint8_t *input, size_t input_size, uint8_t *pcmu8_
// expand dynamic range
expand_gamma(pcm32_left, pcm32_right, sample_count);
// expand_mu_law(pcm32_left, pcm32_right, sample_count);
// Apply de-emphasis filter (AFTER gamma expansion, BEFORE PCM32f to PCM8)
apply_deemphasis(pcm32_left, pcm32_right, sample_count);

View File

@@ -46,6 +46,33 @@ static const float BASE_QUANTISER_WEIGHTS[2][10] = {
3.2f // H (L1) 8 khz
}};
// target: before quantisation
static const float DEADBANDS[2][10] = {
{ // mid channel
0.10f, // LL (L9) DC
0.03f, // H (L9) 31.25 hz
0.03f, // H (L8) 62.5 hz
0.03f, // H (L7) 125 hz
0.03f, // H (L6) 250 hz
0.02f, // H (L5) 500 hz
0.02f, // H (L4) 1 khz
0.005f, // H (L3) 2 khz
0.005f, // H (L2) 4 khz
0.005f // H (L1) 8 khz
},
{ // side channel
0.10f, // LL (L9) DC
0.03f, // H (L9) 31.25 hz
0.03f, // H (L8) 62.5 hz
0.03f, // H (L7) 125 hz
0.03f, // H (L6) 250 hz
0.02f, // H (L5) 500 hz
0.02f, // H (L4) 1 khz
0.005f, // H (L3) 2 khz
0.005f, // H (L2) 4 khz
0.005f // H (L1) 8 khz
}};
static inline float FCLAMP(float x, float min, float max) {
return x < min ? min : (x > max ? max : x);
}
@@ -75,6 +102,56 @@ static int calculate_dwt_levels(int chunk_size) {
return 9;
}
// Special marker for deadzoned coefficients (will be reconstructed with noise on decode)
#define DEADZONE_MARKER_FLOAT (-999.0f) // Unmistakable marker in float domain
#define DEADZONE_MARKER_QUANT (-128) // Maps to this in quantized domain (int8 minimum)
// Perceptual epsilon - coefficients below this are truly zero (inaudible)
#define EPSILON_PERCEPTUAL 0.001f
static void apply_coeff_deadzone(int channel, float *coeffs, size_t num_samples) {
// Apply deadzonning to each DWT subband using frequency-dependent thresholds
// Instead of zeroing, mark small coefficients for stochastic reconstruction
const int dwt_levels = 9; // Fixed to match encoder
// Calculate subband boundaries (same logic as decoder)
const int first_band_size = num_samples >> dwt_levels;
int sideband_starts[11]; // dwt_levels + 2
sideband_starts[0] = 0;
sideband_starts[1] = first_band_size;
for (int i = 2; i <= dwt_levels + 1; i++) {
sideband_starts[i] = sideband_starts[i - 1] + (first_band_size << (i - 2));
}
// Apply deadzone threshold to each coefficient
for (size_t i = 0; i < num_samples; i++) {
// Determine which subband this coefficient belongs to
int sideband = dwt_levels; // Default to highest frequency
for (int s = 0; s <= dwt_levels; s++) {
if (i < (size_t)sideband_starts[s + 1]) {
sideband = s;
break;
}
}
// Get threshold for this subband and channel
float threshold = DEADBANDS[channel][sideband];
float abs_coeff = fabsf(coeffs[i]);
// If coefficient is within deadband AND perceptually non-zero, mark it
if (abs_coeff > EPSILON_PERCEPTUAL && abs_coeff < threshold) {
// Mark for stochastic reconstruction (decoder will add noise)
coeffs[i] = 0.0f;//DEADZONE_MARKER_FLOAT;
}
// If below perceptual epsilon, truly zero it
else if (abs_coeff <= EPSILON_PERCEPTUAL) {
coeffs[i] = 0.0f;
}
// Otherwise keep coefficient unchanged
}
}
//=============================================================================
// DD-4 DWT Implementation
//=============================================================================
@@ -276,9 +353,9 @@ static void compress_gamma(float *left, float *right, size_t count) {
for (size_t i = 0; i < count; i++) {
// encode(x) = sign(x) * |x|^γ where γ=0.5
float x = left[i];
left[i] = signum(x) * powf(fabsf(x), 0.625f);
left[i] = signum(x) * powf(fabsf(x), 0.5f);
float y = right[i];
right[i] = signum(y) * powf(fabsf(y), 0.625f);
right[i] = signum(y) * powf(fabsf(y), 0.5f);
}
}
@@ -357,12 +434,17 @@ static void quantize_dwt_coefficients(int channel, const float *coeffs, int8_t *
current_subband_index[i] = sideband;
}
// Apply base weight and quantiser scaling
float weight = BASE_QUANTISER_WEIGHTS[channel][sideband] * quantiser_scale;
float val = (coeffs[i] / (TAD32_COEFF_SCALARS[sideband] * weight)); // val is normalised to [-1,1]
int8_t quant_val = lambda_companding(val, max_index);
quantized[i] = quant_val;
// Check for deadzone marker (special handling)
if (coeffs[i] == DEADZONE_MARKER_FLOAT) {
// Map to special quantized marker for stochastic reconstruction
quantized[i] = (int8_t)DEADZONE_MARKER_QUANT;
} else {
// Normal quantization
float weight = BASE_QUANTISER_WEIGHTS[channel][sideband] * quantiser_scale;
float val = (coeffs[i] / (TAD32_COEFF_SCALARS[sideband] * weight)); // val is normalised to [-1,1]
int8_t quant_val = lambda_companding(val, max_index);
quantized[i] = quant_val;
}
}
free(sideband_starts);
@@ -809,6 +891,7 @@ size_t tad32_encode_chunk(const float *pcm32_stereo, size_t num_samples,
// Step 1.2: Compress dynamic range
compress_gamma(pcm32_left, pcm32_right, num_samples);
// compress_mu_law(pcm32_left, pcm32_right, num_samples);
// Step 2: M/S decorrelation
ms_decorrelate(pcm32_left, pcm32_right, pcm32_mid, pcm32_side, num_samples);
@@ -835,6 +918,9 @@ size_t tad32_encode_chunk(const float *pcm32_stereo, size_t num_samples,
accumulate_coefficients(dwt_side, dwt_levels, num_samples, side_accumulators);
}
// apply_coeff_deadzone(0, dwt_mid, num_samples);
// apply_coeff_deadzone(1, dwt_side, num_samples);
// Step 4: Quantize with frequency-dependent weights and quantiser scaling
quantize_dwt_coefficients(0, dwt_mid, quant_mid, num_samples, 1, num_samples, dwt_levels, max_index, NULL, quantiser_scale);
quantize_dwt_coefficients(1, dwt_side, quant_side, num_samples, 1, num_samples, dwt_levels, max_index, NULL, quantiser_scale);