fixing wrong gdx setting

This commit is contained in:
minjaesong
2020-11-28 19:28:49 +09:00
parent ba9925c489
commit baa47ae473
2 changed files with 9 additions and 9 deletions

View File

@@ -18,7 +18,7 @@ public class AppLoader {
appConfig.foregroundFPS = 60;
appConfig.backgroundFPS = 60;
appConfig.vSyncEnabled = false;
appConfig.useGL30 = true;
appConfig.useGL30 = false;
appConfig.resizable = false;
appConfig.title = appTitle;
appConfig.forceExit = true;

View File

@@ -798,7 +798,7 @@ open class GraphicsAdapter(val vm: VM, val config: AdapterConfig) :
private val LCD_BASE_COL = Color(0xa1a99cff.toInt())
val DRAW_SHADER_FRAG = """
#version 130
#version 120
varying vec4 v_color;
varying vec2 v_texCoords;
@@ -815,7 +815,7 @@ void main(void) {
""".trimIndent()
val DRAW_SHADER_FRAG_LCD = """
#version 130
#version 120
varying vec4 v_color;
varying vec2 v_texCoords;
@@ -836,7 +836,7 @@ void main(void) {
""".trimIndent()
val DRAW_SHADER_FRAG_LCD_NOINV = """
#version 130
#version 120
varying vec4 v_color;
varying vec2 v_texCoords;
@@ -857,7 +857,7 @@ void main(void) {
""".trimIndent()
val DRAW_SHADER_VERT = """
#version 130
#version 120
attribute vec4 a_position;
attribute vec4 a_color;
@@ -876,7 +876,7 @@ void main() {
""".trimIndent()
val TEXT_TILING_SHADER_COLOUR = """
#version 130
#version 120
#ifdef GL_ES
precision mediump float;
#endif
@@ -958,7 +958,7 @@ void main() {
""".trimIndent()
val TEXT_TILING_SHADER_MONOCHROME = """
#version 130
#version 120
#ifdef GL_ES
precision mediump float;
#endif
@@ -1045,7 +1045,7 @@ void main() {
""".trimIndent()
val TEXT_TILING_SHADER_LCD = """
#version 130
#version 120
#ifdef GL_ES
precision mediump float;
#endif
@@ -1142,7 +1142,7 @@ void main() {
""".trimIndent()
val TEXT_TILING_SHADER_LCD_NOINV = """
#version 130
#version 120
#ifdef GL_ES
precision mediump float;
#endif