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playmov: audio queue emptying on audio stop
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@@ -375,6 +375,9 @@ finally {
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let timeTook = (endTime - startTime) / 1000000000.0
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//println(`Actual FPS: ${framesRendered / timeTook}`)
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audio.stop(0)
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audio.purgeQueue(0)
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}
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return errorlevel
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@@ -455,7 +455,6 @@ Packet Types -
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Packet Type High Byte (iPF Type Numbers)
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0..7: iPF Type 1..8
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128..135: Patch-encoded iPF Type 1..8
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- MP2 Format Details
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Rate | 2ch | 1ch
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@@ -502,7 +501,7 @@ iPF Packet -
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uint32 SIZE OF COMPRESSED FRAMEDATA
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* COMPRESSED FRAMEDATA // only the actual gzip (and no UNCOMPRESSED SIZE) of the "Blocks.gz" is stored
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Patch-encoded iPF Packet -
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TYPE 3 Packet (Patch-encoded iPF 1 Packet) -
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uint32 SIZE OF COMPRESSED PATCHES
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* COMPRESSED PATCHES
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