text updates

This commit is contained in:
minjaesong
2023-10-27 15:16:37 +09:00
parent 0f82a67a63
commit 00f8d8f850
2 changed files with 6 additions and 2 deletions

View File

@@ -5,6 +5,9 @@
"ITEM_DOOR_BIRCH": "Birch Door",
"ITEM_DOOR_ROSEWOOD": "Rosewood Door",
"ITEM_LOGIC_SIGNAL_EMITTER": "Logic Signal Emitter",
"ITEM_ORE_MALACHITE": "Copper Ore",
"ITEM_ORE_HAEMATITE": "Iron Ore",
"ITEM_ORE_COAL": "Coal",
"ITEM_PICK_COPPER": "Copper Pickaxe",
"ITEM_PICK_IRON": "Iron Pickaxe",
"ITEM_PICK_STEEL": "Steel Pickaxe",

View File

@@ -1,3 +1,4 @@
POI (Point of Interest) is a placement of blocks that can be used by the world generator.
POIs are serialised as following:
@@ -11,8 +12,8 @@ POIs are serialised as following:
"w": 7, "h": 4,
"layers": [ /* order matters! */
{"name": "base", "dat": [
"...layer_0.gz.b85", /* each byte matches what's on the LUT, except 0xFF (0xFFFF if wlen=16) always refers to the null tile. Endianness: little; byte of 0 is NOT guaranteed to be an air tile */
"...layer_1.gz.b85"
"...layer_0.gz.b85", /* each byte matches what's on the LUT. Endianness: little */
"...layer_1.gz.b85" /* byte of 0 is NOT guaranteed to be an air tile, nor the byte of -1 is NOT guaranteed to be a null tile */
]},
{"name": "varianceA", "dat": [
"...layer_0.gz.b85",