loadlist: version number of the savegame

This commit is contained in:
minjaesong
2023-07-12 02:23:49 +09:00
parent c5659e2833
commit 10f92a11a9
3 changed files with 32 additions and 48 deletions

Binary file not shown.

View File

@@ -71,13 +71,15 @@ class UILoadAutosave(val full: UILoadSavegame) : UICanvas() {
val pixmapManual = full.playerButtonSelected!!.pixmapManual
val pixmapAuto = full.playerButtonSelected!!.pixmapAuto
// might throw "texture already disposed" error
textureManual?.texture?.tryDispose()
textureAuto?.texture?.tryDispose()
val manualThumb = if (pixmapManual != null) TextureRegion(Texture(pixmapManual)) else texPlaceholder
val autoThumb = if (pixmapAuto != null) TextureRegion(Texture(pixmapAuto)) else texPlaceholder
textureManual = if (pixmapManual != null) TextureRegion(Texture(pixmapManual)) else null
textureAuto = if (pixmapAuto != null) TextureRegion(Texture(pixmapAuto)) else null
loadManualThumbButton = UIItemImageButton(this, manualThumb,
loadManualThumbButton = UIItemImageButton(this, textureManual ?: texPlaceholder,
initialX = (Toolkit.drawWidth - altSelDrawW)/2 + altSelQdrawW - imageButtonW/2,
initialY = altSelDrawY + 120,
width = imageButtonW,
@@ -93,7 +95,7 @@ class UILoadAutosave(val full: UILoadSavegame) : UICanvas() {
mode = MODE_LOAD
}
}
loadAutoThumbButton = UIItemImageButton(this, autoThumb,
loadAutoThumbButton = UIItemImageButton(this, textureAuto ?: texPlaceholder,
initialX = (Toolkit.drawWidth - altSelDrawW)/2 + altSelQQQdrawW - imageButtonW/2,
initialY = altSelDrawY + 120,
width = imageButtonW,
@@ -142,39 +144,11 @@ class UILoadAutosave(val full: UILoadSavegame) : UICanvas() {
}
override fun dispose() {
if (::loadAutoThumbButton.isInitialized) loadAutoThumbButton.dispose()
if (::loadManualThumbButton.isInitialized) loadManualThumbButton.dispose()
// might throw Texture already disposed
// might throw "texture already disposed" error
textureManual?.texture?.tryDispose()
textureAuto?.texture?.tryDispose()
}
private fun DiskPair.getThumbnail(): TextureRegion {
return this.player.requestFile(VDFileID.PLAYER_SCREENSHOT).let { file ->
if (file != null) {
val zippedTga = (file.contents as EntryFile).bytes
val gzin = GZIPInputStream(ByteArray64InputStream(zippedTga))
val tgaFileContents = gzin.readAllBytes(); gzin.close()
val pixmap = Pixmap(tgaFileContents, 0, tgaFileContents.size)
TextureRegion(Texture(pixmap)).also {
App.disposables.add(it.texture)
// do cropping and resizing
it.setRegion(
(pixmap.width - imageButtonW*2) / 2,
(pixmap.height - imageButtonH*2) / 2,
imageButtonW * 2,
imageButtonH * 2
)
}
}
else {
CommonResourcePool.getAsTextureRegion("terrarum-defaultsavegamethumb")
}
}
}
override fun touchDown(screenX: Int, screenY: Int, pointer: Int, button: Int): Boolean {
super.touchDown(screenX, screenY, pointer, button)
if (::loadAutoThumbButton.isInitialized) loadAutoThumbButton.touchDown(screenX, screenY, pointer, button)

View File

@@ -507,6 +507,7 @@ class UIItemPlayerCells(
private var worldName: String = "$EMDASH"
private var lastPlayTime: String = "????-??-?? --:--:--"
private var totalPlayTime: String = "--h--m--s"
private var versionString: String = "0.0.0"
// lateinit var playerUUID: UUID; private set
lateinit var worldUUID: UUID; private set
@@ -523,6 +524,7 @@ class UIItemPlayerCells(
if (name == "worldCurrentlyPlaying") worldUUID = UUID.fromString(value.asString())
if (name == "totalPlayTime") totalPlayTime = parseDuration(value.asLong())
if (name == "lastPlayTime") lastPlayTime0 = value.asLong()
if (name == "genver") versionString = value.asLong().let { "${it.ushr(48)}.${it.ushr(24).and(0xFFFFFF)}.${it.and(0xFFFFFF)}" }
}
App.savegamePlayersName[playerUUID]?.let { if (it.isNotBlank()) playerName = it else "(name)" }
@@ -649,40 +651,48 @@ class UIItemPlayerCells(
val x = posX + offX
val y = posY + offY
val line1 = y + 3f
val line2 = line1 + 30
val line3 = line2 + 30
val line4 = line3 + 30
// draw box backgrounds
batch.color = cellCol
Toolkit.fillArea(batch, x, y, 106, height)
Toolkit.fillArea(batch, x + 116, y + 34, width - 116, 86)
Toolkit.fillArea(batch, x + 116, y, width - 116, height)
// draw borders
batch.color = highlightCol
// avatar border
Toolkit.drawBoxBorder(batch, x - 1, y - 1, 106 + 2, height + 2)
// infocell border
Toolkit.drawBoxBorder(batch, x + 115, y + 33, width - 114, 88)
Toolkit.drawBoxBorder(batch, x + 115, y - 1, width - 114, height + 2)
// texts
batch.color = highlightTextCol
val playTimeTextLen = App.fontGame.getWidth(totalPlayTime)
App.fontGame.draw(batch, playerName, x + 146f, y + height - 84f)
App.fontGame.draw(batch, worldName, x + 146f, y + height - 55f)
App.fontGame.draw(batch, lastPlayTime, x + 146f, y + height - 26f)
App.fontGame.draw(batch, totalPlayTime, x + width - 5f - playTimeTextLen, y + height - 26f)
App.fontGame.draw(batch, playerName, x + 146f, line1)
App.fontGame.draw(batch, worldName, x + 146f, line2)
App.fontGame.draw(batch, lastPlayTime, x + 146f, line3)
App.fontGame.draw(batch, versionString, x + 146f, line4)
App.fontGame.draw(batch, totalPlayTime, x + width - 5f - playTimeTextLen, line4)
// icons
batch.draw(icons.get(24,0), x + 120f, y + height - 82f) // player name
batch.draw(icons.get(12,0), x + 119f, y + height - 53f) // world map
batch.draw(icons.get(13,0), x + 120f, y + height - 24f) // journal
batch.draw(icons.get(23,0), x + width - 4f - playTimeTextLen - 24f, y + height - 24f) // stopwatch
batch.draw(icons.get(24,0), x + 120f, line1 + 2f) // player name
batch.draw(icons.get(12,0), x + 119f, line2 + 2f) // world map
batch.draw(icons.get(13,0), x + 120f, line3 + 2f) // journal
batch.draw(icons.get(22,1), x + 119f, line4 + 2f) // version(?)
batch.draw(icons.get(23,0), x + width - 4f - playTimeTextLen - 24f, line4 + 2f) // stopwatch
// autosave marker
if (savegameStatus == 2)
batch.draw(icons.get(24,1), x + 459f, y + 5f)
batch.draw(icons.get(24,1), x + 457f, line1 + 2f)
else if (savegameStatus == 0)
batch.draw(icons.get(23,1), x + 459f, y + 5f)
batch.draw(icons.get(23,1), x + 457f, line1 + 2f)
// infocell divider
batch.color = if (mouseUp) hruleColLit else hruleCol
Toolkit.fillArea(batch, x + 118, y + 62, width - 120, 1)
Toolkit.fillArea(batch, x + 118, y + 91, width - 120, 1)
Toolkit.fillArea(batch, x + 118, y + 29, width - 120, 1)
Toolkit.fillArea(batch, x + 118, y + 59, width - 120, 1)
Toolkit.fillArea(batch, x + 118, y + 89, width - 120, 1)
// player avatar
batch.color = Color.WHITE