mostly working jukebox ui

This commit is contained in:
minjaesong
2024-01-13 22:03:35 +09:00
parent ab171fe9b3
commit 3c3e650a97
6 changed files with 146 additions and 79 deletions

View File

@@ -157,7 +157,7 @@ open class FixtureBase : ActorWithBody, CuedByTerrainChange {
@Transient var mainUIopenFun: ((UICanvas) -> Unit)? = null
protected var actorThatInstalledThisFixture: UUID? = null
internal var actorThatInstalledThisFixture: UUID? = null
protected constructor() : super(RenderOrder.BEHIND, PhysProperties.IMMOBILE, null)
protected constructor(renderOrder: RenderOrder, physProp: PhysProperties, id: ActorID?) : super(renderOrder, physProp, id)

View File

@@ -4,27 +4,25 @@ import com.badlogic.gdx.Gdx
import com.badlogic.gdx.graphics.Color
import com.badlogic.gdx.graphics.Texture
import com.badlogic.gdx.graphics.g2d.SpriteBatch
import com.badlogic.gdx.graphics.g2d.TextureRegion
import com.jme3.math.FastMath
import net.torvald.spriteanimation.SheetSpriteAnimation
import net.torvald.terrarum.*
import net.torvald.terrarum.App.printdbg
import net.torvald.terrarum.INGAME
import net.torvald.terrarum.ModMgr
import net.torvald.terrarum.TerrarumAppConfiguration.TILE_SIZE
import net.torvald.terrarum.audio.AudioMixer
import net.torvald.terrarum.audio.AudioMixer.DEFAULT_FADEOUT_LEN
import net.torvald.terrarum.audio.dsp.Convolv
import net.torvald.terrarum.audio.dsp.NullFilter
import net.torvald.terrarum.blendNormalStraightAlpha
import net.torvald.terrarum.blendScreen
import net.torvald.terrarum.gameactors.AVKey
import net.torvald.terrarum.gameitems.ItemID
import net.torvald.terrarum.langpack.Lang
import net.torvald.terrarum.modulebasegame.MusicContainer
import net.torvald.terrarum.modulebasegame.TerrarumMusicGovernor
import net.torvald.terrarum.modulebasegame.gameitems.FixtureItemBase
import net.torvald.terrarum.modulebasegame.gameitems.ItemFileRef
import net.torvald.terrarum.modulebasegame.ui.UIJukebox
import net.torvald.terrarum.modulebasegame.ui.UIJukebox.Companion.SLOT_SIZE
import net.torvald.terrarum.utils.JsonFetcher
import net.torvald.terrarumsansbitmap.gdx.TextureRegionPack
import org.dyn4j.geometry.Vector2
@@ -39,22 +37,16 @@ class FixtureJukebox : Electric {
mainUI = UIJukebox()
)
@Transient private var discCurrentlyPlaying: Int? = null
@Transient private var musicNowPlaying: MusicContainer? = null
@Transient private val testMusic = ModMgr.getGdxFile("basegame", "audio/music/discs/01 Thousands of Shards.ogg").let {
MusicContainer("Thousands of Shards", it.file(), Gdx.audio.newMusic(it)) {
unloadConvolver(musicNowPlaying)
discCurrentlyPlaying = null
musicNowPlaying = null
(INGAME.musicGovernor as TerrarumMusicGovernor).stopMusic(pauseLen = Math.random().toFloat() * 30f + 30f)
}
}
@Transient var discCurrentlyPlaying: Int? = null; private set
@Transient var musicNowPlaying: MusicContainer? = null; private set
@Transient private val backLamp: SheetSpriteAnimation
internal val discInventory = arrayOfNulls<ItemID>(SLOT_SIZE)
val musicIsPlaying: Boolean
get() = musicNowPlaying != null
init {
(mainUI as UIJukebox).parent = this
@@ -84,36 +76,64 @@ class FixtureJukebox : Electric {
override fun update(delta: Float) {
super.update(delta)
if (discCurrentlyPlaying == null) {
// wait 3 seconds
if (waitAkku >= 3f) {
discCurrentlyPlaying = 0
playDisc(discCurrentlyPlaying!!)
waitAkku = 0f
}
waitAkku += delta
}
else if (!flagDespawn) {
// supress the normal background music playback
if (musicIsPlaying && !flagDespawn) {
(INGAME.musicGovernor as TerrarumMusicGovernor).stopMusic()
}
}
private fun playDisc(index: Int) {
fun playDisc(index: Int) {
printdbg(this, "Play disc $index!")
musicNowPlaying = testMusic // todo use index
val disc = discInventory[index]
val musicFile = (ItemCodex[disc] as? ItemFileRef)?.getAsGdxFile()
AudioMixer.requestFadeOut(AudioMixer.musicTrack, DEFAULT_FADEOUT_LEN / 2f) {
startAudio(musicNowPlaying!!) {
it.filters[2] = Convolv(ModMgr.getFile("basegame", "audio/convolution/Soundwoofer - large_speaker_Marshall JVM 205C SM57 A 0 0 1.bin"), 0f, 5f / 16f)
if (musicFile != null) {
val musicdbFile = musicFile.sibling("_musicdb.json")
val musicdb = JsonFetcher.invoke(musicdbFile.file())
val propForThisFile = musicdb.get(musicFile.name())
val artist = propForThisFile.get("artist").asString()
val title = propForThisFile.get("title").asString()
printdbg(this, "Title: $title, artist: $artist")
musicNowPlaying = MusicContainer(title, musicFile.file(), Gdx.audio.newMusic(musicFile)) {
unloadConvolver(musicNowPlaying)
discCurrentlyPlaying = null
musicNowPlaying?.gdxMusic?.tryDispose()
musicNowPlaying = null
(INGAME.musicGovernor as TerrarumMusicGovernor).stopMusic(pauseLen = Math.random().toFloat() * 30f + 30f)
}
discCurrentlyPlaying = index
AudioMixer.requestFadeOut(AudioMixer.musicTrack, DEFAULT_FADEOUT_LEN / 2f) {
startAudio(musicNowPlaying!!) {
it.filters[2] = Convolv(
ModMgr.getFile(
"basegame",
"audio/convolution/Soundwoofer - large_speaker_Marshall JVM 205C SM57 A 0 0 1.bin"
), 0f, 5f / 16f
)
}
}
}
}
@Transient private var lampDecay = 0f
/**
* Try to stop the disc being played, and reset the background music cue
*/
fun stopGracefully() {
stopDiscPlayback()
(INGAME.musicGovernor as TerrarumMusicGovernor).stopMusic(pauseLen = Math.random().toFloat() * 30f + 30f)
}
override fun drawBody(frameDelta: Float, batch: SpriteBatch) {
blendNormalStraightAlpha(batch)
super.drawBody(frameDelta, batch)
@@ -130,7 +150,7 @@ class FixtureJukebox : Electric {
}
}
private fun forceStop() {
private fun stopDiscPlayback() {
musicNowPlaying?.let {
stopAudio(it)
unloadConvolver(it)
@@ -145,10 +165,7 @@ class FixtureJukebox : Electric {
}
}
@Transient override var despawnHook: (FixtureBase) -> Unit = {
forceStop()
(INGAME.musicGovernor as TerrarumMusicGovernor).stopMusic(pauseLen = Math.random().toFloat() * 30f + 30f)
}
@Transient override var despawnHook: (FixtureBase) -> Unit = { stopGracefully() }
override fun reload() {
super.reload()