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working new loadscreen (not worldgen)
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@@ -114,7 +114,7 @@ object TerrarumPostProcessor : Disposable {
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outFBO.inAction(camera, batch) {
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App.measureDebugTime("Renderer.PostProcessor") {
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gdxClearAndEnableBlend(.094f, .094f, .094f, 0f)
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gdxClearAndEnableBlend(.063f, .070f, .086f, 1f)
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fbo.colorBufferTexture.setFilter(
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Texture.TextureFilter.Linear,
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