working new loadscreen (not worldgen)

This commit is contained in:
minjaesong
2023-10-30 21:47:31 +09:00
parent 4c09588dc2
commit 3f3e4ad2e7
10 changed files with 20 additions and 17 deletions

View File

@@ -38,7 +38,7 @@ class ChunkLoadingLoadScreen(screenToBeLoaded: IngameInstance, private val world
}
override fun render(delta: Float) {
gdxClearAndEnableBlend(.094f, .094f, .094f, 0f)
gdxClearAndEnableBlend(.063f, .070f, .086f, 1f)
val drawWidth = Toolkit.drawWidth