mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-03-07 12:21:52 +09:00
TODO new fluid container system
This commit is contained in:
3
assets/mods/basegame/containers/containers.csv
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3
assets/mods/basegame/containers/containers.csv
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@@ -0,0 +1,3 @@
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id;itemid;tags
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1;item@basegame:59;FLUIDSTORAGE,OPENSTORAGE,NOEXTREMETHERM
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2;item@basegame:60;FLUIDSTORAGE,OPENSTORAGE
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@@ -58,6 +58,8 @@ id;classname;tags
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57;net.torvald.terrarum.modulebasegame.gameitems.ItemLogicSignalPushbutton;FIXTURE,SIGNAL
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58;net.torvald.terrarum.modulebasegame.gameitems.ItemLogicSignalPressurePlate;FIXTURE,SIGNAL
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59;net.torvald.terrarum.modulebasegame.gameitems.ItemBucketWooden;CONTAINER
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60;net.torvald.terrarum.modulebasegame.gameitems.ItemBucketIron;CONTAINER
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# ingots
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112;net.torvald.terrarum.modulebasegame.gameitems.IngotCopper;INGOT
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@@ -171,10 +173,16 @@ id;classname;tags
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65536;net.torvald.terrarum.modulebasegame.gameitems.ItemFileRef;BASEOBJECT
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# fluids on storage
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# FUTURE QUEST: autogenerate them using FLUID CODEX
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# FUTURE QUEST: autogenerate them using CONTAINERS CODEX
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# with new ItemID scheme:
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# basegame_2<fluid@basegame:1
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# stands for a wooden bucket (CONTAINERS basegame_2) holding a block of water (fluid@basegame:1)
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#
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# FLUIDSTORAGE: required tag for buckets/canisters
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# OPENSTORAGE: cannot hold gas. Canisters need LIDDEDSTORAGE/SEALEDSTORAGE
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# NOEXTREMETHERM: cannot hold cryogenic/molten fluids (can only hold fluid with therm 0 or 1)
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#
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# BELOW ARE COMPELETY IRRELEVANT AND PENDING FOR REMOVAL
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# 100000h..1000FFh : container type 0 x Fluid type 0..255
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# 100100h..1001FFh : container type 1 x Fluid type 0..255
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# 100200h..1002FFh : container type 2 x Fluid type 0..255
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@@ -183,18 +191,18 @@ id;classname;tags
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# 100500h..1005FFh : container type 5 x Fluid type 0..255
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# ...
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# 10FF00h..10FFFFh : container type 255 x Fluid type 0..255
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1048576;net.torvald.terrarum.modulebasegame.gameitems.ItemBucketWooden00;FLUIDSTORAGE,OPENSTORAGE,NOEXTREMETHERM,FLUIDSTORAGEEMPTY
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1048577;net.torvald.terrarum.modulebasegame.gameitems.ItemBucketWooden01;FLUIDSTORAGE,OPENSTORAGE,NOEXTREMETHERM
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#1048578;net.torvald.terrarum.modulebasegame.gameitems.ItemBucketWooden02;FLUIDSTORAGE,OPENSTORAGE,NOEXTREMETHERM
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1048579;net.torvald.terrarum.modulebasegame.gameitems.ItemBucketWooden03;FLUIDSTORAGE,OPENSTORAGE,NOEXTREMETHERM
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1048832;net.torvald.terrarum.modulebasegame.gameitems.ItemBucketIron00;FLUIDSTORAGE,OPENSTORAGE,FLUIDSTORAGEEMPTY
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1048833;net.torvald.terrarum.modulebasegame.gameitems.ItemBucketIron01;FLUIDSTORAGE,OPENSTORAGE
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1048834;net.torvald.terrarum.modulebasegame.gameitems.ItemBucketIron02;FLUIDSTORAGE,OPENSTORAGE
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1048835;net.torvald.terrarum.modulebasegame.gameitems.ItemBucketIron03;FLUIDSTORAGE,OPENSTORAGE
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# reserved for debug items
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#16777216;net.torvald.terrarum.modulebasegame.gameitems.ItemBottomlessWaterBucket;DEBUG,TOOL
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#16777217;net.torvald.terrarum.modulebasegame.gameitems.ItemBottomlessLavaBucket;DEBUG,TOOL
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16777472;net.torvald.terrarum.modulebasegame.gameitems.ItemMysteriousATM;DEBUG
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16777473;net.torvald.terrarum.modulebasegame.gameitems.ItemDebugInventron;DEBUG
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#1048576;net.torvald.terrarum.modulebasegame.gameitems.ItemBucketWooden00;FLUIDSTORAGE,OPENSTORAGE,NOEXTREMETHERM,FLUIDSTORAGEEMPTY
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#1048577;net.torvald.terrarum.modulebasegame.gameitems.ItemBucketWooden01;FLUIDSTORAGE,OPENSTORAGE,NOEXTREMETHERM
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##1048578;net.torvald.terrarum.modulebasegame.gameitems.ItemBucketWooden02;FLUIDSTORAGE,OPENSTORAGE,NOEXTREMETHERM
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#1048579;net.torvald.terrarum.modulebasegame.gameitems.ItemBucketWooden03;FLUIDSTORAGE,OPENSTORAGE,NOEXTREMETHERM
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#
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#1048832;net.torvald.terrarum.modulebasegame.gameitems.ItemBucketIron00;FLUIDSTORAGE,OPENSTORAGE,FLUIDSTORAGEEMPTY
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#1048833;net.torvald.terrarum.modulebasegame.gameitems.ItemBucketIron01;FLUIDSTORAGE,OPENSTORAGE
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#1048834;net.torvald.terrarum.modulebasegame.gameitems.ItemBucketIron02;FLUIDSTORAGE,OPENSTORAGE
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#1048835;net.torvald.terrarum.modulebasegame.gameitems.ItemBucketIron03;FLUIDSTORAGE,OPENSTORAGE
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#
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## reserved for debug items
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##16777216;net.torvald.terrarum.modulebasegame.gameitems.ItemBottomlessWaterBucket;DEBUG,TOOL
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##16777217;net.torvald.terrarum.modulebasegame.gameitems.ItemBottomlessLavaBucket;DEBUG,TOOL
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#16777472;net.torvald.terrarum.modulebasegame.gameitems.ItemMysteriousATM;DEBUG
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#16777473;net.torvald.terrarum.modulebasegame.gameitems.ItemDebugInventron;DEBUG
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BIN
assets/mods/dwarventech/wires/3.tga
LFS
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assets/mods/dwarventech/wires/3.tga
LFS
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assets/mods/dwarventech/wires/4.tga
LFS
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assets/mods/dwarventech/wires/4.tga
LFS
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@@ -3,7 +3,7 @@ id;drop;name;renderclass;accept;inputcount;inputtype;outputtype;javaclass;invent
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2;2;WIRE_IO_BUS;io_bus;io_bus;1;N/A;N/A;net.torvald.terrarum.modulecomputers.gameitems.WirePieceIOBus;dwarventech.items,1,1;1;""
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3;3;WIRE_TOKENRING_BLACK;token_ring;token_ring;1;N/A;N/A;net.torvald.terrarum.modulecomputers.gameitems.WirePieceNetworkBus;dwarventech.items,0,1;1;""
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4;4;WIRE_TOKENRING_BLUE;token_ring;token_ring;1;N/A;N/A;net.torvald.terrarum.modulecomputers.gameitems.WirePieceNetworkBus;dwarventech.items,0,1;1;""
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5;5;WIRE_MEMORY_BUS;memory_bus;memory_bus;1;N/A;N/A;net.torvald.terrarum.modulecomputers.gameitems.WirePieceNetworkBus;dwarventech.items,0,1;1;""
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#5;5;WIRE_MEMORY_BUS;memory_bus;memory_bus;1;N/A;N/A;net.torvald.terrarum.modulecomputers.gameitems.WirePieceNetworkBus;dwarventech.items,0,1;1;""
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# accept: which wiretype (defined elsewhere) the wires acceps. Use comma to separate multiple. N/A for electronic components (aka not wires)
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@@ -82,12 +82,14 @@ open class ItemFluidStoragePrototype(originalID: ItemID, sheetX: Int, sheetY: In
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}
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class ItemBucketWooden(originalID: ItemID) : ItemFluidStoragePrototype(originalID, 0, 0, "basegame.buckets", "ITEM_BUCKET_WOODEN")
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class ItemBucketWooden00(originalID: ItemID) : ItemFluidStoragePrototype(originalID, 0, 0, "basegame.buckets", "ITEM_BUCKET_WOODEN")
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class ItemBucketWooden01(originalID: ItemID) : ItemFluidStoragePrototype(originalID, 1, 0, "basegame.buckets", "ITEM_BUCKET_WOODEN")
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class ItemBucketWooden02(originalID: ItemID) : ItemFluidStoragePrototype(originalID, 2, 0, "basegame.buckets", "ITEM_BUCKET_WOODEN")
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class ItemBucketWooden03(originalID: ItemID) : ItemFluidStoragePrototype(originalID, 3, 0, "basegame.buckets", "ITEM_BUCKET_WOODEN")
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class ItemBucketIron(originalID: ItemID) : ItemFluidStoragePrototype(originalID, 0, 1, "basegame.buckets", "ITEM_BUCKET_IRON")
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class ItemBucketIron00(originalID: ItemID) : ItemFluidStoragePrototype(originalID, 0, 1, "basegame.buckets", "ITEM_BUCKET_IRON")
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class ItemBucketIron01(originalID: ItemID) : ItemFluidStoragePrototype(originalID, 1, 1, "basegame.buckets", "ITEM_BUCKET_IRON")
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class ItemBucketIron02(originalID: ItemID) : ItemFluidStoragePrototype(originalID, 2, 1, "basegame.buckets", "ITEM_BUCKET_IRON")
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@@ -0,0 +1,49 @@
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package net.torvald.terrarum.modulebasegame.ui
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import com.badlogic.gdx.graphics.OrthographicCamera
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import com.badlogic.gdx.graphics.g2d.SpriteBatch
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import net.torvald.terrarum.App
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import net.torvald.terrarum.ControlPresets
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import net.torvald.terrarum.RunningEnvironment
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import net.torvald.terrarum.langpack.Lang
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import net.torvald.terrarum.ui.Toolkit
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import net.torvald.terrarum.ui.UICanvas
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import net.torvald.unicode.getKeycapPC
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/**
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* UI for ItemClipboard
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*
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* Created by minjaesong on 2025-04-13.
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*/
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class UIClipboardItem : UICanvas(
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toggleKeyLiteral = "control_key_inventory",
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toggleButtonLiteral = "control_gamepad_start",
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) {
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override var width: Int = 800
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override var height: Int = App.scr.height
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private val y = UIInventoryFull.INVENTORY_CELLS_OFFSET_Y() + 1 - 34
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private val drawStartX = (Toolkit.drawWidth - width) / 2 - 4
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private val cellsStartY = y + 34
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private val SP = "\u3000 "
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val controlHelp: String
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get() = if (App.environment == RunningEnvironment.PC)
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"${getKeycapPC(ControlPresets.getKey("control_key_inventory"))} ${Lang["GAME_ACTION_CLOSE"]}"
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else
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"${App.gamepadLabelStart} ${Lang["GAME_ACTION_CLOSE"]}"
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override fun updateImpl(delta: Float) {
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TODO("Not yet implemented")
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}
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override fun renderImpl(frameDelta: Float, batch: SpriteBatch, camera: OrthographicCamera) {
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TODO("Not yet implemented")
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}
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override fun dispose() {
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TODO("Not yet implemented")
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}
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}
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