finaly fixing 720p bug (issue #36)

This commit is contained in:
minjaesong
2020-11-21 22:04:59 +09:00
parent e97a74483f
commit 5d46402b27
5 changed files with 20 additions and 22 deletions

View File

@@ -208,10 +208,10 @@ public class AppLoader implements ApplicationListener {
public static ArrayListMap debugTimers = new ArrayListMap<String, Long>();
public static final int defaultW = 1116;
public static final int defaultH = 744;
public static final int minimumW = 1080;
public static final int minimumH = 722;
public static final int defaultW = 1280;
public static final int defaultH = 720;
public static final int minimumW = 800;
public static final int minimumH = 600;
public static final String FONT_DIR = "assets/graphics/fonts/terrarum-sans-bitmap";

View File

@@ -51,10 +51,10 @@ object IngameRenderer : Disposable {
val shaderAtoGrey: ShaderProgram
val shaderPassthru = SpriteBatch.createDefaultShader()
private val width = AppLoader.screenW
private val height = AppLoader.screenH
private val widthf = width.toFloat()
private val heightf = height.toFloat()
private val WIDTH = AppLoader.screenW
private val HEIGHT = AppLoader.screenH
private val WIDTHF = WIDTH.toFloat()
private val HEIGHTF = HEIGHT.toFloat()
private var initDone = false
@@ -586,13 +586,13 @@ object IngameRenderer : Disposable {
private fun invokeInit() {
if (!initDone) {
batch = SpriteBatch()
camera = OrthographicCamera(widthf, heightf)
camera = OrthographicCamera(WIDTHF, HEIGHTF)
camera.setToOrtho(true, widthf, heightf)
camera.setToOrtho(true, WIDTHF, HEIGHTF)
camera.update()
Gdx.gl20.glViewport(0, 0, width, height)
Gdx.gl20.glViewport(0, 0, WIDTH, HEIGHT)
resize(width, height)
resize(WIDTH, HEIGHT)
initDone = true
}