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https://github.com/curioustorvald/Terrarum.git
synced 2026-03-07 12:21:52 +09:00
test impl of the new block atlas maker
This commit is contained in:
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assets/graphics/blocks/init.tga
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assets/graphics/blocks/init.tga
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assets/mods/basegame/blocks/16.tga
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assets/mods/basegame/blocks/16.tga
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assets/mods/basegame/blocks/32.tga
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assets/mods/basegame/blocks/32.tga
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assets/mods/basegame/blocks/33.tga
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assets/mods/basegame/blocks/33.tga
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@@ -173,7 +173,7 @@ object ModMgr {
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}
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}
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/** Get a common file from all the installed mods. Files are guaranteed to exist. If a mod does not
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/** Get a common file (literal file or directory) from all the installed mods. Files are guaranteed to exist. If a mod does not
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* contain the file, the mod will be skipped. */
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fun getFilesFromEveryMod(path: String): List<File> {
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val path = path.sanitisePath()
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@@ -189,7 +189,7 @@ object ModMgr {
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return filesList.toList()
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}
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/** Get a common file from all the installed mods. Files are guaranteed to exist. If a mod does not
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/** Get a common file (literal file or directory) from all the installed mods. Files are guaranteed to exist. If a mod does not
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* contain the file, the mod will be skipped.
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*
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* Returning files are read-only. */
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@@ -13,6 +13,7 @@ import net.torvald.terrarum.gameworld.fmod
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import net.torvald.terrarum.modulebasegame.gameworld.GameWorldExtension
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import net.torvald.terrarum.modulebasegame.gameworld.WorldSimulator
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import net.torvald.terrarum.modulebasegame.gameworld.WorldTime
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import net.torvald.terrarum.utils.JsonWriter
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import net.torvald.terrarumsansbitmap.gdx.TextureRegionPack
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import java.io.BufferedOutputStream
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import java.io.File
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@@ -92,6 +93,21 @@ internal object BlocksDrawer {
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init {
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printdbg(this, "Unpacking textures...")
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CreateTileAtlas()
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JsonWriter.writeToFile(CreateTileAtlas.tags, "${AppLoader.defaultDir}/test_rendertags.json")
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/* // each takes about 60 seconds
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printdbg(this, "Writing pixmap as tga: atlas.tga")
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PixmapIO2.writeTGA(Gdx.files.absolute("${AppLoader.defaultDir}/atlas.tga"), CreateTileAtlas.atlas, false)
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printdbg(this, "Writing pixmap as tga: atlasAutumn.tga")
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PixmapIO2.writeTGA(Gdx.files.absolute("${AppLoader.defaultDir}/atlasAutumn.tga"), CreateTileAtlas.atlasAutumn, false)
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printdbg(this, "Writing pixmap as tga: atlasWinter.tga")
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PixmapIO2.writeTGA(Gdx.files.absolute("${AppLoader.defaultDir}/atlasWinter.tga"), CreateTileAtlas.atlasWinter, false)
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printdbg(this, "Writing pixmap as tga: atlasSpring.tga")
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PixmapIO2.writeTGA(Gdx.files.absolute("${AppLoader.defaultDir}/atlasSpring.tga"), CreateTileAtlas.atlasSpring, false)
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*/
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// PNG still doesn't work right.
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// The thing is, pixel with alpha 0 must have RGB of also 0, which PNG does not guarantee it.
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// (pixels of RGB = 255, A = 0 -- white transparent -- causes 'glow')
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src/net/torvald/terrarum/worlddrawer/CreateTileAtlas.kt
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src/net/torvald/terrarum/worlddrawer/CreateTileAtlas.kt
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@@ -0,0 +1,222 @@
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package net.torvald.terrarum.worlddrawer
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import com.badlogic.gdx.Gdx
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import com.badlogic.gdx.files.FileHandle
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import com.badlogic.gdx.graphics.Pixmap
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import com.badlogic.gdx.utils.GdxRuntimeException
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import net.torvald.terrarum.AppLoader.printdbg
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import net.torvald.terrarum.ModMgr
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import net.torvald.terrarum.toInt
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import net.torvald.terrarum.worlddrawer.FeaturesDrawer.TILE_SIZE
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/**
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* This class implements work_files/dynamic_shape_2_0.psd
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*
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* Created by minjaesong on 2019-02-28.
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*/
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object CreateTileAtlas {
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lateinit var atlas: Pixmap
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lateinit var atlasAutumn: Pixmap
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lateinit var atlasWinter: Pixmap
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lateinit var atlasSpring: Pixmap
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lateinit var tags: HashMap<Int, RenderTag>
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var initialised = false
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private set
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/** 0000.tga, 1.tga.gz, 3242423.tga, 000033.tga.gz */
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// for right now, TGA file only, no gzip
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private val validTerrainTilesFilename = Regex("""[0-9]+\.tga""")//Regex("""[0-9]+\.tga(.gz)?""")
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// 16 tiles are reserved for internal use: solid black, solid white, breakage stages.
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// 0th tile is complete transparent tile and is also a BlockID of zero: air.
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private var atlasCursor = 0
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private val atlasInit = "./assets/graphics/blocks/init.tga"
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/**
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* Must be called AFTER mods' loading
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*/
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operator fun invoke(updateExisting: Boolean = false) { if (updateExisting || !initialised) {
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tags = HashMap<Int, RenderTag>()
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atlas = Pixmap(256 * TILE_SIZE, 256 * TILE_SIZE, Pixmap.Format.RGBA8888)
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atlasAutumn = Pixmap(256 * TILE_SIZE, 256 * TILE_SIZE, Pixmap.Format.RGBA8888)
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atlasWinter = Pixmap(256 * TILE_SIZE, 256 * TILE_SIZE, Pixmap.Format.RGBA8888)
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atlasSpring = Pixmap(256 * TILE_SIZE, 256 * TILE_SIZE, Pixmap.Format.RGBA8888)
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val initMap = Pixmap(Gdx.files.internal(atlasInit))
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drawToAtlantes(initMap, 16)
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initMap.dispose()
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// get all the files applicable
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// first, get all the '/blocks' directory
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val tgaList = ArrayList<FileHandle>()
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ModMgr.getGdxFilesFromEveryMod("blocks").forEach {
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if (!it.isDirectory) {
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throw Error("Path '${it.path()}' is not a directory")
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}
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// then, filter the file such that its name matches the regex
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it.list { _, name -> name.matches(validTerrainTilesFilename) }.forEach { tgaFile ->
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tgaList.add(tgaFile)
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}
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}
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// Sift through the file list, but TGA format first
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tgaList.filter { it.extension().toUpperCase() == "TGA" }.forEach {
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try {
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fileToAtlantes(it)
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}
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catch (e: GdxRuntimeException) {
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System.err.println("Couldn't load file $it, skipping...")
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}
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}
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// Sift throuth the file list, second TGA.GZ
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/*tgaList.filter { it.name().toUpperCase().endsWith(".TGA.GZ") }.forEach {
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try {
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fileToAtlantes(it)
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}
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catch (e: GdxRuntimeException) {
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System.err.println("Couldn't load file $it, skipping...")
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}
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}*/
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initialised = true
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} }
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private fun fileToAtlantes(it: FileHandle) {
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val tilesPixmap = Pixmap(it)
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val blockID = it.nameWithoutExtension().toInt()
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// determine the type of the block (populate tags list)
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// predefined by the image dimension: 16x16 for (1,0)
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if (tilesPixmap.width == TILE_SIZE && tilesPixmap.height == TILE_SIZE) {
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addTag(blockID, RenderTag.CONNECT_SELF, RenderTag.MASK_NA)
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drawToAtlantes(tilesPixmap, RenderTag.maskTypeToTileCount(RenderTag.MASK_NA))
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}
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// predefined by the image dimension: 64x16 for (2,3)
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else if (tilesPixmap.width == TILE_SIZE * 4 && tilesPixmap.height == TILE_SIZE) {
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addTag(blockID, RenderTag.CONNECT_WALL_STICKER, RenderTag.MASK_TORCH)
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drawToAtlantes(tilesPixmap, RenderTag.maskTypeToTileCount(RenderTag.MASK_TORCH))
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}
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// predefined by the image dimension: 128x16 for (3,4)
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else if (tilesPixmap.width == TILE_SIZE * 8 && tilesPixmap.height == TILE_SIZE) {
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addTag(blockID, RenderTag.CONNECT_WALL_STICKER_CONNECT_SELF, RenderTag.MASK_PLATFORM)
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drawToAtlantes(tilesPixmap, RenderTag.maskTypeToTileCount(RenderTag.MASK_PLATFORM))
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}
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// 112x112 or 224x224
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else {
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if (tilesPixmap.width != tilesPixmap.height && tilesPixmap.width % (7 * TILE_SIZE) >= 2) {
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throw IllegalArgumentException("Unrecognized image dimension: ${tilesPixmap.width}x${tilesPixmap.height}")
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}
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// figure out the tags
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var connectionType = 0
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var maskType = 0
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for (bit in 0 until TILE_SIZE) {
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val x = (7 * TILE_SIZE - 1) - bit
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val y1 = 5 * TILE_SIZE; val y2 = y1 + 1
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val pixel1 = (tilesPixmap.getPixel(x, y1).and(255) >= 128).toInt()
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val pixel2 = (tilesPixmap.getPixel(x, y2).and(255) >= 128).toInt()
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connectionType += pixel1 shl bit
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maskType += pixel2 shl bit
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}
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addTag(blockID, connectionType, maskType)
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drawToAtlantes(tilesPixmap, RenderTag.maskTypeToTileCount(maskType))
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}
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tilesPixmap.dispose()
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}
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/**
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* This function must precede the drawToAtlantes() function, as the marking requires the variable
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* 'atlasCursor' and the draw function modifies it!
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*/
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private fun addTag(id: Int, connectionType: Int, maskType: Int) {
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if (tags.containsKey(id)) {
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throw Error("Block $id already exists")
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}
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tags[id] = RenderTag(atlasCursor, connectionType, maskType)
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}
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private fun drawToAtlantes(pixmap: Pixmap, tilesCount: Int) {
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val seasonal = pixmap.width == pixmap.height && pixmap.width == 14 * TILE_SIZE
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val txOfPixmap = pixmap.width / TILE_SIZE
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val tyOfPixmap = pixmap.height / TILE_SIZE
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for (i in 0 until tilesCount) {
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printdbg(this, "Rendering to atlas, tile# $atlasCursor")
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// different texture for different seasons (224x224)
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if (seasonal) {
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val i = if (i < 41) i else i + 1 // to compensate the discontinuity between 40th and 41st tile
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_drawToAtlantes(pixmap, atlasCursor, i % 7, i / 7, 1)
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_drawToAtlantes(pixmap, atlasCursor, i % 7 + 7, i / 7, 2)
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_drawToAtlantes(pixmap, atlasCursor, i % 7 + 7, i / 7 + 7, 3)
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_drawToAtlantes(pixmap, atlasCursor, i % 7, i / 7 + 7, 4)
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atlasCursor += 1
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}
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else {
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val i = if (i < 41) i else i + 1 // to compensate the discontinuity between 40th and 41st tile
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_drawToAtlantes(pixmap, atlasCursor, i % txOfPixmap, i / tyOfPixmap, 0)
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atlasCursor += 1
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}
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}
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}
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/**
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* mode: 0 for all the atlantes, 1-4 for summer/autumn/winter/spring atlas
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*/
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private fun _drawToAtlantes(pixmap: Pixmap, destTileNum: Int, srcTileX: Int, srcTileY: Int, mode: Int) {
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if (mode == 0) {
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_drawToAtlantes(pixmap, destTileNum, srcTileX, srcTileY, 1)
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_drawToAtlantes(pixmap, destTileNum, srcTileX, srcTileY, 2)
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_drawToAtlantes(pixmap, destTileNum, srcTileX, srcTileY, 3)
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_drawToAtlantes(pixmap, destTileNum, srcTileX, srcTileY, 4)
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}
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else {
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val atlasX = (destTileNum % 256) * TILE_SIZE
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val atlasY = (destTileNum / 256) * TILE_SIZE
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val sourceX = srcTileX * TILE_SIZE
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val sourceY = srcTileY * TILE_SIZE
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when (mode) {
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1 -> atlas.drawPixmap(pixmap, sourceX, sourceY, TILE_SIZE, TILE_SIZE, atlasX, atlasY, TILE_SIZE, TILE_SIZE)
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2 -> atlasAutumn.drawPixmap(pixmap, sourceX, sourceY, TILE_SIZE, TILE_SIZE, atlasX, atlasY, TILE_SIZE, TILE_SIZE)
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3 -> atlasWinter.drawPixmap(pixmap, sourceX, sourceY, TILE_SIZE, TILE_SIZE, atlasX, atlasY, TILE_SIZE, TILE_SIZE)
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4 -> atlasSpring.drawPixmap(pixmap, sourceX, sourceY, TILE_SIZE, TILE_SIZE, atlasX, atlasY, TILE_SIZE, TILE_SIZE)
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}
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}
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}
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data class RenderTag(val atlasStartingPosition: Int, val connectionType: Int, val maskType: Int) {
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companion object {
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const val CONNECT_MUTUAL = 0
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const val CONNECT_SELF = 1
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const val CONNECT_WALL_STICKER = 2
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const val CONNECT_WALL_STICKER_CONNECT_SELF = 3
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const val MASK_NA = 0
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const val MASK_16 = 1
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const val MASK_47 = 2
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const val MASK_TORCH = 3
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const val MASK_PLATFORM = 4
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fun maskTypeToTileCount(maskType: Int) = when (maskType) {
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MASK_NA -> 1
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MASK_16 -> 16
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MASK_47 -> 47
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MASK_TORCH -> 4
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MASK_PLATFORM -> 8
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else -> throw IllegalArgumentException("Unknown maskType: $maskType")
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}
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}
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}
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}
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