sound engine is no longer a singleton

This commit is contained in:
minjaesong
2024-01-16 02:50:47 +09:00
parent 350e205028
commit 755ced9ea4
30 changed files with 275 additions and 159 deletions

View File

@@ -335,7 +335,7 @@ class MusicPlayer(private val ingame: TerrarumIngame) : UICanvas() {
}
else {
if (!transitionOngoing)
transitionRequest = AudioMixer.musicTrack.isPlaying.toInt() * MODE_MOUSE_UP
transitionRequest = App.audioMixer.musicTrack.isPlaying.toInt() * MODE_MOUSE_UP
}
}
@@ -343,7 +343,7 @@ class MusicPlayer(private val ingame: TerrarumIngame) : UICanvas() {
// prev song
if (mode < MODE_SHOW_LIST) {
getPrevSongFromPlaylist()?.let { ingame.musicGovernor.unshiftPlaylist(it) }
AudioMixer.requestFadeOut(AudioMixer.musicTrack, AudioMixer.DEFAULT_FADEOUT_LEN / 3f) {
App.audioMixer.requestFadeOut(App.audioMixer.musicTrack, AudioMixer.DEFAULT_FADEOUT_LEN / 3f) {
ingame.musicGovernor.startMusic() // required for "intermittent" mode
}
}
@@ -362,10 +362,10 @@ class MusicPlayer(private val ingame: TerrarumIngame) : UICanvas() {
2 -> { // stop
if (mode < MODE_SHOW_LIST) { // disable stop button entirely on MODE_SHOW_LIST
if (AudioMixer.musicTrack.isPlaying) {
val thisMusic = AudioMixer.musicTrack.currentTrack
AudioMixer.requestFadeOut(AudioMixer.musicTrack, AudioMixer.DEFAULT_FADEOUT_LEN / 3f)
AudioMixer.musicTrack.nextTrack = null
if (App.audioMixer.musicTrack.isPlaying) {
val thisMusic = App.audioMixer.musicTrack.currentTrack
App.audioMixer.requestFadeOut(App.audioMixer.musicTrack, AudioMixer.DEFAULT_FADEOUT_LEN / 3f)
App.audioMixer.musicTrack.nextTrack = null
ingame.musicGovernor.stopMusic()
thisMusic?.let { ingame.musicGovernor.queueMusicToPlayNext(it) }
}
@@ -378,7 +378,7 @@ class MusicPlayer(private val ingame: TerrarumIngame) : UICanvas() {
3 -> { // next
// next song
if (mode < MODE_SHOW_LIST) {
AudioMixer.requestFadeOut(AudioMixer.musicTrack, AudioMixer.DEFAULT_FADEOUT_LEN / 3f) {
App.audioMixer.requestFadeOut(App.audioMixer.musicTrack, AudioMixer.DEFAULT_FADEOUT_LEN / 3f) {
ingame.musicGovernor.startMusic() // required for "intermittent" mode, does seemingly nothing on "continuous" mode
}
}
@@ -410,7 +410,7 @@ class MusicPlayer(private val ingame: TerrarumIngame) : UICanvas() {
}
else {
if (!transitionOngoing)
transitionRequest = AudioMixer.musicTrack.isPlaying.toInt() * MODE_MOUSE_UP
transitionRequest = App.audioMixer.musicTrack.isPlaying.toInt() * MODE_MOUSE_UP
}
}
}
@@ -421,12 +421,12 @@ class MusicPlayer(private val ingame: TerrarumIngame) : UICanvas() {
val list = songsInGovernor
if (index < list.size) {
// if selected song != currently playing
if (AudioMixer.musicTrack.currentTrack == null || list[index] != AudioMixer.musicTrack.currentTrack) {
if (App.audioMixer.musicTrack.currentTrack == null || list[index] != App.audioMixer.musicTrack.currentTrack) {
// rebuild playlist
ingame.musicGovernor.queueIndexFromPlaylist(index)
// fade out
AudioMixer.requestFadeOut(AudioMixer.musicTrack, AudioMixer.DEFAULT_FADEOUT_LEN / 3f) {
App.audioMixer.requestFadeOut(App.audioMixer.musicTrack, AudioMixer.DEFAULT_FADEOUT_LEN / 3f) {
ingame.musicGovernor.startMusic() // required for "intermittent" mode
}
}
@@ -442,10 +442,10 @@ class MusicPlayer(private val ingame: TerrarumIngame) : UICanvas() {
// (navigating into the selected album involves too much complication :p)
if (ingame.musicGovernor.playlistSource != albumsList[index].canonicalPath) {
// fade out
AudioMixer.requestFadeOut(AudioMixer.musicTrack, AudioMixer.DEFAULT_FADEOUT_LEN / 3f) {
App.audioMixer.requestFadeOut(App.audioMixer.musicTrack, AudioMixer.DEFAULT_FADEOUT_LEN / 3f) {
loadNewAlbum(albumsList[index])
ingame.musicGovernor.startMusic() // required for "intermittent" mode
resetPlaylistScroll(AudioMixer.musicTrack.nextTrack)
resetPlaylistScroll(App.audioMixer.musicTrack.nextTrack)
}
}
}
@@ -471,7 +471,7 @@ class MusicPlayer(private val ingame: TerrarumIngame) : UICanvas() {
}
private fun resetPlaylistScroll(song: MusicContainer? = null) {
val currentlyPlaying = songsInGovernor.indexOf(song ?: AudioMixer.musicTrack.currentTrack)
val currentlyPlaying = songsInGovernor.indexOf(song ?: App.audioMixer.musicTrack.currentTrack)
if (currentlyPlaying >= 0) {
playlistScroll = (currentlyPlaying / PLAYLIST_LINES) * PLAYLIST_LINES
}
@@ -482,7 +482,7 @@ class MusicPlayer(private val ingame: TerrarumIngame) : UICanvas() {
private fun getPrevSongFromPlaylist(): MusicContainer? {
val list = songsInGovernor.slice(songsInGovernor.indices) // make copy of the list
val nowPlaying = AudioMixer.musicTrack.currentTrack ?: return null
val nowPlaying = App.audioMixer.musicTrack.currentTrack ?: return null
// find current index
val currentIndex = list.indexOfFirst { it == nowPlaying }
@@ -796,7 +796,7 @@ class MusicPlayer(private val ingame: TerrarumIngame) : UICanvas() {
val pnum = i + playlistScroll
val m1 = songsInGovernor.getOrNull(pnum)
val m2 = AudioMixer.musicTrack.currentTrack
val m2 = App.audioMixer.musicTrack.currentTrack
val currentlyPlaying = if (m1 == null || m2 == null) false else (m1 == m2)
// print number
@@ -988,7 +988,7 @@ class MusicPlayer(private val ingame: TerrarumIngame) : UICanvas() {
// stop button
else if (i == 2) {
// get correct stop/play button
val iconY = if (!AudioMixer.musicTrack.isPlaying) 1 else 0
val iconY = if (!App.audioMixer.musicTrack.isPlaying) 1 else 0
// fade if avaliable
batch.color = Color(1f, 1f, 1f, alphaBase * (1f - buttonFadePerc))
batch.draw(controlButtons.get(i, iconY), btnX, btnY)
@@ -1077,7 +1077,7 @@ class MusicPlayer(private val ingame: TerrarumIngame) : UICanvas() {
private val fftBarHeights = FloatArray(5)
private fun updateMeter() {
val inbuf = AudioMixer.musicTrack.extortField<MixerTrackProcessor>("processor")!!.extortField<List<FloatArray>>("fout1")!!
val inbuf = App.audioMixer.musicTrack.extortField<MixerTrackProcessor>("processor")!!.extortField<List<FloatArray>>("fout1")!!
push(inbuf[0], inBuf[0])
push(inbuf[1], inBuf[1])
for (i in 0 until FFTSIZE) {
@@ -1235,7 +1235,7 @@ class MusicPlayer(private val ingame: TerrarumIngame) : UICanvas() {
private fun loadNewAlbum(albumDir: File) {
val albumProp = albumPropCache[albumDir]
AudioMixer.musicTrack.let { track ->
App.audioMixer.musicTrack.let { track ->
track.doGaplessPlayback = (albumProp.diskJockeyingMode == "continuous")
if (track.doGaplessPlayback) {
track.pullNextTrack = {

View File

@@ -927,7 +927,7 @@ public class App implements ApplicationListener {
}
if (audioMixerInitialised) {
AudioMixer.INSTANCE.dispose();
audioMixer.dispose();
}
if (currentScreen != null) {
@@ -1052,6 +1052,9 @@ public class App implements ApplicationListener {
private static Boolean audioMixerInitialised = false;
public static AudioMixer audioMixer;
public static int audioBufferSize;
/**
* Init stuffs which needs GL context
*/
@@ -1203,9 +1206,10 @@ public class App implements ApplicationListener {
}
AudioMixer.INSTANCE.getMasterVolume();
audioBufferSize = getConfigInt("audio_buffer_size");
audioMixer = new AudioMixer(audioBufferSize);
audioMixerInitialised = true;
audioManagerThread = new Thread(new AudioManagerRunnable(), "TerrarumAudioManager");
audioManagerThread = new Thread(new AudioManagerRunnable(audioMixer), "TerrarumAudioManager");
audioManagerThread.setPriority(MAX_PRIORITY); // higher = more predictable; audio delay is very noticeable so it gets high priority
audioManagerThread.start();
@@ -1230,6 +1234,17 @@ public class App implements ApplicationListener {
printdbg(this, "PostInit done; took "+tms+" seconds");
}
public static void renewAudioProcessor(int bufferSize) {
audioManagerThread.interrupt();
audioMixer.dispose();
audioBufferSize = bufferSize;
audioMixer = new AudioMixer(audioBufferSize);
audioManagerThread = new Thread(new AudioManagerRunnable(audioMixer), "TerrarumAudioManager");
audioManagerThread.setPriority(MAX_PRIORITY); // higher = more predictable; audio delay is very noticeable so it gets high priority
audioManagerThread.start();
}
private void setCameraPosition(float newX, float newY) {
camera.position.set((-newX + scr.getWidth() / 2), (-newY + scr.getHeight() / 2), 0f); // deliberate integer division

View File

@@ -5,7 +5,7 @@ import net.torvald.terrarum.audio.AudioMixer
/**
* Created by minjaesong on 2023-11-08.
*/
class AudioManagerRunnable : Runnable {
class AudioManagerRunnable(val audioMixer: AudioMixer) : Runnable {
var oldT = System.nanoTime()
var dT = 0f
@@ -16,7 +16,7 @@ class AudioManagerRunnable : Runnable {
val T = System.nanoTime()
dT = (T - oldT) / 1000000000f
oldT = T;
AudioMixer.update(dT)
audioMixer.update(dT)
// println("AudioManagerRunnable dT = ${dT * 1000f} ms")
Thread.sleep(1L)
}

View File

@@ -17,6 +17,7 @@ import net.torvald.terrarum.App.*
import net.torvald.terrarum.TerrarumAppConfiguration.TILE_SIZE
import net.torvald.terrarum.TerrarumAppConfiguration.TILE_SIZED
import net.torvald.terrarum.audio.AudioCodex
import net.torvald.terrarum.audio.AudioMixer
import net.torvald.terrarum.blockproperties.BlockCodex
import net.torvald.terrarum.blockproperties.FluidCodex
import net.torvald.terrarum.blockproperties.OreCodex
@@ -70,7 +71,6 @@ object Terrarum : Disposable {
shapeRender.end()
}*/
var blockCodex = BlockCodex(); internal set
/** The actual contents of the ItemCodex is sum of Player's Codex and the World's Codex */
var itemCodex = ItemCodex(); internal set

View File

@@ -7,20 +7,15 @@ import com.badlogic.gdx.utils.Disposable
import com.jme3.math.FastMath
import net.torvald.spriteanimation.AssembledSpriteAnimation
import net.torvald.terrarum.*
import net.torvald.terrarum.App.THREAD_COUNT
import net.torvald.terrarum.App.printdbg
import net.torvald.terrarum.audio.TerrarumAudioMixerTrack.Companion.SAMPLING_RATE
import net.torvald.terrarum.audio.TerrarumAudioMixerTrack.Companion.SAMPLING_RATED
import net.torvald.terrarum.audio.dsp.*
import net.torvald.terrarum.concurrent.ThreadExecutor
import net.torvald.terrarum.concurrent.sliceEvenly
import net.torvald.terrarum.gameactors.ActorWithBody
import net.torvald.terrarum.modulebasegame.BuildingMaker
import net.torvald.terrarum.modulebasegame.MusicContainer
import java.lang.Thread.MAX_PRIORITY
import java.util.*
import java.util.concurrent.Callable
import java.util.concurrent.atomic.AtomicReference
import kotlin.math.*
/**
@@ -28,13 +23,16 @@ import kotlin.math.*
*
* Created by minjaesong on 2023-11-07.
*/
object AudioMixer: Disposable {
var SPEED_OF_SOUND = 340f
class AudioMixer(val bufferSize: Int): Disposable {
companion object {
const val SPEED_OF_SOUND_AIR = 340f
const val SPEED_OF_SOUND_WATER = 1480f
const val SPEED_OF_SOUND = 340f
const val DEFAULT_FADEOUT_LEN = 1.8
}
val masterVolume: Double
get() = App.getConfigDouble("mastervolume")
@@ -99,7 +97,7 @@ object AudioMixer: Disposable {
val fadeBus: TerrarumAudioMixerTrack
get() = tracks[7]
var processing = true
var processing = false
var actorNowPlaying = Terrarum.ingame?.actorNowPlaying; private set
@@ -128,8 +126,7 @@ object AudioMixer: Disposable {
return (headSize0 ?: 0f).times(scale).coerceAtLeast(BinoPan.EARDIST_DEFAULT)
}
private val processingExecutor = ThreadExecutor()
val processingThread = Thread {
fun createProcessingThread(): Thread = Thread {
// serial precessing
while (processing) {
actorNowPlaying = Terrarum.ingame?.actorNowPlaying
@@ -184,8 +181,13 @@ object AudioMixer: Disposable {
masterTrack.adev!!.writeSamples(masterTrack.pcmQueue.removeFirst()) // it blocks until the queue is consumed
}
}*/
}.also {
it.priority = MAX_PRIORITY // higher = more predictable; audio delay is very noticeable so it gets high priority
}
private val processingExecutor = ThreadExecutor()
lateinit var processingThread: Thread
// val parallelProcessingSchedule: Array<Array<TerrarumAudioMixerTrack>>
@@ -246,8 +248,8 @@ object AudioMixer: Disposable {
arrayOf(fadeBus) +
arrayOf(masterTrack)*/
processingThread.priority = MAX_PRIORITY // higher = more predictable; audio delay is very noticeable so it gets high priority
processingThread = createProcessingThread()
processing = true
processingThread.start()
// feedingThread.priority = MAX_PRIORITY
// feedingThread.start()
@@ -306,7 +308,7 @@ object AudioMixer: Disposable {
if (Gdx.input.isKeyPressed(Input.Keys.NUM_3))
testAudioMixRatio = 1.0
if (!muteLatched && Gdx.input.isKeyPressed(Input.Keys.NUM_4)) {
AudioMixer.sumBus.volume = 1.0 - AudioMixer.sumBus.volume
sumBus.volume = 1.0 - sumBus.volume
muteLatched = true
}
else if (!Gdx.input.isKeyPressed(Input.Keys.NUM_4))
@@ -316,13 +318,13 @@ object AudioMixer: Disposable {
if (testAudioMixRatio >= 0.0) {
val ratio1 = testAudioMixRatio.coerceIn(0.0, 1.0)
AudioMixer.convolveBusCave.volume = ratio1
AudioMixer.convolveBusOpen.volume = 1.0 - ratio1
convolveBusCave.volume = ratio1
convolveBusOpen.volume = 1.0 - ratio1
}
else {
val ratio1 = (testAudioMixRatio / MaterialCodex["AIIR"].sondrefl).absoluteValue.coerceIn(0.0, 1.0)
AudioMixer.convolveBusOpen.volume = (1.0 - ratio1).pow(0.75)
AudioMixer.convolveBusCave.volume = 0.0
convolveBusOpen.volume = (1.0 - ratio1).pow(0.75)
convolveBusCave.volume = 0.0
}
}
@@ -496,6 +498,35 @@ object AudioMixer: Disposable {
}, 500L)
}
fun updateBufferSizeChange() {
processing = false
processingThread.interrupt()
dynamicTracks.forEach { it.stop() }
tracks.filter { it.trackType == TrackType.STATIC_SOURCE }.forEach { it.stop() }
masterTrack.volume = 0.0
dynamicTracks.forEach { it.updateBufferSizeChange() }
tracks.forEach { it.updateBufferSizeChange() }
masterTrack.updateBufferSizeChange()
processingThread = createProcessingThread()
processing = true
processingThread.start()
// give some time for the cave bus to decay before ramping the volume up
Timer().schedule(object : TimerTask() {
override fun run() {
masterTrack.volume = 1.0
}
}, 500L)
}
override fun dispose() {
processingExecutor.killAll()
// processingSubthreads.forEach { it.interrupt() }

View File

@@ -1,7 +1,7 @@
package net.torvald.terrarum.audio
import com.jme3.math.FastMath
import net.torvald.terrarum.audio.TerrarumAudioMixerTrack.Companion.AUDIO_BUFFER_SIZE
import net.torvald.terrarum.App
import net.torvald.terrarum.App.printdbg
import net.torvald.terrarum.audio.TerrarumAudioMixerTrack.Companion.SAMPLING_RATE
import net.torvald.terrarum.ceilToInt
import net.torvald.terrarum.floorToInt
@@ -54,7 +54,6 @@ class AudioProcessBuf(val inputSamplingRate: Int, val audioReadFun: (ByteArray)
}
}
private val BS = AUDIO_BUFFER_SIZE
private val MP3_CHUNK_SIZE = 1152 // 1152 for 32k-48k, 576 for 16k-24k, 384 for 8k-12k
@@ -76,13 +75,13 @@ class AudioProcessBuf(val inputSamplingRate: Int, val audioReadFun: (ByteArray)
}
}
private fun getOptimalBufferSize(rate: Int) = bufLut[BS to rate]!!
private fun getOptimalBufferSize(rate: Int) = bufLut[App.audioBufferSize to rate]!!
}
private val q
get() = internalSamplingRate.toDouble() / SAMPLING_RATE // <= 1.0
private val fetchSize = (BS.toFloat() / MP3_CHUNK_SIZE).ceilToInt() * MP3_CHUNK_SIZE // fetchSize is always multiple of MP3_CHUNK_SIZE, even if the audio is NOT MP3
private val fetchSize = (App.audioBufferSize.toFloat() / MP3_CHUNK_SIZE).ceilToInt() * MP3_CHUNK_SIZE // fetchSize is always multiple of MP3_CHUNK_SIZE, even if the audio is NOT MP3
private val internalBufferSize = getOptimalBufferSize(inputSamplingRate)// fetchSize * 3
private val PADSIZE = TAPS + 1
@@ -120,13 +119,17 @@ class AudioProcessBuf(val inputSamplingRate: Int, val audioReadFun: (ByteArray)
private val foutR = FloatArray(internalBufferSize) // 640 for (44100, 48000), 512 for (48000, 48000) with BUFFER_SIZE = 512 * 4
private val readBuf = ByteArray(fetchSize * 4)
init {
printdbg(this, "App.audioMixerBufferSize=${App.audioBufferSize}")
}
private fun shift(array: FloatArray, size: Int) {
System.arraycopy(array, size, array, 0, array.size - size)
for (i in array.size - size until array.size) { array[i] = 0f }
}
fun fetchBytes() {
val readCount = if (validSamplesInBuf < BS) fetchSize else 0
val readCount = if (validSamplesInBuf < App.audioBufferSize) fetchSize else 0
val writeCount = (readCount / q).roundToInt()
fun getFromReadBuf(i: Int, bytesRead: Int) = if (i < bytesRead) readBuf[i].toUint() else 0
@@ -187,17 +190,17 @@ class AudioProcessBuf(val inputSamplingRate: Int, val audioReadFun: (ByteArray)
fun getLR(volume: Double): Pair<FloatArray, FloatArray> {
// copy into the out
val outL = FloatArray(BS) { (foutL[it] * volume).toFloat() }
val outR = FloatArray(BS) { (foutR[it] * volume).toFloat() }
val outL = FloatArray(App.audioBufferSize) { (foutL[it] * volume).toFloat() }
val outR = FloatArray(App.audioBufferSize) { (foutR[it] * volume).toFloat() }
// shift bytes in the fout
System.arraycopy(foutL, BS, foutL, 0, validSamplesInBuf - BS)
System.arraycopy(foutR, BS, foutR, 0, validSamplesInBuf - BS)
for (i in validSamplesInBuf until BS) {
System.arraycopy(foutL, App.audioBufferSize, foutL, 0, validSamplesInBuf - App.audioBufferSize)
System.arraycopy(foutR, App.audioBufferSize, foutR, 0, validSamplesInBuf - App.audioBufferSize)
for (i in validSamplesInBuf until App.audioBufferSize) {
foutL[i] = 0f
foutR[i] = 0f
}
// decrement necessary variables
validSamplesInBuf -= BS
validSamplesInBuf -= App.audioBufferSize
return outL to outR
}

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@@ -1,9 +1,7 @@
package net.torvald.terrarum.audio
import com.badlogic.gdx.utils.Queue
import com.jme3.math.FastMath
import net.torvald.reflection.forceInvoke
import net.torvald.spriteanimation.AssembledSpriteAnimation
import net.torvald.terrarum.App
import net.torvald.terrarum.audio.TerrarumAudioMixerTrack.Companion.SAMPLING_RATE
import net.torvald.terrarum.audio.TerrarumAudioMixerTrack.Companion.SAMPLING_RATED
@@ -19,7 +17,18 @@ import kotlin.math.*
/**
* Created by minjaesong on 2023-11-17.
*/
class MixerTrackProcessor(val buffertaille: Int, val rate: Int, val track: TerrarumAudioMixerTrack): Runnable {
class MixerTrackProcessor(bufferSize: Int, val rate: Int, val track: TerrarumAudioMixerTrack): Runnable {
private var buffertaille = bufferSize
fun reset(newBufferSize: Int) {
buffertaille = newBufferSize
// printdbg("new buffertaille = $buffertaille")
emptyBuf = FloatArray(buffertaille)
fout1 = listOf(emptyBuf, emptyBuf)
purgeStreamBuf()
}
companion object {
}
@@ -29,7 +38,7 @@ class MixerTrackProcessor(val buffertaille: Int, val rate: Int, val track: Terra
private val pauseLock = java.lang.Object()
private val emptyBuf = FloatArray(buffertaille)
private var emptyBuf = FloatArray(buffertaille)
internal var streamBuf: AudioProcessBuf? = null
@@ -117,18 +126,18 @@ class MixerTrackProcessor(val buffertaille: Int, val rate: Int, val track: Terra
// update panning and shits
if (track.trackType == TrackType.DYNAMIC_SOURCE && track.isPlaying) {
(track.filters[0] as BinoPan).earDist = AudioMixer.listenerHeadSize
(track.filters[0] as BinoPan).earDist = App.audioMixer.listenerHeadSize
if (AudioMixer.actorNowPlaying != null) {
if (track.trackingTarget == null || track.trackingTarget == AudioMixer.actorNowPlaying) {
if (App.audioMixer.actorNowPlaying != null) {
if (track.trackingTarget == null || track.trackingTarget == App.audioMixer.actorNowPlaying) {
// "reset" the track
track.volume = track.maxVolume
(track.filters[0] as BinoPan).pan = 0f
(track.filters[1] as Lowpass).setCutoff(SAMPLING_RATE / 2f)
}
else if (track.trackingTarget is ActorWithBody) {
val relativeXpos = relativeXposition(AudioMixer.actorNowPlaying!!, track.trackingTarget as ActorWithBody)
val distFromActor = distBetweenActors(AudioMixer.actorNowPlaying!!, track.trackingTarget as ActorWithBody)
val relativeXpos = relativeXposition(App.audioMixer.actorNowPlaying!!, track.trackingTarget as ActorWithBody)
val distFromActor = distBetweenActors(App.audioMixer.actorNowPlaying!!, track.trackingTarget as ActorWithBody)
val vol = track.maxVolume * getVolFun(distFromActor / distFalloff).coerceAtLeast(0.0)
track.volume = vol
(track.filters[0] as BinoPan).pan = (1.3f * relativeXpos / distFalloff).toFloat()
@@ -169,7 +178,13 @@ class MixerTrackProcessor(val buffertaille: Int, val rate: Int, val track: Terra
// add all up
sidechains.forEach { (side, mix) ->
for (i in samplesL1.indices) {
// try {
samplesL1[i] += side.processor.fout1[0][i] * (mix * track.volume).toFloat()
// }
// catch (e: ArrayIndexOutOfBoundsException) {
// printdbg("buffertaille = $buffertaille, samplesL1 size = ${samplesL1.size}, side.processor.fout1[0] size = ${side.processor.fout1[0].size}")
// throw e
// }
samplesR1[i] += side.processor.fout1[1][i] * (mix * track.volume).toFloat()
}
}

View File

@@ -1,11 +1,9 @@
package net.torvald.terrarum.audio
import com.badlogic.gdx.Gdx
import com.badlogic.gdx.audio.Sound
import com.badlogic.gdx.backends.lwjgl3.audio.OpenALLwjgl3Audio
import com.badlogic.gdx.utils.Disposable
import com.badlogic.gdx.utils.Queue
import net.torvald.reflection.forceInvoke
import net.torvald.terrarum.App
import net.torvald.terrarum.audio.dsp.NullFilter
import net.torvald.terrarum.audio.dsp.TerrarumAudioFilter
@@ -35,7 +33,6 @@ class TerrarumAudioMixerTrack(
const val SAMPLING_RATE = 48000
const val SAMPLING_RATEF = 48000f
const val SAMPLING_RATED = 48000.0
val AUDIO_BUFFER_SIZE = App.getConfigInt("audio_buffer_size") // n ms -> 384 * n
}
val hash = getHashStr()
@@ -168,7 +165,7 @@ class TerrarumAudioMixerTrack(
// 1st ring of the hell: the THREADING HELL //
internal var processor = MixerTrackProcessor(AUDIO_BUFFER_SIZE, SAMPLING_RATE, this)
internal var processor = MixerTrackProcessor(App.audioBufferSize, SAMPLING_RATE, this)
/*private val processorThread = Thread(processor).also { // uncomment to multithread
it.priority = MAX_PRIORITY // higher = more predictable; audio delay is very noticeable so it gets high priority
it.start()
@@ -178,8 +175,8 @@ class TerrarumAudioMixerTrack(
private lateinit var queueDispatcherThread: Thread
init {
pcmQueue.addLast(listOf(FloatArray(AUDIO_BUFFER_SIZE), FloatArray(AUDIO_BUFFER_SIZE)))
pcmQueue.addLast(listOf(FloatArray(AUDIO_BUFFER_SIZE), FloatArray(AUDIO_BUFFER_SIZE)))
pcmQueue.addLast(listOf(FloatArray(App.audioBufferSize), FloatArray(App.audioBufferSize)))
pcmQueue.addLast(listOf(FloatArray(App.audioBufferSize), FloatArray(App.audioBufferSize)))
/*if (isMaster) { // uncomment to multithread
queueDispatcher = FeedSamplesToAdev(BUFFER_SIZE, SAMPLING_RATE, this)
@@ -190,6 +187,16 @@ class TerrarumAudioMixerTrack(
}*/
}
fun updateBufferSizeChange() {
// printdbg(this, "new buffer size: $App.audioMixerBufferSize")
pcmQueue.clear()
pcmQueue.addLast(listOf(FloatArray(App.audioBufferSize), FloatArray(App.audioBufferSize)))
pcmQueue.addLast(listOf(FloatArray(App.audioBufferSize), FloatArray(App.audioBufferSize)))
processor.reset(App.audioBufferSize)
filters.forEach { it.reset() }
}
override fun hashCode() = hashCode0
}

View File

@@ -3,10 +3,7 @@ package net.torvald.terrarum.audio.dsp
import com.badlogic.gdx.graphics.g2d.SpriteBatch
import com.jme3.math.FastMath
import net.torvald.terrarum.App
import net.torvald.terrarum.App.printdbg
import net.torvald.terrarum.audio.AudioMixer
import net.torvald.terrarum.audio.TerrarumAudioMixerTrack
import net.torvald.terrarum.audio.TerrarumAudioMixerTrack.Companion.AUDIO_BUFFER_SIZE
import net.torvald.terrarum.audio.TerrarumAudioMixerTrack.Companion.SAMPLING_RATEF
import net.torvald.terrarum.audio.decibelsToFullscale
import net.torvald.terrarum.ceilToInt
@@ -43,8 +40,8 @@ class BinoPan(var pan: Float, var earDist: Float = EARDIST_DEFAULT): TerrarumAud
private val delays = arrayOf(0f, 0f)
private val mults = arrayOf(1f, 1f)
private val outLs = Array(2) { FloatArray(AUDIO_BUFFER_SIZE) }
private val outRs = Array(2) { FloatArray(AUDIO_BUFFER_SIZE) }
private var outLs = Array(2) { FloatArray(App.audioBufferSize) }
private var outRs = Array(2) { FloatArray(App.audioBufferSize) }
companion object {
@@ -58,6 +55,13 @@ class BinoPan(var pan: Float, var earDist: Float = EARDIST_DEFAULT): TerrarumAud
private val HALF_PI = (Math.PI / 2.0).toFloat()
}
override fun reset() {
outLs = Array(2) { FloatArray(App.audioBufferSize) }
outRs = Array(2) { FloatArray(App.audioBufferSize) }
delayLineL.fill(0f)
delayLineR.fill(0f)
}
/**
* @param intensity -inf to +inf
*/
@@ -104,7 +108,7 @@ class BinoPan(var pan: Float, var earDist: Float = EARDIST_DEFAULT): TerrarumAud
mults[R] = volMultFsOther
}
for (i in 0 until AUDIO_BUFFER_SIZE) {
for (i in 0 until App.audioBufferSize) {
sumbuf[L][i] = mults[L] * getFrom(i - delays[L], delayLine, inbuf)
sumbuf[R][i] = mults[R] * getFrom(i - delays[R], delayLine, inbuf)
}
@@ -115,7 +119,7 @@ class BinoPan(var pan: Float, var earDist: Float = EARDIST_DEFAULT): TerrarumAud
thru("L", -50f, inbuf[L], outLs, delayLineL) // 50 will become 59.036 on panningFieldMap
thru("R", +50f, inbuf[R], outRs, delayLineR)
for (i in 0 until AUDIO_BUFFER_SIZE) {
for (i in 0 until App.audioBufferSize) {
val outL = (outLs[L][i] + outRs[L][i]) / 2f
val outR = (outLs[R][i] + outRs[R][i]) / 2f
outbuf[L][i] = outL

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@@ -3,7 +3,6 @@ package net.torvald.terrarum.audio.dsp
import com.badlogic.gdx.graphics.g2d.SpriteBatch
import com.jme3.math.FastMath
import net.torvald.terrarum.App
import net.torvald.terrarum.audio.TerrarumAudioMixerTrack
import net.torvald.terrarum.audio.linToLogPerc
import net.torvald.terrarum.roundToFloat
import net.torvald.terrarum.ui.BasicDebugInfoWindow
@@ -13,7 +12,7 @@ import net.torvald.terrarum.ui.Toolkit
class Bitcrush(var steps: Int, var inputGain: Float = 1f): TerrarumAudioFilter() {
override fun thru(inbuf: List<FloatArray>, outbuf: List<FloatArray>) {
for (ch in outbuf.indices) {
for (i in 0 until TerrarumAudioMixerTrack.AUDIO_BUFFER_SIZE) {
for (i in 0 until App.audioBufferSize) {
val inn = ((inbuf[ch][i] * inputGain).coerceIn(-1f, 1f) + 1f) / 2f // 0f..1f
val stepped = (inn * (steps - 1)).roundToFloat() / (steps - 1)
val out = (stepped * 2f) - 1f // -1f..1f
@@ -35,5 +34,8 @@ class Bitcrush(var steps: Int, var inputGain: Float = 1f): TerrarumAudioFilter()
App.fontSmallNumbers.draw(batch, "B:$bits", x+3f, y+1f)
}
override fun reset() {
}
override val debugViewHeight = 16
}

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@@ -2,7 +2,6 @@ package net.torvald.terrarum.audio.dsp
import com.badlogic.gdx.graphics.g2d.SpriteBatch
import net.torvald.terrarum.App
import net.torvald.terrarum.audio.TerrarumAudioMixerTrack.Companion.AUDIO_BUFFER_SIZE
import net.torvald.terrarum.ui.BasicDebugInfoWindow.Companion.FILTER_NAME_ACTIVE
object Buffer : TerrarumAudioFilter() {
@@ -16,7 +15,10 @@ object Buffer : TerrarumAudioFilter() {
override fun drawDebugView(batch: SpriteBatch, x: Int, y: Int) {
batch.color = FILTER_NAME_ACTIVE
App.fontSmallNumbers.draw(batch, "Bs:${AUDIO_BUFFER_SIZE}", x+3f, y+1f)
App.fontSmallNumbers.draw(batch, "Bs:${App.audioBufferSize}", x+3f, y+1f)
}
override fun reset() {
}
override val debugViewHeight = 16

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@@ -5,8 +5,6 @@ import com.jme3.math.FastMath
import net.torvald.terrarum.App
import net.torvald.terrarum.App.setDebugTime
import net.torvald.terrarum.audio.*
import net.torvald.terrarum.audio.TerrarumAudioMixerTrack.Companion.AUDIO_BUFFER_SIZE
import net.torvald.terrarum.ui.BasicDebugInfoWindow
import net.torvald.terrarum.ui.BasicDebugInfoWindow.Companion.COL_METER_GRAD
import net.torvald.terrarum.ui.BasicDebugInfoWindow.Companion.COL_METER_GRAD2
import net.torvald.terrarum.ui.BasicDebugInfoWindow.Companion.COL_METER_GRAD2_RED
@@ -25,14 +23,13 @@ import kotlin.math.roundToInt
* @param gain output gain. Fullscale (0.0 - 1.0)
*/
class Convolv(ir: File, val crossfeed: Float, gain: Float = 1f / 256f): TerrarumAudioFilter() {
private val gain: Float = gain / (1f + crossfeed)
val fftLen: Int
private val convFFT: Array<ComplexArray>
private val sumbuf: Array<ComplexArray>
private val BLOCKSIZE = TerrarumAudioMixerTrack.AUDIO_BUFFER_SIZE
var processingSpeed = 1f; private set
init {
@@ -71,12 +68,18 @@ class Convolv(ir: File, val crossfeed: Float, gain: Float = 1f / 256f): Terrarum
}
}
private val realtime = (BLOCKSIZE / TerrarumAudioMixerTrack.SAMPLING_RATEF * 1000000000L)
private var realtime = (App.audioBufferSize / TerrarumAudioMixerTrack.SAMPLING_RATEF * 1000000000L)
private val fftIn = ComplexArray(FloatArray(fftLen * 2))
private val fftMult = ComplexArray(FloatArray(fftLen * 2))
private val fftOutL = FloatArray(fftLen)
private val fftOutR = FloatArray(fftLen)
override fun reset() {
realtime = (App.audioBufferSize / TerrarumAudioMixerTrack.SAMPLING_RATEF * 1000000000L)
processingSpeed = 1f
sumbuf.forEach { it.reim.fill(0f) }
}
private fun convolve(x: ComplexArray, h: ComplexArray, output: FloatArray) {
FFT.fftInto(x, fftIn)
fftIn.mult(h, fftMult)
@@ -96,9 +99,9 @@ class Convolv(ir: File, val crossfeed: Float, gain: Float = 1f / 256f): Terrarum
convolve(sumbuf[0], convFFT[0], fftOutL)
convolve(sumbuf[1], convFFT[1], fftOutR)
for (i in 0 until BLOCKSIZE) {
outbuf[0][i] = fftOutL[fftLen - BLOCKSIZE + i]
outbuf[1][i] = fftOutR[fftLen - BLOCKSIZE + i]
for (i in 0 until App.audioBufferSize) {
outbuf[0][i] = fftOutL[fftLen - App.audioBufferSize + i]
outbuf[1][i] = fftOutR[fftLen - App.audioBufferSize + i]
}
@@ -144,7 +147,7 @@ class Convolv(ir: File, val crossfeed: Float, gain: Float = 1f / 256f): Terrarum
Toolkit.fillArea(batch, x.toFloat(), y+14f, STRIP_W * perc, 2f)
// filter length bar
val g = FastMath.intLog2(AUDIO_BUFFER_SIZE)
val g = FastMath.intLog2(App.audioBufferSize)
val perc2 = (FastMath.intLog2(fftLen).minus(g).toFloat() / (16f - g)).coerceIn(0f, 1f)
batch.color = COL_METER_GRAD2
Toolkit.fillArea(batch, x.toFloat(), y + 16f, STRIP_W * perc2, 14f)

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@@ -2,14 +2,13 @@ package net.torvald.terrarum.audio.dsp
import com.badlogic.gdx.graphics.g2d.SpriteBatch
import net.torvald.terrarum.App
import net.torvald.terrarum.audio.TerrarumAudioMixerTrack
import net.torvald.terrarum.audio.fullscaleToDecibels
import net.torvald.terrarum.ui.BasicDebugInfoWindow.Companion.FILTER_NAME_ACTIVE
import kotlin.math.roundToInt
class Gain(var gain: Float): TerrarumAudioFilter() {
override fun thru(inbuf: List<FloatArray>, outbuf: List<FloatArray>) {
for (i in 0 until TerrarumAudioMixerTrack.AUDIO_BUFFER_SIZE) {
for (i in 0 until App.audioBufferSize) {
outbuf[0][i] = inbuf[0][i] * gain
outbuf[1][i] = inbuf[1][i] * gain
}
@@ -20,5 +19,9 @@ class Gain(var gain: Float): TerrarumAudioFilter() {
App.fontSmallNumbers.draw(batch, "G:${fullscaleToDecibels(gain.toDouble()).times(100).roundToInt().div(100f)}", x+3f, y+1f)
}
override fun reset() {
}
override val debugViewHeight = 16
}

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@@ -68,4 +68,8 @@ class Highpass(cutoff0: Float): TerrarumAudioFilter() {
override val debugViewHeight = 16
override fun reset() {
in0.fill(0f)
out0.fill(0f)
}
}

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@@ -67,4 +67,9 @@ class Lowpass(cutoff0: Float): TerrarumAudioFilter() {
}
override val debugViewHeight = 16
override fun reset() {
in0.fill(0f)
out0.fill(0f)
}
}

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@@ -13,4 +13,7 @@ object NullFilter : TerrarumAudioFilter() {
}
override val debugViewHeight = 0
override fun reset() {
}
}

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@@ -2,6 +2,7 @@ package net.torvald.terrarum.audio.dsp
import com.badlogic.gdx.graphics.g2d.SpriteBatch
import com.jme3.math.FastMath
import net.torvald.terrarum.App
import net.torvald.terrarum.audio.TerrarumAudioMixerTrack
import kotlin.math.roundToInt
@@ -31,7 +32,7 @@ class Reverb(val delayMS: Float = 36f, var feedback: Float = 0.92f, var lowpass:
val alphaHi = RCHi / (RCHi + dt)
for (ch in outbuf.indices) {
for (i in 0 until TerrarumAudioMixerTrack.AUDIO_BUFFER_SIZE) {
for (i in 0 until App.audioBufferSize) {
val inn = inbuf[ch][i]
// reverb
@@ -52,4 +53,8 @@ class Reverb(val delayMS: Float = 36f, var feedback: Float = 0.92f, var lowpass:
}
override val debugViewHeight = 0
override fun reset() {
buf.forEach { it.fill(0f) }
}
}

View File

@@ -56,4 +56,7 @@ object SoftClp : TerrarumAudioFilter() {
}
override val debugViewHeight = 0
override fun reset() {
}
}

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@@ -3,8 +3,8 @@ package net.torvald.terrarum.audio.dsp
import com.badlogic.gdx.graphics.Color
import com.badlogic.gdx.graphics.g2d.SpriteBatch
import com.jme3.math.FastMath
import net.torvald.terrarum.App
import net.torvald.terrarum.audio.*
import net.torvald.terrarum.audio.TerrarumAudioMixerTrack.Companion.AUDIO_BUFFER_SIZE
import net.torvald.terrarum.audio.TerrarumAudioMixerTrack.Companion.SAMPLING_RATED
import net.torvald.terrarum.ui.BasicDebugInfoWindow
import net.torvald.terrarum.ui.BasicDebugInfoWindow.Companion.STRIP_W
@@ -91,15 +91,18 @@ class Spectro(val gain: Float = 1f) : TerrarumAudioFilter() {
}
override val debugViewHeight = STRIP_W
override fun reset() {
}
}
class Vecto(val gain: Float = 1f) : TerrarumAudioFilter() {
val backbufL = Array((6144f / AUDIO_BUFFER_SIZE).roundToInt().coerceAtLeast(1)) {
FloatArray(AUDIO_BUFFER_SIZE)
var backbufL = Array((6144f / App.audioBufferSize).roundToInt().coerceAtLeast(1)) {
FloatArray(App.audioBufferSize)
}
val backbufR = Array((6144f / AUDIO_BUFFER_SIZE).roundToInt().coerceAtLeast(1)) {
FloatArray(AUDIO_BUFFER_SIZE)
var backbufR = Array((6144f / App.audioBufferSize).roundToInt().coerceAtLeast(1)) {
FloatArray(App.audioBufferSize)
}
private val sqrt2p = 0.7071067811865475
@@ -110,11 +113,11 @@ class Vecto(val gain: Float = 1f) : TerrarumAudioFilter() {
backbufL[i] = backbufL[i - 1]
backbufR[i] = backbufR[i - 1]
}
backbufL[0] = FloatArray(TerrarumAudioMixerTrack.AUDIO_BUFFER_SIZE)
backbufR[0] = FloatArray(TerrarumAudioMixerTrack.AUDIO_BUFFER_SIZE)
backbufL[0] = FloatArray(App.audioBufferSize)
backbufR[0] = FloatArray(App.audioBufferSize)
// plot dots
for (i in 0 until TerrarumAudioMixerTrack.AUDIO_BUFFER_SIZE) {
for (i in 0 until App.audioBufferSize) {
val y0 = +inbuf[0][i] * gain
val x0 = -inbuf[1][i] * gain// rotate the domain by -90 deg
@@ -154,4 +157,13 @@ class Vecto(val gain: Float = 1f) : TerrarumAudioFilter() {
}
override val debugViewHeight = STRIP_W
override fun reset() {
backbufL = Array((6144f / App.audioBufferSize).roundToInt().coerceAtLeast(1)) {
FloatArray(App.audioBufferSize)
}
backbufR = Array((6144f / App.audioBufferSize).roundToInt().coerceAtLeast(1)) {
FloatArray(App.audioBufferSize)
}
}
}

View File

@@ -13,6 +13,7 @@ abstract class TerrarumAudioFilter {
}
else thru(inbuf, outbuf)
}
abstract fun reset()
abstract fun drawDebugView(batch: SpriteBatch, x: Int, y: Int)
abstract val debugViewHeight: Int
}

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@@ -1,11 +1,11 @@
package net.torvald.terrarum.audio.dsp
import com.badlogic.gdx.graphics.g2d.SpriteBatch
import net.torvald.terrarum.audio.TerrarumAudioMixerTrack
import net.torvald.terrarum.App
object XYtoMS: TerrarumAudioFilter() {
override fun thru(inbuf: List<FloatArray>, outbuf: List<FloatArray>) {
for (i in 0 until TerrarumAudioMixerTrack.AUDIO_BUFFER_SIZE) {
for (i in 0 until App.audioBufferSize) {
val X = inbuf[0][i]
val Y = inbuf[1][i]
val M = (X + Y) / 2f
@@ -19,11 +19,14 @@ object XYtoMS: TerrarumAudioFilter() {
}
override val debugViewHeight = 0
override fun reset() {
}
}
object MStoXY: TerrarumAudioFilter() {
override fun thru(inbuf: List<FloatArray>, outbuf: List<FloatArray>) {
for (i in 0 until TerrarumAudioMixerTrack.AUDIO_BUFFER_SIZE) {
for (i in 0 until App.audioBufferSize) {
val M = inbuf[0][i]
val S = inbuf[1][i]
val X = M + S
@@ -37,4 +40,7 @@ object MStoXY: TerrarumAudioFilter() {
}
override val debugViewHeight = 0
override fun reset() {
}
}

View File

@@ -1,13 +1,9 @@
package net.torvald.terrarum.gameactors
import com.badlogic.gdx.audio.Music
import com.badlogic.gdx.audio.Sound
import net.torvald.random.HQRNG
import net.torvald.terrarum.App.printdbg
import net.torvald.terrarum.App
import net.torvald.terrarum.INGAME
import net.torvald.terrarum.ReferencingRanges
import net.torvald.terrarum.Terrarum
import net.torvald.terrarum.audio.AudioMixer
import net.torvald.terrarum.audio.TerrarumAudioMixerTrack
import net.torvald.terrarum.audio.TrackVolume
import net.torvald.terrarum.modulebasegame.MusicContainer
@@ -113,9 +109,9 @@ abstract class Actor : Comparable<Actor>, Runnable {
// if there is no existing track, try to get one
if (track == null) {
track = if (this == Terrarum.ingame?.actorNowPlaying)
AudioMixer.getFreeTrackNoMatterWhat()
App.audioMixer.getFreeTrackNoMatterWhat()
else
AudioMixer.getFreeTrack()
App.audioMixer.getFreeTrack()
// if the request was successful, put it into the hashmap
if (track != null) {
musicTracks[music] = track

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@@ -7,9 +7,6 @@ import com.badlogic.gdx.graphics.g2d.SpriteBatch
import com.badlogic.gdx.graphics.g2d.TextureRegion
import net.torvald.terrarum.*
import net.torvald.terrarum.TerrarumAppConfiguration.TILE_SIZE
import net.torvald.terrarum.audio.AudioMixer
import net.torvald.terrarum.audio.dsp.Lowpass
import net.torvald.terrarum.audio.TerrarumAudioMixerTrack
import net.torvald.terrarum.blockproperties.Block
import net.torvald.terrarum.blockproperties.BlockPropUtil
import net.torvald.terrarum.gameactors.*
@@ -300,7 +297,7 @@ class BuildingMaker(batch: FlippingSpriteBatch) : IngameInstance(batch) {
override fun show() {
Gdx.input.inputProcessor = BuildingMakerController(this)
AudioMixer.reset()
App.audioMixer.reset()
super.show()
}

View File

@@ -8,14 +8,10 @@ import com.badlogic.gdx.graphics.g2d.SpriteBatch
import com.badlogic.gdx.graphics.glutils.ShapeRenderer
import net.torvald.terrarum.*
import net.torvald.terrarum.App.*
import net.torvald.terrarum.Terrarum.audioCodex
import net.torvald.terrarum.Terrarum.getPlayerSaveFiledesc
import net.torvald.terrarum.Terrarum.getWorldSaveFiledesc
import net.torvald.terrarum.TerrarumAppConfiguration.TILE_SIZE
import net.torvald.terrarum.TerrarumAppConfiguration.TILE_SIZED
import net.torvald.terrarum.audio.AudioMixer
import net.torvald.terrarum.audio.dsp.Lowpass
import net.torvald.terrarum.audio.TerrarumAudioMixerTrack.Companion.SAMPLING_RATEF
import net.torvald.terrarum.blockproperties.BlockPropUtil
import net.torvald.terrarum.blockstats.MinimapComposer
import net.torvald.terrarum.blockstats.TileSurvey
@@ -298,7 +294,7 @@ open class TerrarumIngame(batch: FlippingSpriteBatch) : IngameInstance(batch) {
IngameRenderer.setRenderedWorld(world)
blockMarkingActor.isVisible = true
AudioMixer.reset()
App.audioMixer.reset()
super.show() // this function sets gameInitialised = true
@@ -893,13 +889,13 @@ open class TerrarumIngame(batch: FlippingSpriteBatch) : IngameInstance(batch) {
val ratio = (TileSurvey.getRatio("basegame.Ingame.audioReflection") ?: 0.0)
if (ratio >= 0.0) {
val ratio1 = ratio.coerceIn(0.0, 1.0)
AudioMixer.convolveBusCave.volume = ratio1
AudioMixer.convolveBusOpen.volume = 1.0 - ratio1
App.audioMixer.convolveBusCave.volume = ratio1
App.audioMixer.convolveBusOpen.volume = 1.0 - ratio1
}
else {
val ratio1 = (ratio / MaterialCodex["AIIR"].sondrefl).absoluteValue.coerceIn(0.0, 1.0)
AudioMixer.convolveBusOpen.volume = (1.0 - ratio1).pow(0.75)
AudioMixer.convolveBusCave.volume = 0.0
App.audioMixer.convolveBusOpen.volume = (1.0 - ratio1).pow(0.75)
App.audioMixer.convolveBusCave.volume = 0.0
}

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@@ -16,7 +16,6 @@ import net.torvald.terrarum.*
import net.torvald.terrarum.App.printdbg
import net.torvald.terrarum.audio.AudioMixer
import net.torvald.terrarum.audio.TerrarumAudioMixerTrack.Companion.SAMPLING_RATE
import net.torvald.terrarum.gameworld.fmod
import java.io.File
import java.io.FileInputStream
import javax.sound.sampled.AudioSystem
@@ -203,8 +202,8 @@ class TerrarumMusicGovernor : MusicGovernor() {
*/
fun queueDirectory(musicDir: String, shuffled: Boolean, diskJockeyingMode: String, fileToName: ((String) -> String)? = null) {
if (musicState != STATE_INIT && musicState != STATE_INTERMISSION) {
AudioMixer.requestFadeOut(AudioMixer.fadeBus, AudioMixer.DEFAULT_FADEOUT_LEN) // explicit call for fade-out when the game instance quits
stopMusic(AudioMixer.musicTrack.currentTrack)
App.audioMixer.requestFadeOut(App.audioMixer.fadeBus, AudioMixer.DEFAULT_FADEOUT_LEN) // explicit call for fade-out when the game instance quits
stopMusic(App.audioMixer.musicTrack.currentTrack)
}
songs.forEach { it.gdxMusic.tryDispose() }
@@ -337,7 +336,7 @@ class TerrarumMusicGovernor : MusicGovernor() {
}
fun stopMusic(callStopMusicHook: Boolean = true, pauseLen: Float = Float.POSITIVE_INFINITY) {
stopMusic(AudioMixer.musicTrack.currentTrack, callStopMusicHook)
stopMusic(App.audioMixer.musicTrack.currentTrack, callStopMusicHook)
intermissionLength = pauseLen
// printdbg(this, "StopMusic Intermission2: $intermissionLength seconds")
}
@@ -347,7 +346,7 @@ class TerrarumMusicGovernor : MusicGovernor() {
}
private fun startMusic(song: MusicContainer) {
AudioMixer.startMusic(song)
App.audioMixer.startMusic(song)
printdbg(this, "startMusic Now playing: ${song.name}")
// INGAME.sendNotification("Now Playing $EMDASH ${song.name}")
if (musicStartHooks.isNotEmpty()) musicStartHooks.forEach { it(song) }
@@ -386,7 +385,7 @@ class TerrarumMusicGovernor : MusicGovernor() {
}
private fun startAmbient(song: MusicContainer) {
AudioMixer.startAmb(song)
App.audioMixer.startAmb(song)
printdbg(this, "startAmbient Now playing: $song")
// INGAME.sendNotification("Now Playing $EMDASH ${song.name}")
ambState = STATE_PLAYING
@@ -438,8 +437,8 @@ class TerrarumMusicGovernor : MusicGovernor() {
}
override fun dispose() {
AudioMixer.requestFadeOut(AudioMixer.fadeBus, AudioMixer.DEFAULT_FADEOUT_LEN) // explicit call for fade-out when the game instance quits
stopMusic(AudioMixer.musicTrack.currentTrack)
App.audioMixer.requestFadeOut(App.audioMixer.fadeBus, AudioMixer.DEFAULT_FADEOUT_LEN) // explicit call for fade-out when the game instance quits
stopMusic(App.audioMixer.musicTrack.currentTrack)
stopAmbient()
}
}

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@@ -17,9 +17,6 @@ import net.torvald.terrarum.App.printdbgerr
import net.torvald.terrarum.TerrarumAppConfiguration.TILE_SIZE
import net.torvald.terrarum.TerrarumAppConfiguration.TILE_SIZED
import net.torvald.terrarum.TerrarumAppConfiguration.TILE_SIZEF
import net.torvald.terrarum.audio.AudioMixer
import net.torvald.terrarum.audio.dsp.Lowpass
import net.torvald.terrarum.audio.TerrarumAudioMixerTrack
import net.torvald.terrarum.clut.Skybox
import net.torvald.terrarum.console.CommandDict
import net.torvald.terrarum.gameactors.*
@@ -269,7 +266,7 @@ class TitleScreen(batch: FlippingSpriteBatch) : IngameInstance(batch) {
App.bogoflops = maxOf(App.bogoflops, bogoflops)
AudioMixer.reset()
App.audioMixer.reset()
}

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@@ -9,8 +9,7 @@ import net.torvald.spriteanimation.SheetSpriteAnimation
import net.torvald.terrarum.*
import net.torvald.terrarum.App.printdbg
import net.torvald.terrarum.TerrarumAppConfiguration.TILE_SIZE
import net.torvald.terrarum.audio.AudioMixer
import net.torvald.terrarum.audio.AudioMixer.DEFAULT_FADEOUT_LEN
import net.torvald.terrarum.audio.AudioMixer.Companion.DEFAULT_FADEOUT_LEN
import net.torvald.terrarum.audio.dsp.Convolv
import net.torvald.terrarum.audio.dsp.NullFilter
import net.torvald.terrarum.gameactors.AVKey
@@ -110,7 +109,7 @@ class FixtureJukebox : Electric {
discCurrentlyPlaying = index
AudioMixer.requestFadeOut(AudioMixer.musicTrack, DEFAULT_FADEOUT_LEN / 2f) {
App.audioMixer.requestFadeOut(App.audioMixer.musicTrack, DEFAULT_FADEOUT_LEN / 2f) {
startAudio(musicNowPlaying!!) {
it.filters[2] = Convolv(
ModMgr.getFile(

View File

@@ -6,7 +6,6 @@ import com.badlogic.gdx.graphics.g2d.SpriteBatch
import com.jme3.math.FastMath
import net.torvald.terrarum.*
import net.torvald.terrarum.App.*
import net.torvald.terrarum.audio.AudioMixer
import net.torvald.terrarum.audio.decibelsToFullscale
import net.torvald.terrarum.gameitems.GameItem
import net.torvald.terrarum.langpack.Lang
@@ -388,8 +387,8 @@ class UIInventoryFull(
INGAME.pause()
INGAME.setTooltipMessage(null)
AudioMixer.requestLowpassIn(0.25)
AudioMixer.requestFadeOut(AudioMixer.fadeBus, 0.25, decibelsToFullscale(-3.0))
App.audioMixer.requestLowpassIn(0.25)
App.audioMixer.requestFadeOut(App.audioMixer.fadeBus, 0.25, decibelsToFullscale(-3.0))
}
override fun doClosing(delta: Float) {
@@ -398,8 +397,8 @@ class UIInventoryFull(
INGAME.resume()
INGAME.setTooltipMessage(null)
AudioMixer.requestLowpassOut(0.25)
AudioMixer.requestFadeIn(AudioMixer.fadeBus, 0.25, 1.0)
App.audioMixer.requestLowpassOut(0.25)
App.audioMixer.requestFadeIn(App.audioMixer.fadeBus, 0.25, 1.0)
}
override fun endOpening(delta: Float) {

View File

@@ -1,8 +1,9 @@
package net.torvald.terrarum.modulebasegame.ui
import com.badlogic.gdx.graphics.Camera
import com.badlogic.gdx.graphics.OrthographicCamera
import com.badlogic.gdx.graphics.g2d.SpriteBatch
import net.torvald.terrarum.App
import net.torvald.terrarum.audio.AudioMixer
import net.torvald.terrarum.langpack.Lang
import net.torvald.terrarum.ui.UICanvas
@@ -28,10 +29,10 @@ class UISoundControlPanel(remoCon: UIRemoCon?) : UICanvas() {
arrayOf("", { "" }, "pp"),
arrayOf("guivolume", { Lang["MENU_LABEL_INTERFACE"] }, "sliderd,0,1"),
arrayOf("", { "" }, "pp"),
arrayOf("audio_speaker_setup", { Lang["MENU_OPTIONS_SPEAKER_SETUP"] }, "textsel,headphone=MENU_OPTIONS_SPEAKER_HEADPHONE,stereo=MENU_OPTIONS_SPEAKER_STEREO"),
arrayOf("", { Lang["MENU_LABEL_AUDIO_ENGINE"] }, "h1"),
arrayOf("audio_buffer_size", { Lang["MENU_OPTIONS_AUDIO_BUFFER_SIZE"] }, "spinnersel,128,256,512,1024,2048"),
arrayOf("", { "(${Lang["MENU_LABEL_RESTART_REQUIRED"]})" }, "p"),
arrayOf("audio_speaker_setup", { Lang["MENU_OPTIONS_SPEAKER_SETUP"] }, "textsel,headphone=MENU_OPTIONS_SPEAKER_HEADPHONE,stereo=MENU_OPTIONS_SPEAKER_STEREO"),
arrayOf("audio_buffer_size", { Lang["MENU_OPTIONS_App.audioMixerBufferSize"] }, "spinnersel,128,256,512,1024,2048"),
// arrayOf("", { "(${Lang["MENU_LABEL_RESTART_REQUIRED"]})" }, "p"),
arrayOf("", { "${Lang["MENU_LABEL_AUDIO_BUFFER_INSTRUCTION"]}" }, "p"),
))
@@ -39,8 +40,18 @@ class UISoundControlPanel(remoCon: UIRemoCon?) : UICanvas() {
override var height = ControlPanelCommon.getMenuHeight("basegame.soundcontrolpanel")
private var oldBufferSize = App.getConfigInt("audio_buffer_size")
override fun updateUI(delta: Float) {
uiItems.forEach { it.update(delta) }
App.getConfigInt("audio_buffer_size").let {
if (it != oldBufferSize) {
oldBufferSize = it
App.renewAudioProcessor(it)
}
}
}
override fun renderUI(frameDelta: Float, batch: SpriteBatch, camera: OrthographicCamera) {

View File

@@ -13,8 +13,6 @@ import net.torvald.terrarum.Terrarum.mouseTileX
import net.torvald.terrarum.Terrarum.mouseTileY
import net.torvald.terrarum.TerrarumAppConfiguration.TILE_SIZE
import net.torvald.terrarum.audio.*
import net.torvald.terrarum.audio.AudioMixer.dynamicSourceCount
import net.torvald.terrarum.audio.TerrarumAudioMixerTrack.Companion.AUDIO_BUFFER_SIZE
import net.torvald.terrarum.audio.dsp.*
import net.torvald.terrarum.controller.TerrarumController
import net.torvald.terrarum.gameworld.GameWorld
@@ -136,7 +134,7 @@ class BasicDebugInfoWindow : UICanvas() {
showWeatherInfo = showWeatherInfo xor (Gdx.input.isKeyJustPressed(KEY_WEATHERS) && Gdx.input.isKeyPressed(Keys.CONTROL_LEFT))
showAudioMixer = showAudioMixer xor (Gdx.input.isKeyJustPressed(KEY_AUDIOMIXER) && Gdx.input.isKeyPressed(Keys.CONTROL_LEFT))
AudioMixer.masterTrack.filters[2].bypass = !showAudioMixer
App.audioMixer.masterTrack.filters[2].bypass = !showAudioMixer
drawMain(batch)
if (showTimers) drawTimers(batch)
@@ -438,10 +436,10 @@ class BasicDebugInfoWindow : UICanvas() {
private fun drawAudioMixer(batch: SpriteBatch) {
val x = App.scr.width - 186 - (AudioMixer.tracks.size + 1) * (STRIP_W + stripGap)
val x = App.scr.width - 186 - (App.audioMixer.tracks.size + 1) * (STRIP_W + stripGap)
val y = App.scr.height - 38 - stripH
val strips = AudioMixer.tracks + AudioMixer.masterTrack
val strips = App.audioMixer.tracks + App.audioMixer.masterTrack
// batch.color = COL_MIXER_BACK
// Toolkit.fillArea(batch, x - stripGap, y - stripGap, strips.size * (stripW + stripGap) + stripGap, stripH + 2*stripGap)
@@ -457,7 +455,7 @@ class BasicDebugInfoWindow : UICanvas() {
}
val dss = AudioMixer.dynamicTracks
val dss = App.audioMixer.dynamicTracks
dss.forEachIndexed { index, track ->
val px = x - (miniW + 5) * (1 + (index / 13))
val py = y + (miniH + stripGap) * (index % 13)
@@ -588,7 +586,7 @@ class BasicDebugInfoWindow : UICanvas() {
App.fontSmallNumbers.draw(batch, s, x + 3f, faderY - (i + 1) * 16f + 1f)
}
}
else if (track != AudioMixer.sfxSumBus) {
else if (track != App.audioMixer.sfxSumBus) {
track.sidechainInputs.reversed().forEachIndexed { i, (side, mix) ->
val mixDb = fullscaleToDecibels(mix)
val perc = ((mixDb + 24.0).coerceAtLeast(0.0) / 24.0).toFloat()
@@ -620,7 +618,7 @@ class BasicDebugInfoWindow : UICanvas() {
// label
batch.color = FILTER_NAME_ACTIVE
App.fontSmallNumbers.draw(batch, "\u00C0", x.toFloat(), faderY - (i + 1) * 16f + 1f)
App.fontSmallNumbers.draw(batch, "DS($dynamicSourceCount)", x + 10f, faderY - (i + 1) * 16f + 1f)
App.fontSmallNumbers.draw(batch, "DS(${net.torvald.terrarum.App.audioMixer.dynamicSourceCount})", x + 10f, faderY - (i + 1) * 16f + 1f)
}
// fader
@@ -1001,7 +999,7 @@ class BasicDebugInfoWindow : UICanvas() {
}
override fun endClosing(delta: Float) {
AudioMixer.masterTrack.filters[2].bypass = true
App.audioMixer.masterTrack.filters[2].bypass = true
}
override fun dispose() {