fixme: fixed

Former-commit-id: a8beadca625c0714d687784c95a39e1ddbf7559c
Former-commit-id: 936a978f2d50e313611f3417f0e5a7cee716896e
This commit is contained in:
Song Minjae
2017-01-19 04:10:31 +09:00
parent 190c596f7d
commit b0b6f3ba52
2 changed files with 0 additions and 8 deletions

View File

@@ -22,10 +22,6 @@ import java.util.*
open class ActorHumanoid(birth: GameDate, death: GameDate? = null)
: HistoricalFigure(birth, death), Controllable, Pocketed, Factionable, Luminous, LandHolder {
// FIXME disable all water-related movement mods (slow ESDF velo while submerged)ssssst
/** Must be set by PlayerFactory */
override var inventory: ActorInventory = ActorInventory()

View File

@@ -23,10 +23,6 @@ import java.util.*
*/
open class ActorWithBody(renderOrder: ActorOrder) : Actor(renderOrder) {
// FIXME disable all water-related movement mods (slow ESDF velo while submerged)
/** !! ActorValue macros are on the very bottom of the source !! **/
override var actorValue: ActorValue = ActorValue()