model improvements

This commit is contained in:
minjaesong
2023-07-10 03:16:10 +09:00
parent b6b98562a2
commit b25ea9654c
2 changed files with 4 additions and 4 deletions

View File

@@ -89,7 +89,7 @@ class Application(val WIDTH: Int, val HEIGHT: Int) : Game() {
val tex = Texture(oneScreen)
tex.setFilter(Texture.TextureFilter.Nearest, Texture.TextureFilter.Nearest)
tex.setFilter(Texture.TextureFilter.Linear, Texture.TextureFilter.Linear)
batch.inUse {
batch.draw(tex, hwf, 0f, hwf, hf)
@@ -116,8 +116,8 @@ class Application(val WIDTH: Int, val HEIGHT: Int) : Game() {
oneScreen.dispose()
}
val outTexWidth = 256
val outTexHeight = 256
val outTexWidth = 64
val outTexHeight = 64
private fun Float.scaleFun() =
(1f - 1f / 2f.pow(this/6f)) * 0.97f

View File

@@ -11,8 +11,8 @@ object DatasetOp {
val entrysize = file.length().toInt() / 8
val fis = FileInputStream(file)
val inputbuf = ByteArray(8)
val ret = DoubleArray(entrysize) {
val inputbuf = ByteArray(8)
fis.read(inputbuf)
val rawnum = inputbuf.toLittleInt64()
Double.fromBits(rawnum)