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no day-night cycle on titlescreen demo
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@@ -287,7 +287,7 @@ class TitleScreen(batch: FlippingSpriteBatch) : IngameInstance(batch) {
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val forcedTime = 39693
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// demoWorld.globalLight = WeatherMixer.globalLightNow
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demoWorld.globalLight = WeatherMixer.getGlobalLightOfTime(demoWorld, forcedTime)
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demoWorld.globalLight = WeatherMixer.getGlobalLightOfTimeOfNoon()
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demoWorld.updateWorldTime(delta)
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// WeatherMixer.update(delta, cameraPlayer, demoWorld)
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WeatherMixer.forceTimeAt = forcedTime
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