Ingame: great, nothing renders :(

This commit is contained in:
minjaesong
2017-09-15 00:40:11 +09:00
parent 1d8e66a9cc
commit ef176909b4
7 changed files with 78 additions and 81 deletions

View File

@@ -145,7 +145,7 @@ class FuckingWorldRenderer(val batch: SpriteBatch) : Screen {
//demoWorld.time.timeDelta = 150
LightmapRendererNew.world = demoWorld
LightmapRenderer.world = demoWorld
BlocksDrawer.world = demoWorld
FeaturesDrawer.world = demoWorld
@@ -220,12 +220,12 @@ class FuckingWorldRenderer(val batch: SpriteBatch) : Screen {
LightmapRendererNew.fireRecalculateEvent() // don't half-frame update; it will jitter!
LightmapRenderer.fireRecalculateEvent() // don't half-frame update; it will jitter!
}
fun renderScreen() {
processBlur(LightmapRendererNew.DRAW_FOR_RGB)
processBlur(LightmapRenderer.DRAW_FOR_RGB)
//camera.setToOrtho(true, Terrarum.WIDTH.toFloat(), Terrarum.HEIGHT.toFloat())
// render world
@@ -360,7 +360,7 @@ class FuckingWorldRenderer(val batch: SpriteBatch) : Screen {
initViewPort(Terrarum.WIDTH, Terrarum.HEIGHT)
BlocksDrawer.resize(Terrarum.WIDTH, Terrarum.HEIGHT)
LightmapRendererNew.resize(Terrarum.WIDTH, Terrarum.HEIGHT)
LightmapRenderer.resize(Terrarum.WIDTH, Terrarum.HEIGHT)
if (loadDone) {
// resize UI by re-creating it (!!)
@@ -374,14 +374,14 @@ class FuckingWorldRenderer(val batch: SpriteBatch) : Screen {
}
lightmapFboA = FrameBuffer(
lightFBOformat,
LightmapRendererNew.lightBuffer.width * LightmapRendererNew.DRAW_TILE_SIZE.toInt(),
LightmapRendererNew.lightBuffer.height * LightmapRendererNew.DRAW_TILE_SIZE.toInt(),
LightmapRenderer.lightBuffer.width * LightmapRenderer.DRAW_TILE_SIZE.toInt(),
LightmapRenderer.lightBuffer.height * LightmapRenderer.DRAW_TILE_SIZE.toInt(),
false
)
lightmapFboB = FrameBuffer(
lightFBOformat,
LightmapRendererNew.lightBuffer.width * LightmapRendererNew.DRAW_TILE_SIZE.toInt(),
LightmapRendererNew.lightBuffer.height * LightmapRendererNew.DRAW_TILE_SIZE.toInt(),
LightmapRenderer.lightBuffer.width * LightmapRenderer.DRAW_TILE_SIZE.toInt(),
LightmapRenderer.lightBuffer.height * LightmapRenderer.DRAW_TILE_SIZE.toInt(),
false
)
lightmapInitialised = true // are you the first time?
@@ -420,13 +420,13 @@ class FuckingWorldRenderer(val batch: SpriteBatch) : Screen {
}
if (mode == LightmapRendererNew.DRAW_FOR_RGB) {
if (mode == LightmapRenderer.DRAW_FOR_RGB) {
// initialise readBuffer with untreated lightmap
blurReadBuffer.inAction(camera, batch) {
batch.inUse {
blendNormal(batch)
batch.color = Color.WHITE
LightmapRendererNew.draw(batch, LightmapRendererNew.DRAW_FOR_RGB)
LightmapRenderer.draw(batch, LightmapRenderer.DRAW_FOR_RGB)
}
}
}
@@ -436,7 +436,7 @@ class FuckingWorldRenderer(val batch: SpriteBatch) : Screen {
batch.inUse {
blendNormal(batch)
batch.color = Color.WHITE
LightmapRendererNew.draw(batch, LightmapRendererNew.DRAW_FOR_ALPHA)
LightmapRenderer.draw(batch, LightmapRenderer.DRAW_FOR_ALPHA)
}
}
}