Commit Graph

64 Commits

Author SHA1 Message Date
minjaesong
2a78646a02 two large caps on cpu were not shaded :/ 2022-08-08 00:26:42 +09:00
minjaesong
8cf3111a36 assets for build-your-own-computer minigame 2022-08-08 00:08:15 +09:00
minjaesong
5fbbf34c10 fixed a bug where the player would immediately pick back up the fixture they've just placed one frame ago 2022-07-19 00:25:13 +09:00
minjaesong
c309948b40 font update; another idea for a fixture 2022-03-17 16:45:59 +09:00
minjaesong
19de7c7fa3 ui suggestion upgate 2022-02-18 18:32:39 +09:00
minjaesong
efe5c49463 serialisation of HRQNG is fixed so it would not make illegal reflective access on Java 17 2022-02-04 11:03:59 +09:00
minjaesong
48e68137d6 copyright update; added HSLuv 2022-01-17 12:32:53 +09:00
minjaesong
10819e2607 titlescreen moved to modules; using GLES 3.0 as default 2021-12-11 21:08:56 +09:00
minjaesong
56f5dc1686 fixed a bug with dangling pointer on loadscreen 2021-12-11 01:32:36 +09:00
minjaesong
b93a2444e7 some random idea 2021-11-02 22:48:33 +09:00
minjaesong
df56f6180e update counter on F3 2021-10-25 15:25:50 +09:00
minjaesong
4336f0ff87 some more future idea 2021-10-24 17:12:59 +09:00
minjaesong
40653ac4d1 programmable logic array GUI mockup 2021-10-16 15:39:57 +09:00
minjaesong
ce1289efe3 players info cell reworked 2021-10-12 11:55:52 +09:00
minjaesong
2d359415c8 player load ui 2021-10-12 00:17:44 +09:00
minjaesong
fdd07debf4 language config now in two columns 2021-09-15 17:40:31 +09:00
minjaesong
b1b5769a5f d e s i g n 2021-09-14 17:52:54 +09:00
minjaesong
1190974901 key config ui mockup 2019-10-09 00:21:12 +09:00
minjaesong
f62f751243 some random stuffs? 2019-08-12 03:59:39 +09:00
minjaesong
419773550a screen zooming, temporarily toggle with Z key 2019-08-11 05:42:04 +09:00
minjaesong
dfd43f52d5 ingame computer wip; gamepad deadzone disp on f3 2019-07-19 23:19:25 +09:00
minjaesong
62b687c86b gamepad keyboard mockup 2019-04-15 12:26:54 +09:00
minjaesong
65cc484475 enough resources to test impl the thing 2019-03-01 03:22:46 +09:00
minjaesong
a193bb7de0 prettier text print on Notification 2019-02-24 05:06:54 +09:00
minjaesong
0984b65d65 inventory equip slot icon 2019-02-20 01:34:47 +09:00
minjaesong
a3ef1b435d buildingmaker penmenu; resolving mouse click clash between world and UIs 2019-02-16 17:11:36 +09:00
minjaesong
d020bedba1 fixing list UI's colours; buildingmaker palette wip 2019-02-14 15:55:31 +09:00
minjaesong
8da8fdb863 F3 moved to PostProcessor; palette UI for buildingmaker 2019-02-03 17:01:27 +09:00
minjaesong
e2dec79ca5 terrain texture change by all seasons 2019-02-01 15:59:54 +09:00
minjaesong
1475fa08dc inventory gamemenu visual only 2019-01-29 23:37:38 +09:00
minjaesong
aef07149b4 3 screens impl of inventory UI wip 2019-01-29 20:24:11 +09:00
minjaesong
02f9a5e127 light calc takes fluid into account 2019-01-27 00:30:56 +09:00
minjaesong
55cfae831a new watch design consistent with existing UI 2019-01-24 23:46:24 +09:00
minjaesong
4ddf037626 new TV-safe watch UI 2019-01-24 02:32:28 +09:00
minjaesong
971f7d4a40 on-the-fly sprite assembly WIP 2019-01-19 04:34:50 +09:00
minjaesong
edda3b9ff9 width fixes in UI 2019-01-14 02:46:23 +09:00
minjaesong
97f8a546b6 starting day of the game is now Spring 1st 2018-11-06 23:49:22 +09:00
minjaesong
65f49e11b2 a new watchface to support seasons instead of months 2018-11-06 23:40:36 +09:00
minjaesong
f0907d9737 ModMgr: I can load class by name; dropped Groovy script support, coding must go to JAR 2018-05-09 05:34:39 +09:00
minjaesong
b33309c784 tooltip UI; tooltip in the inventory 2017-11-25 17:56:57 +09:00
minjaesong
40216b1ac9 inventory grid mode buttons working highlight 2017-11-07 23:29:07 +09:00
minjaesong
6e589d5324 map & save button for inventory 2017-11-03 22:48:13 +09:00
minjaesong
b2e0913ff5 encumbrance meter for new inventory 2017-10-30 04:28:27 +09:00
minjaesong
132664d3bd black background for inventory 2017-10-29 13:26:34 +09:00
minjaesong
341d5e696c working "equipped" view with unequip 2017-10-28 15:07:58 +09:00
minjaesong
dee7e5b522 new inventory design: is it good?
See work_files/inventory_nouveau_2.psd
2017-10-22 02:03:23 +09:00
minjaesong
b91ba9fc08 asynch update and render (aka frameskip) 2017-07-08 20:38:05 +09:00
minjaesong
04db52ca3a fixed bug: things go dark as inventory is opened
Not cloning the color when MULing was the culprit
2017-07-03 02:55:33 +09:00
minjaesong
ad481853bb LibGDX, here I am. 2017-06-22 02:31:07 +09:00
minjaesong
12c6f6fd04 more inlining and minor performance tweaks on LightmapRenderer 2017-06-12 04:04:54 +09:00