minjaesong
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c8329b36c5
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dynamic chunk generation
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2024-01-18 22:41:30 +09:00 |
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minjaesong
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caffdbf861
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save/load ore layer
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2023-10-10 04:10:05 +09:00 |
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minjaesong
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3d34363525
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added snapshot to versioning scheme
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2023-10-04 21:42:15 +09:00 |
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minjaesong
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e01183101f
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quicksave to write modification time to the disk
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2023-09-19 18:15:42 +09:00 |
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minjaesong
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0229cf501c
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fix: autosave being god damn slow
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2023-09-19 15:06:49 +09:00 |
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minjaesong
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0c68e0a60c
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added a fixme marker
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2023-09-19 02:04:16 +09:00 |
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minjaesong
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72029ed458
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new world screen for loading imported players
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2023-08-25 16:47:00 +09:00 |
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minjaesong
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f8f75fb7b6
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options to change atlas texture size
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2023-08-14 03:53:25 +09:00 |
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minjaesong
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64e05a4f17
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load list: thumbnail on management scr
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2023-07-11 15:18:44 +09:00 |
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minjaesong
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c5874a7f3d
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finally working again: create new character
todo: make delete character work
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2023-06-27 21:13:51 +09:00 |
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minjaesong
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057905c3b7
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thumb generation for player saves
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2023-06-27 01:21:05 +09:00 |
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minjaesong
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2b50562002
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save juggling for autosaves
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2023-06-26 23:10:52 +09:00 |
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minjaesong
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68b5d15944
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disallowing nicknames (may contain non-ascii) on filename: somehow incompatible with BTRFS and Java 17?
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2023-05-17 19:52:51 +09:00 |
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minjaesong
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6302f0402f
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a tily updates to the savegame format handling -- read the SAVE_FORMAT.md
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2023-04-09 12:43:00 +09:00 |
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minjaesong
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b2479028af
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adding 'kind flag' to the savegame format so the file can be determined if it contains player or world data
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2022-12-04 16:09:07 +09:00 |
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minjaesong
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400cdd5b3c
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fixed a bug when loading a packaged player, loading a spriteglow would read normal sprite's data instead
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2022-12-04 03:38:17 +09:00 |
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minjaesong
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7905de5481
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serialisation of the world is split into two packages: complex one is moved under the modulebasegame package
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2022-09-03 23:05:49 +09:00 |
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