minjaesong
3360ab0dfe
starting day of the game is now Spring 1st
2018-11-06 23:49:22 +09:00
minjaesong
4eee5ee2b1
a new watchface to support seasons instead of months
2018-11-06 23:40:36 +09:00
minjaesong
4664c9ba0d
ModMgr: I can load class by name; dropped Groovy script support, coding must go to JAR
2018-05-09 05:34:39 +09:00
minjaesong
35f2cf6b4d
tooltip UI; tooltip in the inventory
2017-11-25 17:56:57 +09:00
minjaesong
f45a3d252a
inventory grid mode buttons working highlight
2017-11-07 23:29:07 +09:00
minjaesong
ade77473c4
map & save button for inventory
2017-11-03 22:48:13 +09:00
minjaesong
948f922041
encumbrance meter for new inventory
2017-10-30 04:28:27 +09:00
minjaesong
6c72bef0de
black background for inventory
2017-10-29 13:26:34 +09:00
minjaesong
fe21340186
working "equipped" view with unequip
2017-10-28 15:07:58 +09:00
minjaesong
98a67c80c6
new inventory design: is it good?
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See work_files/inventory_nouveau_2.psd
2017-10-22 02:03:23 +09:00
minjaesong
8504337da9
asynch update and render (aka frameskip)
2017-07-08 20:38:05 +09:00
minjaesong
2ea3ce0c67
fixed bug: things go dark as inventory is opened
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Not cloning the color when MULing was the culprit
2017-07-03 02:55:33 +09:00
minjaesong
ad481853bb
LibGDX, here I am.
2017-06-22 02:31:07 +09:00
minjaesong
12c6f6fd04
more inlining and minor performance tweaks on LightmapRenderer
2017-06-12 04:04:54 +09:00
minjaesong
980c92f213
more minor changes
2017-06-11 18:01:03 +09:00
minjaesong
67ca216243
test watches
2017-06-11 01:22:46 +09:00
Song Minjae
aa4fbba711
about issue #17
2017-04-19 21:15:09 +09:00
Song Minjae
cd710de280
inventory UI wip update
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Two columns, some marginal spaces to make it look better
Former-commit-id: c26d11e499970280b78193772d29937295916ae2
2017-03-27 02:58:52 +09:00
Song Minjae
3d91023011
TextButtonList working kinematic background
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Former-commit-id: 8976d3b3d1e40731adf13430ad747351a6401b24
2017-03-15 01:06:13 +09:00
Song Minjae
0113ca5d09
new inventory UI idea
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Former-commit-id: 0032d2b023d8ab3d2393541d452673ceeafc372e
2017-03-12 04:21:58 +09:00
Song Minjae
edd97b45a7
vital metre prototype
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Former-commit-id: c3f95f7ef280eabc5516ad6885386cb89d6ee35d
Former-commit-id: ab9cd5bd8daf27d37828a5ca4a737a723d76fa1a
2017-03-04 01:52:30 +09:00
Song Minjae
0a0aea9589
vital metre mockup
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Former-commit-id: c49f7ba80cff854db6d79af1c9d50d77b0bae76d
Former-commit-id: bd62a24bfd4c9737e2f23b0bae1756df62a19acf
2017-03-03 18:42:47 +09:00
Song Minjae
f5db4cb2fb
have no idea how LFS works :/
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Former-commit-id: 81595f4fd40bb497150c26b063c994e7dd267cda
Former-commit-id: 94aeebbd5f3949f014497bcd79f8e83f6dd84d5a
2017-03-03 12:18:14 +09:00
Song Minjae
efd3284e30
some UI suggestion
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Former-commit-id: 4526bc289a05ddd0fd205c8c9986785196bdd487
Former-commit-id: ce0bf7a3ce0f083e698cddf708419341f4a73fa9
2017-03-03 03:56:07 +09:00
Song Minjae
96c6cb2cc6
bunch of codes:
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- Test InputStream() on VirtualComputer (blocking/unblocking using simple semaphore) -- no more dirty lua impl of io.read
- Typealias Kotlin 1.1
- Primitive box drawing on VideoCard
- Removing unnecessary fonts
Former-commit-id: cece88af3a3430678e685856eec78b4a9d598b4f
Former-commit-id: 22eed3a7beb9b4cb34636cbab2ff0e94989bdb31
2017-03-02 02:11:50 +09:00
Song Minjae
00dd5e99bb
implementation of Pie Menu
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Former-commit-id: 0ff65782d25f0bf73435d297cf70d93e80882090
Former-commit-id: c31e1675890bb098addd2467f1137cb20038ec7d
2016-07-20 21:40:26 +09:00
Song Minjae
76453c82c2
multiple lightboxes for luminous actors
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Former-commit-id: 7ee7d962a9da07d6b1a7936ee19a7458f390bbbc
Former-commit-id: c5c83ec33ecaade54a73bcc211318ecd4a473182
2016-07-05 02:21:15 +09:00
Song Minjae
2e46df67a8
Separated langpack, concept art for inventory UI
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Former-commit-id: 7a98df93b4ef50b47283abcd99576d6fbefc9cc5
Former-commit-id: db6e34417ccf84e59ba68547f30459cb4b188eb7
2016-07-04 23:08:16 +09:00