minjaesong
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158df1cac0
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gradle migration 1
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2018-12-02 19:31:38 +09:00 |
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minjaesong
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26f7eba339
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Update .gitignore
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2018-12-02 19:19:17 +09:00 |
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minjaesong
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24b03403f7
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minor edits
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2018-12-02 17:34:01 +09:00 |
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minjaesong
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54087db2e8
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rem external_resource_packs.zip
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2018-11-22 19:14:49 +09:00 |
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minjaesong
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101a65a337
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rem workspace.xml
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2018-11-22 19:09:48 +09:00 |
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minjaesong
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0e6eaf2db9
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fixing one of the new bugs: block duplication artefact on render
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2018-11-20 22:16:20 +09:00 |
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minjaesong
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9e327c091c
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physics anomaly at x 0..33? are fixed, other issues (re)introduced
See ActorWBMovable@Line1238
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2018-11-20 06:08:21 +09:00 |
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minjaesong
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e5f5c71e56
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Reverting GDX to nightly-20170610
Due to the some fuck rendering issue on certain graphics processors (maybe?)
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2018-11-20 04:27:14 +09:00 |
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minjaesong
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133c37456f
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commiting minor changes cause I need to track down some bugs
- Text on small font goes dark gradually (?)
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2018-11-20 04:10:13 +09:00 |
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minjaesong
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6c998b616b
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1dim-ised lightmap
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2018-11-16 22:44:54 +09:00 |
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minjaesong
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c8209b49f3
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lightbufferastex is now properly disposed of
should help with my mem leak probs
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2018-11-16 20:42:30 +09:00 |
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minjaesong
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7b3ad18e85
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change in ingame config: useamericanunit -> temperatureunit
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2018-11-16 20:37:44 +09:00 |
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minjaesong
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2b16d05b52
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reconfiguring docs and libs
- Targeting Java 10
- Gdx nightly 20181111 (1.9.9)
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2018-11-11 20:13:31 +09:00 |
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minjaesong
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fa675f1658
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drawing of the tile breakage
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2018-11-10 21:09:02 +09:00 |
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minjaesong
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83bd81853f
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Can setTitle() cause memleak (right before test commit)
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2018-11-08 22:42:27 +09:00 |
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minjaesong
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84d102a3fb
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starting day of the game is now Spring 1st
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2018-11-06 23:49:22 +09:00 |
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minjaesong
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71f387ed94
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a new watchface to support seasons instead of months
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2018-11-06 23:40:36 +09:00 |
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minjaesong
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61c5460701
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fixed a NaN bug caused by a zero-width/height hitbox
Also inventory is widened to 10x7 of prev 9x7
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2018-11-06 04:02:33 +09:00 |
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minjaesong
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377b1dfb4b
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new ingame calendar impl
for some reason it runs slower that it should do
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2018-10-30 22:47:41 +09:00 |
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minjaesong
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3d1581d0e4
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new RNG for everything; Joise update
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2018-10-27 00:03:06 +09:00 |
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minjaesong
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22bbc8816c
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read world info
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2018-10-09 23:49:14 +09:00 |
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minjaesong
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d68ffb3973
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writeworldinfo tested to be working
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2018-10-08 18:15:05 +09:00 |
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Minjae Song
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5005b25051
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worldinfo writer
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2018-10-08 01:16:29 +09:00 |
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Minjae Song
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7748f5d222
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new outputstream for bytearray64
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2018-10-06 01:16:26 +09:00 |
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minjaesong
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756e8fdfd2
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testing the GDX's LZMA de/compressor
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2018-10-06 00:49:06 +09:00 |
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minjaesong
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0cb64ece86
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abolished a need to pass world as parametre
+ simply changing the single variable (ingame.world) will update all the renderer's behaviour
+ somehow my git changelogs are exploding
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2018-10-05 23:40:03 +09:00 |
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minjaesong
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37153be10a
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layer seems load, need to write better test-able code
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2018-10-05 22:13:55 +09:00 |
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minjaesong
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5b4e458878
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layer write should write proper zlib
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2018-10-05 01:23:18 +09:00 |
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minjaesong
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4643c71269
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it's not zipping correctly; some fixes on readlayer
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2018-10-05 01:11:12 +09:00 |
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minjaesong
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5b1f9874f4
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layer export: tested output seems legit but can't confirm
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2018-10-04 23:46:24 +09:00 |
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minjaesong
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6a218c2632
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GameWorld: adding "worldIndex"; more save/load stuffs
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2018-10-03 23:15:24 +09:00 |
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minjaesong
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2b6902b28f
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new map data format and its read/writer
!! UNTESTED !! UNTESTED !! UNTESTED !!
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2018-10-03 19:20:11 +09:00 |
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minjaesong
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e9baecf93f
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decided not to GZip the CSVs; hack it away!
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2018-10-02 21:13:02 +09:00 |
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minjaesong
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2b3252beff
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newer map data format
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2018-10-02 21:10:02 +09:00 |
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minjaesong
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82a71dae66
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the event works; ingame works; but starts as "bugged noclip"
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2018-10-02 00:12:04 +09:00 |
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minjaesong
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76ab620247
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World Click events
let's hope it works w/o tests as I can't get to the Ingame now
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2018-10-01 23:51:04 +09:00 |
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minjaesong
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d95eaf5be0
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player is now nullable; wtf is calling Ingame 5 times?
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2018-09-17 01:46:50 +09:00 |
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minjaesong
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5049400b3b
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serialised RNG; font update
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2018-09-16 03:32:12 +09:00 |
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minjaesong
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930598b5de
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title remocon: menu UI with no child should be displayed now
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2018-09-15 01:08:10 +09:00 |
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minjaesong
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82a39d6605
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font update; ui remocon fix; save doc elaboration
UI RemoCon fix: RemoCon will no longer widen to the screen width when being used
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2018-09-14 01:14:13 +09:00 |
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minjaesong
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e9de8d556c
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more remoCon thingies
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2018-08-30 21:30:39 +09:00 |
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minjaesong
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6070461da9
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UI Remote Controller reworked (now 90% less stupidity)
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2018-08-30 17:24:53 +09:00 |
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minjaesong
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45bcb7a3b5
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font updates; PBS
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2018-08-23 21:06:08 +09:00 |
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minjaesong
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0e127f04fa
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partially working sky model
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2018-08-05 21:57:39 +09:00 |
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minjaesong
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5d08bc6799
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dump (another useless message)
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2018-08-05 21:57:18 +09:00 |
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minjaesong
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279ea0a9ad
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ENVIRON guide update straight from my observation
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2018-07-21 19:58:56 +09:00 |
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minjaesong
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a0cf55642c
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reducing down HistoricalFigure to nothing
It doesn't seem like a good idea
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2018-07-03 22:45:00 +09:00 |
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minjaesong
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cca58143d8
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removing branching on tiling shader, improving performance
Now tga export needs extra care, but boy that 5 FPS improvement
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2018-07-03 22:17:34 +09:00 |
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minjaesong
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36c5e2de34
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making debugwindow to appear again
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2018-07-03 14:33:20 +09:00 |
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minjaesong
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f544a5f929
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intro screen flipped correctly, build passes
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2018-07-03 14:28:30 +09:00 |
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