Commit Graph

22 Commits

Author SHA1 Message Date
minjaesong
ec8b57abd1 fixtures won't spawn when there's block or other fixtures 2019-05-31 22:57:20 +09:00
minjaesong
1906cff519 payloadutil and unhelpful commit message 2019-02-20 22:43:35 +09:00
Minjae Song
1263360d06 more screwing around and commenting 2018-12-31 00:50:44 +09:00
minjaesong
9b087f0ae5 fixed a NaN bug caused by a zero-width/height hitbox
Also inventory is widened to 10x7 of prev 9x7
2018-11-06 04:02:33 +09:00
minjaesong
6ed012f0c1 dump (another useless message) 2018-08-05 21:57:18 +09:00
minjaesong
b16de87dd5 Rectified heretic YY-MM-DD to standard YYYY-MM-DD 2017-09-20 14:36:40 +09:00
minjaesong
6057bd9c22 dunno why but setting camera position to negative works... 2017-07-03 23:42:59 +09:00
minjaesong
f466f6f001 no message 2017-05-25 20:23:24 +09:00
minjaesong
2a575351d3 anti-stuck somewhat working 2017-05-25 00:03:12 +09:00
minjaesong
3de9cedec3 code cleanup related to ActorWithPhysics 2017-05-10 21:02:05 +09:00
minjaesong
23cc28d3bd Features that are reckoned are working (which means the full features are WIP) 2017-05-09 02:40:22 +09:00
minjaesong
959873413d fucked up while making ActorValue delegated – not applicable; can't have default value
making commits for files to keep so that I can discard changes
2017-05-07 18:39:26 +09:00
Song Minjae
174a0f9101 added sugar to the Hitbox: Can use both (x1, y1, x2, y2) and (x1, y1, w, h)
Former-commit-id: d8d62440493bf1ffe4f15420f85d0973c9de79ed
Former-commit-id: c66228059d46a1258257c2c0ceb64da99ecd2871
2016-12-16 23:57:08 +09:00
Song Minjae
222bf0811c Romanian and Thai language support, GameFont: scaling
Former-commit-id: 960bbc00b2d16111b5b63fc31a71a8093bae9dc1
Former-commit-id: 159beb538d151a6b332809ddfeb66ce1e02be52d
2016-07-17 21:05:47 +09:00
Song Minjae
2e46df67a8 Separated langpack, concept art for inventory UI
Former-commit-id: 7a98df93b4ef50b47283abcd99576d6fbefc9cc5
Former-commit-id: db6e34417ccf84e59ba68547f30459cb4b188eb7
2016-07-04 23:08:16 +09:00
Song Minjae
2ed435165a ActorWithBody: broke CCD again for fundamental error-catching, new tile STONE_BRICKS
Former-commit-id: 3d98f83f3d40f4423b403eae717a06ac6fc22531
Former-commit-id: 13616655a392941e0c91c3384384475ae0adb5db
2016-06-29 01:15:13 +09:00
Song Minjae
91f52eeab5 collision detection and CCD: Not exactly fixed but it works good enough
Former-commit-id: 3feb9b1156fc941390b4efe4c1540ed4c5dbd109
Former-commit-id: 8c97b0ade765731800ef09b722e0742e44443338
2016-06-25 00:23:20 +09:00
Song Minjae
6171b44170 CCD implementation for hitting ground
Former-commit-id: 786f0b4551b32be44767eac627dc247df3773968
Former-commit-id: 6ff2be7b31c91a581125c5682055776047660195
2016-05-02 00:42:04 +09:00
Song Minjae
64f9799c67 removed localised and unsynced 'scale' and 'mass' for ActorWithBody, they are now synced with actorvalue
Former-commit-id: d655b499c333011b8e46235fe3312617f673a6ad
Former-commit-id: 6cc9e6aabd69f7ba3e46e6dcba404c41c6130652
2016-05-01 01:05:37 +09:00
Song Minjae
c9f5fde3be Physics stuff Float -> Double
Former-commit-id: 54ccee75769691aa6aaa2416767bd15270f63347
Former-commit-id: 61e892434f48adf11e3ca49b60928a930fd5cde9
2016-05-01 00:23:36 +09:00
Song Minjae
7d804f24e7 physics objects (ActorWithBody) will now sleep if ||v|| < 0.5, faction ID is now positive integer (64-bit) only
Former-commit-id: 437cff82cf5748c36c5ad72bc43b4fc172b168c8
Former-commit-id: 3ab0500f83da229ec77b85c09ec42fd332ef62ce
2016-04-26 14:36:21 +09:00
Song Minjae
ac9f5b5138 com.torvald → net.torvald
Former-commit-id: 375604da8a20a6ba7cd0a8d05a44add02b2d04f4
Former-commit-id: 287287c5920b07618174d7a7573f049d350ded66
2016-04-12 12:29:02 +09:00