Commit Graph

25 Commits

Author SHA1 Message Date
minjaesong
8a8e97d4b2 custom keyboard handling wip 2021-10-20 12:57:56 +09:00
minjaesong
d5eef2a687 rename 'tvda' -> 'savegame' 2021-10-20 10:38:42 +09:00
minjaesong
4b67121e70 fixed a bug where UI of the storagechest won't properly initialise after a load 2021-10-14 11:21:10 +09:00
minjaesong
e1a3ea953d fixed a bug where some player-related values are not being written on saving when the player was loaded from the savegame 2021-10-14 10:18:20 +09:00
minjaesong
3c2564ca64 saved players position is now restored but offsetted to the right for some reason 2021-10-13 22:23:28 +09:00
minjaesong
03a854ca58 players loads their sprites now 2021-10-13 16:18:27 +09:00
minjaesong
2d359415c8 player load ui 2021-10-12 00:17:44 +09:00
minjaesong
ef603ec5d5 new load wip 2021-10-11 17:46:46 +09:00
minjaesong
aec6fea49e new player save format writing 2021-10-08 14:25:59 +09:00
minjaesong
3f9b41fd29 still working on the new savegame scheme
main game works fine, saving/loading will not be possible
2021-10-07 17:43:23 +09:00
minjaesong
6d8a7520ac new save format wip (no branching on this commit) 2021-10-07 14:40:04 +09:00
minjaesong
ea2525e4df sprite and spriteassembler update 2021-10-03 18:17:22 +09:00
minjaesong
de62b41a69 Using "rudimentary" loading scene for loading from savegame 2021-09-14 00:15:02 +09:00
minjaesong
83c3c22b51 chunked world output/deploying custom format of TVD 2021-09-11 02:19:10 +09:00
minjaesong
fcd1dd2ff2 kay it works 2021-09-06 20:39:54 +09:00
minjaesong
1accf985e7 save/load kinda mostly working but fixtures are not getting their sprites back 2021-09-06 17:31:37 +09:00
minjaesong
57e4b83649 game load wip 2021-09-03 17:54:10 +09:00
minjaesong
f08296b3be bytearray64reader: read length of zero and EOF are properly distinguished (gdx is somewhat pedantic); changed an ascii85 charset; working meta (de)serialisation 2021-09-01 17:23:12 +09:00
minjaesong
32144fc241 working ByteArray64Reader (UTF-8 compliant with proper surrogate pairing) 2021-08-31 11:27:40 +09:00
minjaesong
7ae862dd05 tevd update; seemingly working savefile export 2021-08-30 01:16:15 +09:00
minjaesong
3fc6e28c4d read/writeactor to process all subclasses of Actor, not just a player; actor possession confirmed working 2021-08-29 13:07:44 +09:00
minjaesong
b84a0a770b loading player from json file 2021-08-28 16:31:06 +09:00
minjaesong
c2fdb4b26a tile damage and wire layers are now save/loaded 2021-08-26 23:11:03 +09:00
minjaesong
6b74f3a9c4 ba64 outputting functions 2021-08-24 17:29:19 +09:00
minjaesong
ee5e10dd8c actor serialiser 2021-08-24 17:11:41 +09:00