minjaesong
|
523dd458ce
|
crafting ui nearly complete
|
2022-07-02 23:28:33 +09:00 |
|
minjaesong
|
4569546bdd
|
crafting recipe loader wip
|
2022-06-25 03:28:02 +09:00 |
|
minjaesong
|
63d7009dcf
|
click on palette item to select it
|
2021-11-18 11:39:25 +09:00 |
|
minjaesong
|
7503876d1f
|
Keyboard strobing moved to a new thread so that fast typing is possible even if the game's update method is running slowly
|
2021-11-06 11:30:42 +09:00 |
|
minjaesong
|
08518fff06
|
some more new world ui thingies/fixed a bug where drawing an inventory background would cause a segfault
|
2021-10-26 14:12:16 +09:00 |
|
minjaesong
|
f07be81007
|
working text selector; text input needs more work
|
2021-10-21 15:08:39 +09:00 |
|
minjaesong
|
8a8e97d4b2
|
custom keyboard handling wip
|
2021-10-20 12:57:56 +09:00 |
|
minjaesong
|
1a7c01825d
|
loading works but not quite
|
2021-10-12 16:48:54 +09:00 |
|
minjaesong
|
10bee994a7
|
bigger click hitbox for titlescreen uiremocon
|
2021-09-19 20:39:23 +09:00 |
|
minjaesong
|
e22518530d
|
fixed a bug where text buttons won't respond immediately/esc menu text button to unintentionally "click" the newly-appeared button (ESC -> Return to Main Menu -> Cancel -> Return to ... )
|
2021-09-17 23:52:10 +09:00 |
|
minjaesong
|
921d47c465
|
confirmation added for exit game and return to main menu
|
2021-09-13 00:14:48 +09:00 |
|
minjaesong
|
8f834fe869
|
Renamed AppLoader into App
|
2021-09-09 09:48:33 +09:00 |
|
minjaesong
|
ca72a6fbe5
|
trying to write a new ingamecontroller so that its update can be manually controlled
|
2021-08-21 21:03:39 +09:00 |
|
minjaesong
|
a91156ac21
|
gdx 1.10/lwjgl3 migration; removing old Lua stuffs
|
2021-07-27 12:43:01 +09:00 |
|
minjaesong
|
5330a2be96
|
modularised inventory cell behaviour
|
2021-03-13 17:35:07 +09:00 |
|
minjaesong
|
c25e9f92be
|
storage chest still wip
|
2021-03-13 15:48:14 +09:00 |
|
minjaesong
|
b8a7dee7ac
|
config: user-configurable control entries now have config- prefix
|
2020-11-21 11:24:15 +09:00 |
|
minjaesong
|
7a58cf9edb
|
inventory ui transition wip
|
2020-08-30 16:09:42 +09:00 |
|
minjaesong
|
dd1989320d
|
less fancy inventory transition WIP
|
2020-08-22 18:23:17 +09:00 |
|
minjaesong
|
ce010c1aa5
|
doc update for UICanvas and UIItem
|
2019-02-17 19:42:00 +09:00 |
|
minjaesong
|
1475fa08dc
|
inventory gamemenu visual only
|
2019-01-29 23:37:38 +09:00 |
|
minjaesong
|
170a73bbd8
|
ui itemlist scrolls with wheel
|
2019-01-16 01:37:44 +09:00 |
|
Minjae Song
|
934b252314
|
when it's not dev build, title bar shows less info
they take some processing time
|
2018-12-25 01:58:18 +09:00 |
|
Minjae Song
|
46284be77d
|
moved things a lot just so that splash screen shows up WHILE things load
|
2018-12-25 01:39:22 +09:00 |
|
Minjae Song
|
b44699ae04
|
UINSMenu is made to show how to code 'UI dragging'
|
2018-12-09 20:00:52 +09:00 |
|
minjaesong
|
b380fa7ce7
|
new map data format and its read/writer
!! UNTESTED !! UNTESTED !! UNTESTED !!
|
2018-10-03 19:20:11 +09:00 |
|
minjaesong
|
f0a6f8b9c2
|
scrollable inventory with up/down UI button
|
2018-05-09 19:41:04 +09:00 |
|
minjaesong
|
977df44316
|
fixed uiItem stupidity with uiCanvas; it activated even if its parent is invisible
|
2017-10-24 07:25:05 +09:00 |
|
minjaesong
|
07c1714751
|
at least some of the new UIs are working
|
2017-10-23 03:44:45 +09:00 |
|
minjaesong
|
b16de87dd5
|
Rectified heretic YY-MM-DD to standard YYYY-MM-DD
|
2017-09-20 14:36:40 +09:00 |
|
minjaesong
|
5990da1d26
|
UIs wont FOR SURE update (more like, process events) anymore when they are not visible
|
2017-07-25 18:34:23 +09:00 |
|
minjaesong
|
3d622835c7
|
UI: sub-UIs work?
|
2017-07-25 17:21:02 +09:00 |
|
minjaesong
|
cb8d3fd8b9
|
action listener on textbutton list
|
2017-07-20 22:25:40 +09:00 |
|
minjaesong
|
15dbd16766
|
limitedly successful attempt to create a title screen
|
2017-07-20 00:36:41 +09:00 |
|
minjaesong
|
3a1379e376
|
Ingame's Player is now mandatory; player spawn on right position
|
2017-07-18 00:19:55 +09:00 |
|
minjaesong
|
485cbe1206
|
simplified a structure of UIs a bit
|
2017-07-16 23:15:32 +09:00 |
|
minjaesong
|
2a5cb3ee38
|
disposable UI; loading screen mockup (i heard like loading screen -- sonic 06)
|
2017-07-13 17:53:40 +09:00 |
|
minjaesong
|
b91ba9fc08
|
asynch update and render (aka frameskip)
|
2017-07-08 20:38:05 +09:00 |
|
minjaesong
|
cbcd32e132
|
keyboard control ported to GDX (at least as much as I can right now)
|
2017-07-01 18:31:00 +09:00 |
|
minjaesong
|
ad481853bb
|
LibGDX, here I am.
|
2017-06-22 02:31:07 +09:00 |
|
Song Minjae
|
bb797a0910
|
clickable inventory for (un)equip
|
2017-04-11 02:30:34 +09:00 |
|
Song Minjae
|
d33d25f384
|
working inventory clicking ingame
|
2017-04-10 01:35:28 +09:00 |
|
Song Minjae
|
24de647284
|
inventory ui
icon in list
Former-commit-id: 7182dcda408d9710d77e25e357f3a67bdd42fff9
|
2017-03-22 23:58:18 +09:00 |
|
Song Minjae
|
bc4fd8866a
|
UI testing env and working text buttons
Former-commit-id: b8fd27c7f71f9bc8da259ae132badcbc9ce117ac
|
2017-03-13 21:40:50 +09:00 |
|
Song Minjae
|
720df532aa
|
more pictogrammes
Former-commit-id: 670df70bbed466e56034dbdd33d7a1da31cd88d7
Former-commit-id: 2b106753155be6080d4651acca1981f10d614421
|
2016-08-25 21:46:01 +09:00 |
|
Song Minjae
|
ac9f5b5138
|
com.torvald → net.torvald
Former-commit-id: 375604da8a20a6ba7cd0a8d05a44add02b2d04f4
Former-commit-id: 287287c5920b07618174d7a7573f049d350ded66
|
2016-04-12 12:29:02 +09:00 |
|