minjaesong
|
30ae587554
|
no more access violation from freeing already freed memory
|
2019-06-08 03:29:38 +09:00 |
|
minjaesong
|
15cb42e26b
|
80 fps with unsafe access
|
2019-06-08 03:00:47 +09:00 |
|
minjaesong
|
b52dd12807
|
furred npc test might delete later
|
2019-05-20 12:07:01 +09:00 |
|
minjaesong
|
7359519982
|
ingamerenderer: things won't update when the game is paused (e.g. UI open)
|
2019-03-05 17:45:41 +09:00 |
|
Minjae Song
|
d979332cbf
|
requesting xinput will always fail on non-windows
|
2019-03-04 04:55:12 +09:00 |
|
minjaesong
|
a05e2fc695
|
createtileatlas: fixing a mistake where non-47 blocks won't be rendered to atlas
|
2019-03-03 21:53:56 +09:00 |
|
minjaesong
|
36c6cb78ba
|
inventory screen doesn't need two char info display
|
2019-02-06 11:05:58 +09:00 |
|
minjaesong
|
8da8fdb863
|
F3 moved to PostProcessor; palette UI for buildingmaker
|
2019-02-03 17:01:27 +09:00 |
|
minjaesong
|
e2dec79ca5
|
terrain texture change by all seasons
|
2019-02-01 15:59:54 +09:00 |
|
minjaesong
|
b842780761
|
gpu rendered light wip
|
2019-01-29 02:21:22 +09:00 |
|
minjaesong
|
07373e13d2
|
smoothDelta is now come from Gdx's LwjglGraphics instead of AppLoader
|
2019-01-22 13:16:21 +09:00 |
|
minjaesong
|
a6921fe924
|
game actually reads fps setting from config
|
2019-01-22 05:29:03 +09:00 |
|
minjaesong
|
6d0616a7bd
|
instead of dealing with delta, we'll just update multiple times, THIS TIME IN CORRECT WAY
(because it really works :p)
|
2019-01-22 02:59:22 +09:00 |
|
minjaesong
|
5786b843e4
|
removing default batch on blendxxx() funs
|
2019-01-20 03:09:23 +09:00 |
|
minjaesong
|
9ca078687f
|
issue #16: walking fixed, jump not
|
2019-01-19 16:44:59 +09:00 |
|
minjaesong
|
adf45b1f68
|
prolonged alpha blending issue seemingly fixed?
at least it's partially fixed...
|
2019-01-07 17:34:47 +09:00 |
|
Minjae Song
|
288fa46418
|
still cleaning up
Making wall item textures takes SO long
|
2018-12-25 15:39:01 +09:00 |
|
minjaesong
|
91ade00bbb
|
bringing back onscreen debug info
|
2018-12-08 05:05:42 +09:00 |
|
minjaesong
|
10ee5f0f0f
|
drawing of the tile breakage
|
2018-11-10 21:09:02 +09:00 |
|
minjaesong
|
688294120c
|
Can setTitle() cause memleak (right before test commit)
|
2018-11-08 22:42:27 +09:00 |
|
minjaesong
|
9b087f0ae5
|
fixed a NaN bug caused by a zero-width/height hitbox
Also inventory is widened to 10x7 of prev 9x7
|
2018-11-06 04:02:33 +09:00 |
|
minjaesong
|
83fd44df4c
|
abolished a need to pass world as parametre
+ simply changing the single variable (ingame.world) will update all the renderer's behaviour
+ somehow my git changelogs are exploding
|
2018-10-05 23:40:03 +09:00 |
|
minjaesong
|
07724942b0
|
title remocon: menu UI with no child should be displayed now
|
2018-09-15 01:08:10 +09:00 |
|
minjaesong
|
16854a4be5
|
more remoCon thingies
|
2018-08-30 21:30:39 +09:00 |
|
minjaesong
|
6c4c0214a1
|
UI Remote Controller reworked (now 90% less stupidity)
|
2018-08-30 17:24:53 +09:00 |
|
minjaesong
|
6ed012f0c1
|
dump (another useless message)
|
2018-08-05 21:57:18 +09:00 |
|
minjaesong
|
98d9cc49c1
|
reducing down HistoricalFigure to nothing
It doesn't seem like a good idea
|
2018-07-03 22:45:00 +09:00 |
|
minjaesong
|
1250bb49c4
|
title screen using IngameRenderer
|
2018-07-01 01:38:07 +09:00 |
|
minjaesong
|
cf04b7d22a
|
IngameRenderer: damned thing finally works somewhat
|
2018-06-30 16:47:22 +09:00 |
|
minjaesong
|
a6ea2b4e18
|
still wip modularisation, game somehow boots
|
2018-06-21 17:33:22 +09:00 |
|
minjaesong
|
bb8fc25d14
|
hacked the titlescreen to fix resize-related UI shit
|
2017-11-01 15:46:09 +09:00 |
|
minjaesong
|
a66fcd2328
|
renderFront is fixed
|
2017-10-14 02:48:52 +09:00 |
|
minjaesong
|
681dd84cb3
|
Houston, we have a render (again)
|
2017-10-07 22:21:37 +09:00 |
|
minjaesong
|
0e9a96420d
|
we've got something
- except actor's RGB won't draw; only the glow does
|
2017-09-18 02:32:47 +09:00 |
|
minjaesong
|
10fb2741f1
|
fixed camera not putting actor at the centre of the screen
- Actually may not be fixed, but it does not cause render bugs at least!
|
2017-09-17 23:42:13 +09:00 |
|
minjaesong
|
c086722f35
|
module UI now has margin; game update will drop consecutive updates if its try count is exhausted (reduced lag after window move/resize)
|
2017-09-15 01:40:12 +09:00 |
|
minjaesong
|
d00c58ba80
|
Ingame: great, nothing renders :(
|
2017-09-15 00:40:11 +09:00 |
|
minjaesong
|
f82eab9871
|
simple hack for out-of-place render of terrain and lightmap
- Just made them not have negative value
|
2017-09-14 02:13:37 +09:00 |
|
minjaesong
|
efe2e44957
|
Guess it's fully working for titlescreen
|
2017-09-13 18:10:03 +09:00 |
|
minjaesong
|
d5450cd128
|
Light fuck: At least I've figured out what the fuck was wrong with.
|
2017-09-12 21:29:45 +09:00 |
|
minjaesong
|
9ed0046417
|
at least now I know which part is to be patched...
|
2017-09-09 02:45:58 +09:00 |
|
minjaesong
|
bbcca225dd
|
terrain AND wall renders
|
2017-09-01 01:05:21 +09:00 |
|
minjaesong
|
959019f9b3
|
now I can't even tell if it's working as intended or not
|
2017-08-30 22:16:10 +09:00 |
|
minjaesong
|
13ff4ddebb
|
some sort of error screen impl
|
2017-08-20 22:10:47 +09:00 |
|
minjaesong
|
aa238eb65c
|
load app using apploader -- no more black screen on app load
|
2017-08-01 23:55:48 +09:00 |
|
minjaesong
|
5c2b1e7586
|
RemoCons fully working; also fixed my stupidity
|
2017-07-26 17:03:22 +09:00 |
|
minjaesong
|
3d622835c7
|
UI: sub-UIs work?
|
2017-07-25 17:21:02 +09:00 |
|
minjaesong
|
a3a5b7ff57
|
leak patched I guess
|
2017-07-23 17:38:57 +09:00 |
|
minjaesong
|
b50768f2b8
|
titlescreen: camera follows terraini undulation
|
2017-07-22 18:27:58 +09:00 |
|
minjaesong
|
d09e35326f
|
title screen renders well
|
2017-07-21 20:28:12 +09:00 |
|