minjaesong
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8504337da9
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asynch update and render (aka frameskip)
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2017-07-08 20:38:05 +09:00 |
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minjaesong
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ad481853bb
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LibGDX, here I am.
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2017-06-22 02:31:07 +09:00 |
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minjaesong
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85ab2a2066
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various patches and renaming; thai-variable font sheet
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2017-05-27 20:05:12 +09:00 |
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minjaesong
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a9d35678c5
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why things are keep happening?
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2017-05-03 14:41:09 +09:00 |
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Song Minjae
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f4db93ca9e
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Tile -> Block && Map -> World
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2017-04-27 01:57:45 +09:00 |
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Song Minjae
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6399c2d66b
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Resolving issue #18 and #19
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2017-04-23 22:53:49 +09:00 |
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Song Minjae
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b342e7d042
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working vital meter for tool durability
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2017-04-21 18:11:30 +09:00 |
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Song Minjae
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48315daa7d
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proper way of setting quickslot #
Former-commit-id: 5cd21f043def3c7622290df5bf11f0b3f0080d30
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2017-03-28 03:44:43 +09:00 |
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Song Minjae
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bc4fd8866a
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UI testing env and working text buttons
Former-commit-id: b8fd27c7f71f9bc8da259ae132badcbc9ce117ac
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2017-03-13 21:40:50 +09:00 |
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Song Minjae
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1b83e7deb7
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tiles with light level <= 1 will be rendered as black square, phys support for non-self-moving bodies (e.g. balls)
Former-commit-id: 5611e2d89f4601e57d014c45f0479600778217f6
Former-commit-id: d900c0733a6d1dcbd9aaed8e9f7f1671c3866624
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2017-01-23 19:06:12 +09:00 |
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Song Minjae
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4acc797fee
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actorwithbody splitted in favour of new particle type
Former-commit-id: 121bd069d0a9eeef60f5ecb085a11a93c4b4a84d
Former-commit-id: 539b4b6916e808c01298190cf347e928f61fe62e
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2017-01-21 16:52:16 +09:00 |
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Song Minjae
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e9c7ef4930
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PNG -> TGA
Former-commit-id: 394d3af24b5f1a125c40197a09f47867cc6fc566
Former-commit-id: 5428b1d2d7370b5a912851d5f5aa9f6b036f64f5
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2017-01-16 18:24:19 +09:00 |
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Song Minjae
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ac05b5edf1
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separated Camera from TileDrawer (was MapCamera)
Former-commit-id: b2fe7716722634b03f3750fade420d26022500f9
Former-commit-id: 521826d176c6902007646e6b9b9c7b5d4f3468cf
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2016-12-30 02:47:15 +09:00 |
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Song Minjae
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a9a2b93341
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visible actors are defaulted to Visible, SpriteAnimations now has "parent" actors and uses its Visible property
Former-commit-id: 0e240de4ca38a59724f364df4624c8dc79c0112d
Former-commit-id: b017b24ab7591ea2fd2518308bd5656597c14f47
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2016-12-23 20:49:29 +09:00 |
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Song Minjae
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70d85398ce
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cavegen now loops (fine-tune required)
Former-commit-id: 5a59323f39ca1cfcfcc0c89c0d7f71f0e2d92762
Former-commit-id: f7d35ae69fcb49af0d1342624eb9f3b0027db398
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2016-12-21 01:06:05 +09:00 |
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Song Minjae
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9c7e7ed266
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fixed roundworld anormaly, camera zoom still broken
Former-commit-id: ec08c302349c962992a111e820b60eb0a46d7c2e
Former-commit-id: 5bcf3baf2ec194c431b009aa2839ff11caa4d82d
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2016-12-18 01:39:03 +09:00 |
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Song Minjae
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413603de6f
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fixed wrong package, fixed wrong creation date
Former-commit-id: 8a2a91a5252347b5184f62ec0f7009292fbb01bb
Former-commit-id: b31eaddf7596c8393c9a032e8897ef3f1a8234fd
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2016-10-26 00:37:49 +09:00 |
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Song Minjae
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1d1f99605c
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Greek support, modular weather, command history for console window
Former-commit-id: b72d0b018c084e80cf4fef77e1b1a81101d6daea
Former-commit-id: 32da6a2998826de6519a901dcff7bf058f689b2f
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2016-07-13 21:48:14 +09:00 |
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Song Minjae
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e62f8feda5
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added "lightBox" to the interface Luminous; determines which area of the actor is luminous, and modified lightmapRenderer code accordingly
Former-commit-id: d7d9c33977b0fa2fd505cd070cf1cb6da0bdc0db
Former-commit-id: cf7c96f2ff891e07622ac0657811ea9de2cbd7c5
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2016-06-20 13:14:41 +09:00 |
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Song Minjae
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f3050736be
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ball, raw injector float -> double
Former-commit-id: 19e44a1a5400bcf423a9cbb0c076eda48a1313d8
Former-commit-id: 73b3c09b0949f7b463de45b7f436b986445554f6
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2016-05-01 20:05:39 +09:00 |
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Song Minjae
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c9f5fde3be
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Physics stuff Float -> Double
Former-commit-id: 54ccee75769691aa6aaa2416767bd15270f63347
Former-commit-id: 61e892434f48adf11e3ca49b60928a930fd5cde9
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2016-05-01 00:23:36 +09:00 |
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Song Minjae
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1a1159b643
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WIP collision solver, colour-codes in game fonts
Former-commit-id: 0bb85999176d89956398bbcc24e1b33cacd3e87c
Former-commit-id: 0ef0c1ac9b88f8fe42a7439fee69a8d4792be96a
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2016-04-23 23:08:42 +09:00 |
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Song Minjae
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ac9f5b5138
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com.torvald → net.torvald
Former-commit-id: 375604da8a20a6ba7cd0a8d05a44add02b2d04f4
Former-commit-id: 287287c5920b07618174d7a7573f049d350ded66
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2016-04-12 12:29:02 +09:00 |
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