minjaesong
e94ebf9949
adopting Java 9/Kotlin 1.2
2018-02-10 21:40:17 +09:00
minjaesong
119ca8ce1e
cheat detected notification
2017-12-10 14:32:32 +09:00
minjaesong
9ddff94070
language vars are fully moved to apploader
2017-11-25 22:29:59 +09:00
minjaesong
7379c4d979
new inventory design: is it good?
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See work_files/inventory_nouveau_2.psd
2017-10-22 02:03:23 +09:00
minjaesong
3726f34f11
Rectified heretic YY-MM-DD to standard YYYY-MM-DD
2017-09-20 14:36:40 +09:00
minjaesong
7a442f26fa
some sort of error screen impl
2017-08-20 22:10:47 +09:00
minjaesong
46b4dd7532
UI: sub-UIs work?
2017-07-25 17:21:02 +09:00
minjaesong
3335aaba12
leak patched I guess
2017-07-23 17:38:57 +09:00
minjaesong
c67c79ed85
generalised things so that they would work outside of ingame.world; title screen wip
2017-07-21 19:59:51 +09:00
minjaesong
5d86f054e8
limitedly successful attempt to create a title screen
2017-07-20 00:36:41 +09:00
minjaesong
75795677be
wall render bug fixed
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- wall wouldn't render if transparent-yet-sold tiles like glass is placed on top of it
2017-07-15 00:02:00 +09:00
minjaesong
448c5f0fca
working UV simulation using alpha channel
2017-07-12 02:35:36 +09:00
minjaesong
dfcc57eb68
diching RGB10; colors are now fully vec3
2017-07-09 02:21:24 +09:00
minjaesong
383a2f7259
asynch update and render (aka frameskip)
2017-07-08 20:38:05 +09:00
minjaesong
ecc883f9ca
killed old zoom so that framebuffer would render without hack
2017-07-04 20:11:54 +09:00
minjaesong
bbc68110d9
fixed bad color rendering on blocksdrawer and lightmaprenderer
2017-07-02 21:53:50 +09:00
minjaesong
bea125b66d
debugger's got its colour codes back
2017-07-02 15:28:45 +09:00
minjaesong
8e5e95e5a9
LibGDX, here I am.
2017-06-22 02:31:07 +09:00
minjaesong
ded19d3ae7
more inlining and minor performance tweaks on LightmapRenderer
2017-06-12 04:04:54 +09:00
minjaesong
2ca8c2c263
more minor changes
2017-06-11 18:01:03 +09:00
minjaesong
27dcfacf27
fucked up while making ActorValue delegated – not applicable; can't have default value
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making commits for files to keep so that I can discard changes
2017-05-07 18:39:26 +09:00
minjaesong
c1ef44c2f2
some organisation, Base32 password generator
2017-05-03 02:37:03 +09:00
Song Minjae
996d578d3e
quickslot works, new event for actor "actorValueChanged"
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- "unpacking" fresh new tool would un-register quickslot desig.
- priority issue on "equipped by quickslot change" and "equipped by inventory UI"
2017-04-28 12:21:27 +09:00
Song Minjae
048f96b554
modularised lang
2017-04-27 23:41:19 +09:00
Song Minjae
b76a4f3925
working quickbar and piemenu
2017-04-27 14:45:55 +09:00
Song Minjae
b4b2c0d85b
Tile -> Block && Map -> World
2017-04-27 01:57:45 +09:00
Song Minjae
a72b6f0d1a
new ID for dynamic item work flawlessly with adding multiple at once
2017-04-24 21:31:53 +09:00
Song Minjae
d70cb2524d
Resolving issues #16 and #20
2017-04-24 02:23:13 +09:00
Song Minjae
e9c8f03000
working vital meter for tool durability
2017-04-21 18:11:30 +09:00
Song Minjae
4e14b24011
wenquanyi: fixed bad code point allocation
2017-04-20 20:48:23 +09:00
Song Minjae
b1eade6858
inventory ui update
2017-04-13 03:25:49 +09:00
Song Minjae
498cf4709b
setting up the inventory using builder (during init) requires ingame.player to be nullable, lateinit won't work
2017-04-11 23:07:29 +09:00
Song Minjae
8d565a36ba
selecting and consuming item in inventory
2017-04-11 19:21:32 +09:00
Song Minjae
41b236e303
new WorldTime based on TIME_T
2017-04-05 02:52:00 +09:00
Song Minjae
d390217ba9
inventory ui
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icon in list
Former-commit-id: 7182dcda408d9710d77e25e357f3a67bdd42fff9
2017-03-22 23:58:18 +09:00
Song Minjae
0e7ac916b7
inventory and its ui
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Former-commit-id: b1a073c5636ac4516e6c9cf41bb97a844057de3f
2017-03-17 03:28:47 +09:00
Song Minjae
f1151977d9
UI testing env and working text buttons
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Former-commit-id: b8fd27c7f71f9bc8da259ae132badcbc9ce117ac
2017-03-13 21:40:50 +09:00
Song Minjae
74250150de
bunch of codes:
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- Test InputStream() on VirtualComputer (blocking/unblocking using simple semaphore) -- no more dirty lua impl of io.read
- Typealias Kotlin 1.1
- Primitive box drawing on VideoCard
- Removing unnecessary fonts
Former-commit-id: cece88af3a3430678e685856eec78b4a9d598b4f
Former-commit-id: 22eed3a7beb9b4cb34636cbab2ff0e94989bdb31
2017-03-02 02:11:50 +09:00
Song Minjae
9e5dcb7b3f
reading text from JInputField to support multilingual input
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Former-commit-id: 4dc1228ba000f88d3af29569aa3954cb8acc4d90
Former-commit-id: 7fd7f8bd4f35e3be30cd9fa0da96684a48eedad3
2017-02-05 22:04:33 +09:00
Song Minjae
2fd7487248
killactor command
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Former-commit-id: 9f5b3014c3023988e3d86317f8684d8fc7b714c5
Former-commit-id: 637d39819470a6b8c9d88c9805e49ef7cd4f5fb0
2017-01-31 19:07:06 +09:00
Song Minjae
5c644f0789
more renaming things
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Former-commit-id: 80e29fc17e431e350d8d4860273ec42bc4ad67df
Former-commit-id: d70546a097d66ade94de93b4be157b7c9637e98f
2017-01-29 20:48:55 +09:00
Song Minjae
1ec1b63436
adding/removing actors in game won't go wrong now (perhaps...)
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Former-commit-id: c66db4b652e2fae34e66200aca4b101c16bab5d9
Former-commit-id: 5bafa85cabf7ead6db5f48475164d0694f66f15d
2017-01-26 01:29:17 +09:00
Song Minjae
92cc8ff94b
tiles with light level <= 1 will be rendered as black square, phys support for non-self-moving bodies (e.g. balls)
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Former-commit-id: 5611e2d89f4601e57d014c45f0479600778217f6
Former-commit-id: d900c0733a6d1dcbd9aaed8e9f7f1671c3866624
2017-01-23 19:06:12 +09:00
Song Minjae
2131e86e76
more efficient particles
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Former-commit-id: 56dad88ecd715ad6e357e33b903851a47a358dcd
Former-commit-id: c85c0b759a447c0461563d98156f59879fa95db2
2017-01-22 04:13:45 +09:00
Song Minjae
56a012d843
actorwithbody splitted in favour of new particle type
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Former-commit-id: 121bd069d0a9eeef60f5ecb085a11a93c4b4a84d
Former-commit-id: 539b4b6916e808c01298190cf347e928f61fe62e
2017-01-21 16:52:16 +09:00
Song Minjae
bc2c15daa8
new sunlight and skybox colouring collected from real world measurements (reports TBA)
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Former-commit-id: 6abaa1e16d0fd7a71f95bd0265809aad9e34a425
Former-commit-id: bb871bd87072f27b9cc29594f9eed615351df5f8
2017-01-17 23:42:25 +09:00
Song Minjae
47e3ffb6ce
PNG -> TGA
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Former-commit-id: 394d3af24b5f1a125c40197a09f47867cc6fc566
Former-commit-id: 5428b1d2d7370b5a912851d5f5aa9f6b036f64f5
2017-01-16 18:24:19 +09:00
Song Minjae
3130e0eb63
working tapestry decoder and fixture object
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Former-commit-id: dd61b61e6061cfb3dc2ad9d9f65fd1b272475718
Former-commit-id: 7acc72a0e59203c0ea56c355eadaeed1474e3ac1
2017-01-14 16:00:07 +09:00
Song Minjae
b63c44ab71
AI auto jump test
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Former-commit-id: f48972fa48a526e8f697a47cde90b26240f549a3
Former-commit-id: c45dcbcae2f7d85c801ed87c049c403609a6d6d0
2017-01-07 00:37:46 +09:00
Song Minjae
d24b31e15d
getActorByID now searches for inactive actors
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Former-commit-id: 1828e2819bc5575d590e51b616415c91645cad56
Former-commit-id: 5b470d524401135358f9926587651ae932d4d5e9
2016-12-30 23:28:44 +09:00