minjaesong
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42dbaaa242
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backend stuffs in the Terrarum moved to the AppLoader
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2019-07-02 05:10:32 +09:00 |
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minjaesong
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4c23cde4a9
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no more context fuckups on apploader
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2019-07-02 04:59:24 +09:00 |
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minjaesong
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eb4bdbacde
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new tiny numbers font
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2019-06-26 19:32:27 +09:00 |
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minjaesong
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ed58e72724
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refactoring the call order of the renderers' init code invocation
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2019-06-25 22:26:16 +09:00 |
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minjaesong
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b45caebda0
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it turns out the test-entering is broken; will fix later idk; Threadparallel.startAllWaitForDie seems to work as intended
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2019-06-21 16:05:02 +09:00 |
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minjaesong
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306f45e7ee
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the placeholder "nullworld" is now singleton
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2019-06-11 23:52:17 +09:00 |
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minjaesong
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6e0fe95e76
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intbox debugger is back
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2019-06-09 01:26:14 +09:00 |
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minjaesong
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c632818e03
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migration wip java 9 modularise
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2019-06-01 03:25:20 +09:00 |
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minjaesong
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3f692da03c
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disposable singletons to an array in loader; single float for both notification and tooltip
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2019-05-24 20:38:35 +09:00 |
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minjaesong
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0ccfb0e709
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blocksdrawer now draws wire
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2019-05-04 18:19:08 +09:00 |
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minjaesong
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5816e678bf
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fixed a long bug where item would be used twice but discounted by only one on single click
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2019-05-01 23:26:01 +09:00 |
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minjaesong
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7d216acd52
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sortedarraylist update; physball breaks the actor render dunno why
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2019-04-30 02:52:09 +09:00 |
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minjaesong
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bda58ecebd
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controller getaxisraw, calibration on startup
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2019-04-09 23:42:10 +09:00 |
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minjaesong
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968a1a0888
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weponmeleecore
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2019-03-19 13:35:58 +09:00 |
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minjaesong
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08aa0e8f34
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always sorting arraylist; more wire stuffs
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2019-03-12 22:27:26 +09:00 |
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minjaesong
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1ac735805d
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not reading material csv issue fixed
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2019-03-12 00:47:06 +09:00 |
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minjaesong
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833d8814a7
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game item to load its own image if needed; common resource pool to assist that
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2019-03-10 17:46:48 +09:00 |
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minjaesong
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aaa745ff94
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minimap test: zoom and pan of the image
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2019-03-04 18:33:39 +09:00 |
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Minjae Song
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d979332cbf
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requesting xinput will always fail on non-windows
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2019-03-04 04:55:12 +09:00 |
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minjaesong
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a76603905b
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WriteWorldInfo: actually working thumbnail export
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2019-02-25 02:07:39 +09:00 |
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minjaesong
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d38fb0c15d
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gamepad button label; gamepad calibrate on startup
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2019-02-21 00:12:12 +09:00 |
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minjaesong
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83e1239434
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lightmap drawing won't use spritebatch
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2019-02-20 23:14:28 +09:00 |
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minjaesong
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3c1b4c8a64
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working pen menu
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2019-02-16 22:48:27 +09:00 |
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minjaesong
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a3ef1b435d
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buildingmaker penmenu; resolving mouse click clash between world and UIs
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2019-02-16 17:11:36 +09:00 |
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minjaesong
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e06e9ef733
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new basicinfo ui; each module should be dispose()-able
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2019-02-16 01:32:17 +09:00 |
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minjaesong
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d020bedba1
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fixing list UI's colours; buildingmaker palette wip
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2019-02-14 15:55:31 +09:00 |
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minjaesong
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07b801ace5
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inventory wallet view
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2019-02-11 18:02:52 +09:00 |
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minjaesong
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97d0b9de64
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set environment as console if gamepad is detected
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2019-02-11 14:54:57 +09:00 |
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minjaesong
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1730ebd0d7
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making xinput to actually work (tested with xbone gamepad)
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2019-02-09 18:33:54 +09:00 |
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minjaesong
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baccf5f0b5
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making gamepad work again
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2019-02-08 18:57:47 +09:00 |
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minjaesong
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072f6564fe
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fixing mouseUp on NSMenu; making pen on buildingmaker work
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2019-02-03 23:53:46 +09:00 |
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minjaesong
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8da8fdb863
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F3 moved to PostProcessor; palette UI for buildingmaker
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2019-02-03 17:01:27 +09:00 |
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minjaesong
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91e0a2ad86
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application icons
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2019-02-01 20:15:19 +09:00 |
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minjaesong
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1610b63672
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making sure unused screen be disposed, and not breaking the app
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2019-01-31 13:29:40 +09:00 |
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minjaesong
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dd44ae1eea
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language is moved inside of options
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2019-01-31 03:27:03 +09:00 |
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minjaesong
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b3e323965f
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adjusting disposing behavs so that we can go back and forth the ingame and titlescr
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2019-01-31 00:12:38 +09:00 |
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minjaesong
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aef07149b4
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3 screens impl of inventory UI wip
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2019-01-29 20:24:11 +09:00 |
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minjaesong
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7f7c31d27f
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nice try, but it crashes the gpu AND I get <1 fps :(
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2019-01-29 17:35:56 +09:00 |
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minjaesong
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b842780761
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gpu rendered light wip
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2019-01-29 02:21:22 +09:00 |
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minjaesong
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02f9a5e127
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light calc takes fluid into account
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2019-01-27 00:30:56 +09:00 |
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minjaesong
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a2af6bc84d
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gapbox toggle with F11
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2019-01-23 12:45:40 +09:00 |
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minjaesong
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200ff94ff8
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F12 for screenshot; it's high time to care about TVs
(besides, the EBU gap is also a good guideline for placing UIs on edge)
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2019-01-23 03:46:46 +09:00 |
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minjaesong
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6d638e1269
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small number font moved to apploader
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2019-01-22 23:05:29 +09:00 |
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minjaesong
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a28e325f45
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glsl works differently on my macbook?
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2019-01-22 22:23:30 +09:00 |
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minjaesong
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ea1fd31c24
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initial screen size is read from the config
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2019-01-22 20:56:16 +09:00 |
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minjaesong
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07373e13d2
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smoothDelta is now come from Gdx's LwjglGraphics instead of AppLoader
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2019-01-22 13:16:21 +09:00 |
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minjaesong
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a59a1d5c2f
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test impl kalman delta on gdx
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2019-01-22 06:30:11 +09:00 |
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minjaesong
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86fdeaf096
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copyright update
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2019-01-22 05:57:38 +09:00 |
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minjaesong
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a6921fe924
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game actually reads fps setting from config
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2019-01-22 05:29:03 +09:00 |
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minjaesong
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6d0616a7bd
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instead of dealing with delta, we'll just update multiple times, THIS TIME IN CORRECT WAY
(because it really works :p)
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2019-01-22 02:59:22 +09:00 |
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