minjaesong
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4336f0ff87
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some more future idea
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2021-10-24 17:12:59 +09:00 |
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minjaesong
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5b758324f0
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wiiires
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2021-10-19 19:34:34 +09:00 |
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minjaesong
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c2f453d4dd
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wires
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2021-10-19 17:56:37 +09:00 |
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minjaesong
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40653ac4d1
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programmable logic array GUI mockup
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2021-10-16 15:39:57 +09:00 |
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minjaesong
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ce1289efe3
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players info cell reworked
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2021-10-12 11:55:52 +09:00 |
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minjaesong
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2d359415c8
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player load ui
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2021-10-12 00:17:44 +09:00 |
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minjaesong
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8b3f07eddd
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dithering for semitransparent tiles
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2021-10-10 23:47:03 +09:00 |
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minjaesong
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ea2525e4df
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sprite and spriteassembler update
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2021-10-03 18:17:22 +09:00 |
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minjaesong
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376a40531f
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sprite update
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2021-10-02 23:06:26 +09:00 |
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minjaesong
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b788172aa0
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sprite update
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2021-10-01 23:12:18 +09:00 |
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minjaesong
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88c76105d2
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detects corrupted and damaged and deleted and whatever savefiles; uiitem will call show() and hide() upon opening and closing
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2021-10-01 15:46:25 +09:00 |
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minjaesong
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5834b759e4
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sprite template update
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2021-10-01 11:56:48 +09:00 |
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minjaesong
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aaa8a80324
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new template
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2021-09-30 23:06:21 +09:00 |
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minjaesong
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24e100223d
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new npc template wip
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2021-09-30 22:16:33 +09:00 |
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minjaesong
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2c12d43274
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brighter wire cutter blades
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2021-09-26 16:05:31 +09:00 |
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minjaesong
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e13f1fe7b6
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key setup ui update
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2021-09-20 00:35:02 +09:00 |
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minjaesong
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e2101ebc54
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config key change; uiitemtextbutton can now have tags alongside with the label
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2021-09-19 17:06:22 +09:00 |
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minjaesong
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9e8bd5e4a9
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working wire cutter (drops no wire)
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2021-09-18 21:01:06 +09:00 |
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minjaesong
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4ab9a18ff6
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exporting font work files to its repo
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2021-09-17 10:06:51 +09:00 |
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minjaesong
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fdd07debf4
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language config now in two columns
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2021-09-15 17:40:31 +09:00 |
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minjaesong
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39a4f8b8cb
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some texture updates
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2021-09-14 20:47:46 +09:00 |
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minjaesong
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b1b5769a5f
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d e s i g n
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2021-09-14 17:52:54 +09:00 |
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minjaesong
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7c38e9a7fd
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console: actor id shower to only show up when the console is authorised
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2021-09-07 20:47:47 +09:00 |
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minjaesong
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85ba7a357c
|
i'm not very confident with this...
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2021-09-07 15:44:34 +09:00 |
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minjaesong
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176a2d8cc7
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deserialisable droppeditem
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2021-09-07 15:03:00 +09:00 |
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minjaesong
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21a7a38477
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codices serialised into the savegame
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2021-09-04 20:45:57 +09:00 |
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minjaesong
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57e4b83649
|
game load wip
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2021-09-03 17:54:10 +09:00 |
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minjaesong
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32144fc241
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working ByteArray64Reader (UTF-8 compliant with proper surrogate pairing)
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2021-08-31 11:27:40 +09:00 |
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minjaesong
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c610bd1ac6
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console command dictionary is now automatically filled using reflection
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2021-08-29 20:36:37 +09:00 |
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minjaesong
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8499746ad0
|
using gdx's preferred way to generate world json
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2021-08-25 11:16:21 +09:00 |
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minjaesong
|
126a4325d2
|
let's compress everything because we can
|
2021-08-24 16:35:48 +09:00 |
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minjaesong
|
cb73a9fea2
|
serialiser for world
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2021-08-24 14:33:04 +09:00 |
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minjaesong
|
e15d5c9b05
|
completely abolishing GSON; new save format impl wip
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2021-08-23 16:55:51 +09:00 |
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minjaesong
|
74ae35e9a9
|
fixed a bug where wires were actually drawn upside-down; 10base2 wires are now terminated
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2021-08-16 20:55:10 +09:00 |
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minjaesong
|
d611638851
|
ethernet cable is replaced with 10base2
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2021-08-16 13:04:40 +09:00 |
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minjaesong
|
1059b4e097
|
more wires moved from work_files into assets
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2021-08-16 00:27:28 +09:00 |
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minjaesong
|
4112dc333f
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tooltip ui update
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2021-08-07 14:21:27 +09:00 |
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minjaesong
|
c6c8d02118
|
better drop shadow for tooltip
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2021-08-04 17:20:10 +09:00 |
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minjaesong
|
7b029126f3
|
new lantern graphic and things
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2021-08-04 15:02:48 +09:00 |
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minjaesong
|
47e6ac6572
|
better natural block template -- no jagged sides but even more three-dimensional
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2021-07-29 15:09:00 +09:00 |
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minjaesong
|
6f09040174
|
resources for issue #39
|
2021-07-28 21:04:32 +09:00 |
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minjaesong
|
caa38cca10
|
mask for fake corner occlusion wip
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2021-07-28 17:56:02 +09:00 |
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minjaesong
|
29f6034fdc
|
wires are now separated from blocks
|
2021-07-28 16:10:03 +09:00 |
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minjaesong
|
1b1b1641ff
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enabling sprite glow again (dunno why it was disabled tho)
|
2021-07-07 23:17:36 +09:00 |
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minjaesong
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93854c92a2
|
adjusting the shape of bodyparts so that they look more natural when walk animation is set
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2021-07-07 22:35:37 +09:00 |
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minjaesong
|
0fa395acd5
|
the new sprite fully assembled
|
2021-07-07 16:52:07 +09:00 |
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minjaesong
|
567fe668dc
|
redrawn so that the character would look proportional (and improved digitigrade)
|
2021-07-06 23:20:41 +09:00 |
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minjaesong
|
eb48f15ac0
|
work.
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2021-07-06 01:27:54 +09:00 |
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minjaesong
|
68f009f638
|
digitigrade reworked
|
2021-07-06 01:11:48 +09:00 |
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minjaesong
|
d84c194b3b
|
template sprite improved shading
|
2021-07-05 23:09:39 +09:00 |
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