minjaesong
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5367b97943
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World Click events
let's hope it works w/o tests as I can't get to the Ingame now
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2018-10-01 23:51:04 +09:00 |
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minjaesong
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1b94d2ea14
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player is now nullable; wtf is calling Ingame 5 times?
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2018-09-17 01:46:50 +09:00 |
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minjaesong
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d16e916502
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serialised RNG; font update
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2018-09-16 03:32:12 +09:00 |
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minjaesong
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932222a9c6
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dump (another useless message)
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2018-08-05 21:57:18 +09:00 |
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minjaesong
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2701934f89
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adopting Java 9/Kotlin 1.2
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2018-02-10 21:40:17 +09:00 |
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minjaesong
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60d1a5cea2
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map & save button for inventory
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2017-11-03 22:48:13 +09:00 |
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minjaesong
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0023b4a4a8
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new inventory design: is it good?
See work_files/inventory_nouveau_2.psd
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2017-10-22 02:03:23 +09:00 |
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minjaesong
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eff1cb1e62
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load screen adj, faster gravity response for standard
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2017-07-14 18:48:48 +09:00 |
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minjaesong
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fcdac4b759
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load screen render, fixed some init code of the app
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2017-07-13 03:59:26 +09:00 |
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minjaesong
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1ca162f72e
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downsampling sorta works, ONLY WHEN (width or height % 4) is 0 or 1
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2017-07-05 16:03:50 +09:00 |
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minjaesong
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7ca4d03cf8
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barely managed to fix inventory UI
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2017-07-04 01:27:18 +09:00 |
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minjaesong
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3b24ce306f
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debugger's got its colour codes back
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2017-07-02 15:28:45 +09:00 |
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minjaesong
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62ff6e9ded
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can see camera working but not the actor gravity
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2017-06-28 22:15:42 +09:00 |
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minjaesong
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8e5e95e5a9
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LibGDX, here I am.
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2017-06-22 02:31:07 +09:00 |
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minjaesong
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47d6d5c17f
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re-arranged all the docs in more convenient fashion
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2017-06-16 15:10:55 +09:00 |
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minjaesong
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687a7f901e
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LibGDX stuffs for issue #23
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2017-06-11 18:00:48 +09:00 |
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Song Minjae
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09b4e3719f
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kotlin runtime update
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2017-04-29 22:53:32 +09:00 |
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Song Minjae
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996d578d3e
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quickslot works, new event for actor "actorValueChanged"
- "unpacking" fresh new tool would un-register quickslot desig.
- priority issue on "equipped by quickslot change" and "equipped by inventory UI"
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2017-04-28 12:21:27 +09:00 |
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Song Minjae
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49d3c9f55b
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Loading item from module using Groovy
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2017-04-26 23:53:22 +09:00 |
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Song Minjae
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261d78f1d2
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about issue #17
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2017-04-19 21:15:09 +09:00 |
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Song Minjae
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0e7ac916b7
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inventory and its ui
Former-commit-id: b1a073c5636ac4516e6c9cf41bb97a844057de3f
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2017-03-17 03:28:47 +09:00 |
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Song Minjae
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ef8469d2d6
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git gud
Former-commit-id: 86d4fba868dbe1c2841e1829f2857ff47187cc57
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2017-03-05 01:31:40 +09:00 |
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Song Minjae
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5bc3999237
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Update to Kotlin 1.1
Former-commit-id: bd35f4973ce672c9fa4b36a1c8655bd719df5148
Former-commit-id: 010bb8907f6afa453de6a678cf97cc6c72483dd4
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2017-03-01 21:33:46 +09:00 |
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Song Minjae
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059abff814
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added sources for Slick
Former-commit-id: 1647fa32ef6894bd7db44f741f07c2f4dcdf9054
Former-commit-id: 0e5810dcfbe1fd59b13e7cabe9f1e93c5542da2d
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2016-12-30 23:29:12 +09:00 |
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Song Minjae
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59bf364890
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more AI, divided ACCELBUFF and ACCELMULT_MOVEMENT
Former-commit-id: f3b4c390c363612dcc58c3d50cb7a47ba7452567
Former-commit-id: 95f71db97104cf55af7aba8e0289eb89efc078a4
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2016-12-29 21:10:42 +09:00 |
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Song Minjae
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6b83e25c0b
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javadoc for LWJGL
Former-commit-id: c9c053368cf5b7bbaf7aa2aa1a986611c3dad698
Former-commit-id: a9835ae3c2b484bcb5b1ee6fa57504c406c61490
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2016-12-26 12:00:28 +09:00 |
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Song Minjae
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01f3d10379
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youcankillmenow;)
Former-commit-id: 906db790ab715ecdb1b7b9df11c74bc188afceb0
Former-commit-id: c229422f3faeafe31c44870183fa753564b32fa7
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2016-12-12 20:35:00 +09:00 |
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Song Minjae
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db8e46e5c2
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Proper LuaJ library, moved javadoc to proper directories
Former-commit-id: 043c53ad3e9f0cb8f773ef5815397311c04fc8a4
Former-commit-id: b3dd82e122fc3e83b5ff02d1f911033d48d57825
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2016-09-28 22:28:51 +09:00 |
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Song Minjae
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75d73f7d18
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Lua Computer: collection of minor updates, none notable (read romapidoc)
Former-commit-id: 80e3f0d13c2dc5bcff0843e509f416e9314cd52e
Former-commit-id: e7e35bfd23d70db84f568f0c5388f3a1d89222bc
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2016-09-26 12:20:21 +09:00 |
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Song Minjae
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85156ecdcf
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what the fuck I did to the Javadoc?
Former-commit-id: 3cb22beaffd151903f7d4cc8f0cdeffbabd9c1a0
Former-commit-id: 104e52928b020e3db2599acb9c99fb3bb23e2f91
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2016-09-22 23:07:50 +09:00 |
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Song Minjae
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433f27bef2
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proper error handling in ROMBASIC
Former-commit-id: b5bd084e6807c765cdd6d3ffff1b1628321b9c6a
Former-commit-id: 55c3bb3cd56c7867809c0819f178aeebf1e46676
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2016-09-22 18:16:38 +09:00 |
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Song Minjae
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df8471c352
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working filesystem (tested: mkdir, open, file:writeLine/close, cp, mv, rm)
Former-commit-id: ce3fcae801291f770ed19dce4616b8ab61556f9b
Former-commit-id: 999d637fac1c1c6a9ff855ebb8f7f37336519771
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2016-09-17 23:38:16 +09:00 |
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Song Minjae
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a0afc8ab7a
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more work on the Terminal, ComputerCraft compatibility layer (wip), quarried stone texture
Former-commit-id: 1fd1b5ce05663dd41d6077077b64e08ac0f1b5a0
Former-commit-id: bd52729417fc4dfcd8ad11f00d34507943156a83
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2016-09-16 20:49:46 +09:00 |
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Song Minjae
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abf167d6b8
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computer with term lib: somewhat works; new cobblestone texture
Former-commit-id: 8a1a21cc1ea874ec1c243cae7b1e920bdab3be4f
Former-commit-id: ee7aeb05896a36960050f0656764ccf477e5f90d
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2016-09-14 20:28:43 +09:00 |
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Song Minjae
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d8b70887a9
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new item type, "Dynamic Item"; working text terminal
Former-commit-id: 81e6d836f5f1e6490027d38146a32d404cf9ce3e
Former-commit-id: af6557340f9cd0ea0b67eb7a8825aeffe75f9d82
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2016-09-10 16:45:04 +09:00 |
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Song Minjae
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c52015e429
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added resources for ambient sound
Former-commit-id: 85517a87b4d2d64808ccfc3fae7effa4cf92eb55
Former-commit-id: 1ddfcd3db3db138d047f6defe5d87ddf7eefac8f
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2016-07-08 18:12:51 +09:00 |
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Song Minjae
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e62f8feda5
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added "lightBox" to the interface Luminous; determines which area of the actor is luminous, and modified lightmapRenderer code accordingly
Former-commit-id: d7d9c33977b0fa2fd505cd070cf1cb6da0bdc0db
Former-commit-id: cf7c96f2ff891e07622ac0657811ea9de2cbd7c5
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2016-06-20 13:14:41 +09:00 |
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Song Minjae
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f98cd773b1
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thread pooling actor update, updated kotlin lib
Former-commit-id: 17dc75ada5a6652fa555c3a34214704897ca9afe
Former-commit-id: 75ddbe0187f978958cc5c1208a0cfb85bfdcdfaf
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2016-05-25 19:32:48 +09:00 |
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Song Minjae
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a1e12e59d7
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Conditional overscanning for lightmap, actor/uiContainers are now LinkedList, added methods to retrieve/delete actors
Former-commit-id: 866789452965a62871e87713fa6c450e16f99895
Former-commit-id: b7a9b20d2a648ca0f10d4cf2f0ffdf449c38c1ae
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2016-04-10 15:38:58 +09:00 |
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Song Minjae
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9335046057
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update on Kotlin lib, master sprite (psd) is now Lab 16 bits/px
Former-commit-id: 0c344b7472e4935c1c55f35a718623cdbe1ec993
Former-commit-id: 63e163245cab2037de3efbfc72c3d307402c2b46
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2016-03-18 01:17:24 +09:00 |
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Song Minjae
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3f49a8aebe
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Joise, Kotlin (it's working at least)
Former-commit-id: d5be0e95ba259d566d6d5d20eb576010a149ae7d
Former-commit-id: 9502c7cd7e738147e31d2e9824e48bea24d00abf
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2016-03-14 22:43:28 +09:00 |
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Song Minjae
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b4c2108dc3
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new library commons-codec, authenticator for cheats, cyrillic support, unicode han logographic support, test for Actor that is 'Luminous', ascii punctuation kerning for Hangul
Former-commit-id: 1d083344abc3d6f08dfb252021c68f2a6cc7e068
Former-commit-id: 3b6dd15580a698bfe36b1dae24d6b2daeaf369c7
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2016-02-20 02:22:16 +09:00 |
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Song Minjae
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d5c99aad5e
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First commit
Former-commit-id: 9340873f9cfb15264004c32d6e4b8f8bd6828d94
Former-commit-id: 1916747c109876aa064412e01204c3aeda9bbbc0
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2016-02-05 13:36:35 +09:00 |
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