minjaesong
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ce5f3d548b
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Patched Lwjgl3Application is renamed to TerrarumLwjgl3Application to remove confusions
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2023-11-09 13:09:02 +09:00 |
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minjaesong
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2f11988353
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updating Gdx.audio on separate thread
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2023-11-08 23:42:17 +09:00 |
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minjaesong
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31dac7140e
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still haxx
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2023-10-05 17:18:47 +09:00 |
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minjaesong
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4fa342a87b
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gl haxx for floatframebuffer
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2023-10-05 17:09:34 +09:00 |
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minjaesong
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1088b1d29b
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commit before updating gdx
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2023-10-05 14:57:03 +09:00 |
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minjaesong
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13b1942d0e
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shader: auto versioning and feature selection to allow broader compatibility
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2023-09-18 17:54:42 +09:00 |
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minjaesong
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932204deed
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grow grass randomly on dirt if viable
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2023-09-15 22:45:58 +09:00 |
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minjaesong
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cacef34473
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batch code improvements
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2023-09-15 11:56:22 +09:00 |
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minjaesong
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bc41e23beb
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new batch: default blend mode
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2023-09-15 00:55:21 +09:00 |
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minjaesong
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9f38e32d47
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fix: halfassed new spritebatch
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2023-09-14 23:37:32 +09:00 |
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minjaesong
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d6fea9889e
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spritebatch with hdr colour
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2023-09-14 23:17:37 +09:00 |
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minjaesong
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a3bf53d20f
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U16 texture format used for all macOS, not just macOS with Apple M
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2023-09-13 18:19:43 +09:00 |
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minjaesong
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6c9cbcdfd1
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analogue watch ui
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2023-09-09 17:58:31 +09:00 |
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minjaesong
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7b3ac9cd06
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weatherbox is now owned by the world
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2023-09-04 14:59:12 +09:00 |
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minjaesong
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bf87dc04cb
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randomised weather but i'm just faking it rn
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2023-08-23 18:12:32 +09:00 |
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minjaesong
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52cff00338
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commit
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2023-08-16 22:39:31 +09:00 |
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minjaesong
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620a1c6956
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GL_UNSIGNED_SHORT works just fine on macOS?!
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2023-08-16 21:56:04 +09:00 |
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minjaesong
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5f4fcdba69
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apple m chip workaround (2)
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2023-08-16 21:46:54 +09:00 |
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minjaesong
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7a79f444b2
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apple m chip workaround
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2023-08-16 21:38:23 +09:00 |
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minjaesong
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e4b947ce69
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Float16FrameBuffer
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2023-08-16 17:51:31 +09:00 |
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minjaesong
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33a8112454
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skybox: taller grad window, smooth grad clamping
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2023-07-30 03:29:14 +09:00 |
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minjaesong
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79f19120f2
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replacing min/max usage with kotlin's
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2023-07-11 01:54:46 +09:00 |
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minjaesong
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6db3baf691
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clearing up interpolation functions
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2023-06-30 00:14:28 +09:00 |
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minjaesong
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07cbcbe79b
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better title screen camera smoothing
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2023-06-29 22:50:44 +09:00 |
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minjaesong
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78869fc84f
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just some silly math functions
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2022-03-22 12:26:30 +09:00 |
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minjaesong
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c632818e03
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migration wip java 9 modularise
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2019-06-01 03:25:20 +09:00 |
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minjaesong
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08aa0e8f34
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always sorting arraylist; more wire stuffs
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2019-03-12 22:27:26 +09:00 |
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minjaesong
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d895da9e96
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removing lwjgl patch
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2019-03-10 00:31:16 +09:00 |
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minjaesong
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a76603905b
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WriteWorldInfo: actually working thumbnail export
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2019-02-25 02:07:39 +09:00 |
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minjaesong
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efafb3c2b9
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disabling clamp() on Gdx.color makes it 1+ms faster?
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2019-02-04 17:49:43 +09:00 |
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minjaesong
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ea1fd31c24
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initial screen size is read from the config
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2019-01-22 20:56:16 +09:00 |
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minjaesong
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07373e13d2
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smoothDelta is now come from Gdx's LwjglGraphics instead of AppLoader
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2019-01-22 13:16:21 +09:00 |
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minjaesong
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a59a1d5c2f
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test impl kalman delta on gdx
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2019-01-22 06:30:11 +09:00 |
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minjaesong
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a297fc3dfe
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taking screenshot
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2019-01-15 16:10:40 +09:00 |
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minjaesong
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7cd2b55b97
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adding test code to export fboRGB
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2019-01-15 03:02:40 +09:00 |
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minjaesong
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5fefb38383
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sprite tool exports "formatted" TGA
meaning if alpha is zero, RGB is also zero
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2019-01-07 17:11:43 +09:00 |
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minjaesong
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a6ea2b4e18
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still wip modularisation, game somehow boots
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2018-06-21 17:33:22 +09:00 |
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minjaesong
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13ff4ddebb
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some sort of error screen impl
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2017-08-20 22:10:47 +09:00 |
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minjaesong
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ad481853bb
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LibGDX, here I am.
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2017-06-22 02:31:07 +09:00 |
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Song Minjae
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c48308efe1
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font upd
Former-commit-id: bf42a690c7cd199d4f2ec00855213b83aecb144b
Former-commit-id: b992aac69b93c5d1632e96c4985cf61a6419b6a8
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2017-02-20 01:43:26 +09:00 |
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Song Minjae
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d7576ce844
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New RNG for the game and Joise
Former-commit-id: 4a5b7f7ef6546d04be106d881e7d3f9dd6dc1b57
Former-commit-id: 90c15fa64cde39e33206ff7be645db9bceda1161
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2017-02-20 01:41:01 +09:00 |
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Song Minjae
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1b83e7deb7
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tiles with light level <= 1 will be rendered as black square, phys support for non-self-moving bodies (e.g. balls)
Former-commit-id: 5611e2d89f4601e57d014c45f0479600778217f6
Former-commit-id: d900c0733a6d1dcbd9aaed8e9f7f1671c3866624
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2017-01-23 19:06:12 +09:00 |
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Song Minjae
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0f8f64cddf
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wall now uses terrain tileset
Former-commit-id: 13b5389d905c1c302ec4e7991fbfdd06ed333814
Former-commit-id: 1416055d9aa0755147c461512f9b638e25df908e
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2017-01-09 22:56:15 +09:00 |
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Song Minjae
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f06c6f7502
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Joise updated to 1.0.2
Former-commit-id: 8fdfe95a5a2be895b55785b1cfc57ae16e10100a
Former-commit-id: 52248306c1b226bca423415d76b0f929e285103e
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2016-12-27 22:08:33 +09:00 |
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Song Minjae
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d8b70887a9
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new item type, "Dynamic Item"; working text terminal
Former-commit-id: 81e6d836f5f1e6490027d38146a32d404cf9ce3e
Former-commit-id: af6557340f9cd0ea0b67eb7a8825aeffe75f9d82
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2016-09-10 16:45:04 +09:00 |
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Song Minjae
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ac9f5b5138
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com.torvald → net.torvald
Former-commit-id: 375604da8a20a6ba7cd0a8d05a44add02b2d04f4
Former-commit-id: 287287c5920b07618174d7a7573f049d350ded66
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2016-04-12 12:29:02 +09:00 |
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Song Minjae
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2a34efb489
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renamed *Factory to *Builder
Former-commit-id: 780f44b223dcd950433202297cde68e1160066ab
Former-commit-id: 23a9b3ef5573ff7469e27e6b2af3759d542549f3
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2016-04-12 12:18:16 +09:00 |
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Song Minjae
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cee702da32
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Lightmap: HDR (0 - 4.0) implementation
Former-commit-id: 1f18bcecf936b68e11e482a65a3bb247d2fb6d94
Former-commit-id: 961a3236c03e353372e8aa107d56540622e9d303
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2016-04-11 01:06:09 +09:00 |
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Song Minjae
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a1e12e59d7
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Conditional overscanning for lightmap, actor/uiContainers are now LinkedList, added methods to retrieve/delete actors
Former-commit-id: 866789452965a62871e87713fa6c450e16f99895
Former-commit-id: b7a9b20d2a648ca0f10d4cf2f0ffdf449c38c1ae
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2016-04-10 15:38:58 +09:00 |
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Song Minjae
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7ab937d5fc
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establishing the concept of creature defence AV, some function name changing
Former-commit-id: 309f15be553b2bb0d391f89dab457748b6e3f063
Former-commit-id: 537edfa27245453cd2c37feed8d21861286425e5
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2016-04-07 22:51:56 +09:00 |
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