minjaesong
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0104d80152
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debug print colour code by the object name
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2024-01-08 03:19:00 +09:00 |
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minjaesong
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ccd36ffdbd
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fix: non-pausing UIs AND the ingame control are both getting input processed
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2024-01-03 15:46:52 +09:00 |
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minjaesong
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c4836a3fe2
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music player widget as a separate module
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2023-12-24 03:13:35 +09:00 |
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minjaesong
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18f8fa881f
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footsteps using dynamic track wip
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2023-12-02 22:45:26 +09:00 |
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minjaesong
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6da28b943a
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dynamic track first commit
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2023-12-02 16:41:37 +09:00 |
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minjaesong
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6fabe555df
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individual fadein/out req for tracks
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2023-11-20 21:08:16 +09:00 |
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minjaesong
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21ab607298
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fix: double scroll on crafting ui opened by right-clicking on the workbench
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2023-11-16 16:11:01 +09:00 |
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minjaesong
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2f11988353
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updating Gdx.audio on separate thread
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2023-11-08 23:42:17 +09:00 |
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minjaesong
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d5074e30eb
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UINSMenu is working again
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2023-10-14 20:56:03 +09:00 |
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minjaesong
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552cfd5f06
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pickaxe to drop ores when they were mined
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2023-10-11 17:59:10 +09:00 |
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minjaesong
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d9218a2dd6
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fluids separated from blocks
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2023-10-09 17:35:26 +09:00 |
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minjaesong
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22def38cf7
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removing codes for renderorder-to-number relation
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2023-10-06 16:20:18 +09:00 |
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minjaesong
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e95dcdec9f
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tossing items on the inventory
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2023-10-03 19:07:00 +09:00 |
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minjaesong
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abcc85a3de
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crafting: clicking on the recipe will show all possible ingredients player has
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2023-10-01 03:11:01 +09:00 |
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minjaesong
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ee5e81e3f4
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removed SortedPlayers prints
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2023-09-21 16:25:11 +09:00 |
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minjaesong
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e2a71467db
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deferred savegame collection for faster startup
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2023-09-21 16:22:29 +09:00 |
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minjaesong
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8508956ad6
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trying to make savegame collecting faster
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2023-09-21 00:01:50 +09:00 |
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minjaesong
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5957f70ff8
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working crafting workbench
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2023-09-20 16:01:40 +09:00 |
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minjaesong
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3d5713cd31
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new test sprite/display screencaps for imported avatars if available
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2023-08-27 17:38:43 +09:00 |
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minjaesong
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64e05a4f17
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load list: thumbnail on management scr
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2023-07-11 15:18:44 +09:00 |
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minjaesong
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79f19120f2
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replacing min/max usage with kotlin's
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2023-07-11 01:54:46 +09:00 |
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minjaesong
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c93b70f537
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world portal: rename and delete now working
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2023-07-09 19:17:13 +09:00 |
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minjaesong
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f95bc36c98
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and now fa and fis works the same? wtf?
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2023-07-08 03:33:02 +09:00 |
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minjaesong
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d507d84950
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the file io is cursed
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2023-07-08 03:12:15 +09:00 |
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minjaesong
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bb017fa9b7
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gui for load savegame
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2023-06-28 16:10:15 +09:00 |
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minjaesong
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3d13941060
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new savegame loading wip
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2023-06-24 23:44:48 +09:00 |
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minjaesong
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93c427473d
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inventory backdrop is now image
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2023-06-18 16:02:25 +09:00 |
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minjaesong
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eb2c716691
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code for new itemsheet format
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2023-06-06 14:37:54 +09:00 |
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minjaesong
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5d78df9e99
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savegame listing - if multiple valid savegames with same UUID is there, only the most recent one is retained
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2023-05-21 11:31:32 +09:00 |
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minjaesong
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68b5d15944
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disallowing nicknames (may contain non-ascii) on filename: somehow incompatible with BTRFS and Java 17?
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2023-05-17 19:52:51 +09:00 |
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minjaesong
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400cdd5b3c
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fixed a bug when loading a packaged player, loading a spriteglow would read normal sprite's data instead
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2022-12-04 03:38:17 +09:00 |
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minjaesong
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474279aefe
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more descriptive name for the blend-normal function because why there are two fucking standards for an alpha channel
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2022-10-31 01:52:40 +09:00 |
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minjaesong
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93af194c8a
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rudimentary framerate benchmarking (turning it on will make the game run significantly slower)
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2022-10-15 01:09:51 +09:00 |
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minjaesong
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17f85aa155
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more accurate floating point comparison with epsilon
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2022-09-14 10:54:26 +09:00 |
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minjaesong
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f4d8d72715
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magnified screen will display everything correctly scaled (but some buttons wont work for some reason)
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2022-08-10 00:04:26 +09:00 |
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minjaesong
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c5360cdcb8
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working wire cutter
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2022-07-13 21:28:59 +09:00 |
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minjaesong
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2a7e2b7ce4
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centering of labels for crafting ui
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2022-07-13 17:40:07 +09:00 |
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minjaesong
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adc151b169
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wire connectivity wip (need to take a look at the renderer)
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2022-07-08 00:27:00 +09:00 |
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minjaesong
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db0be9e088
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wire connectivity wip
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2022-07-07 01:06:43 +09:00 |
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minjaesong
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b34502ebd3
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crafting ui working (visuals only)
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2022-06-28 22:51:09 +09:00 |
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minjaesong
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4569546bdd
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crafting recipe loader wip
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2022-06-25 03:28:02 +09:00 |
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minjaesong
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828a485395
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screen magnifying for hidpi WIP
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2022-06-13 13:19:10 +09:00 |
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minjaesong
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b3a27bb428
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tried to tackle the alpha blending issue but it seems the problem is on somewhere far far away
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2022-04-20 17:53:47 +09:00 |
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minjaesong
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d387b9ca37
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more frivulous debug window frisbees
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2022-03-30 17:05:46 +09:00 |
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minjaesong
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d85661f668
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more debug elements
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2022-03-29 20:52:26 +09:00 |
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minjaesong
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7e90387afc
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fixed a bug with canvas texture blending
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2022-02-28 23:53:42 +09:00 |
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minjaesong
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68d8bf13b7
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tapestry sprite to draw frame
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2022-02-28 11:39:29 +09:00 |
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minjaesong
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3443a5baab
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modularise everything
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2022-02-27 18:52:59 +09:00 |
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minjaesong
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df6950c0b8
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fixed a bug where a dynamic item would not get saved/loaded at all
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2022-02-22 17:12:49 +09:00 |
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minjaesong
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0a5b9c1f2f
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modification date now writes successfully
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2022-01-12 16:38:43 +09:00 |
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