Commit Graph

1645 Commits

Author SHA1 Message Date
minjaesong
619352e915 lfs: tracking .kra files 2020-08-22 16:47:20 +09:00
minjaesong
8469d22f93 adding title menu element for mod options 2020-08-22 16:44:37 +09:00
minjaesong
c849669845 collision code for staircasing 2020-08-04 12:23:46 +09:00
minjaesong
be6cddb1d6 replacing all nonstaircasing collistion function usage into staircasing one 2020-07-24 14:41:54 +09:00
minjaesong
2faebfcd27 added a todo message 2020-07-22 22:40:12 +09:00
minjaesong
64e9d3c0e4 phys: wip staircasing modification is still compatible with old code 2020-07-20 21:24:22 +09:00
minjaesong
4d46a44c51 phys: making colliding side indices more sensible 2020-07-17 22:50:24 +09:00
minjaesong
87ce59194c phys arguments are now single PhysProperties object 2020-07-15 21:58:44 +09:00
minjaesong
4feb889aa8 new tonemapping lut using some random fibseq 2020-07-12 10:29:39 +09:00
minjaesong
f3e1cc53f8 new properties in apploader: aspectRatio 2020-06-21 13:56:50 +09:00
minjaesong
37bc8a6aff biome in worldgen 2020-06-12 15:21:55 +09:00
minjaesong
04cf817303 default screen size to be exact 3:2 again (and obs-linux compatible) 2020-05-13 22:33:32 +09:00
minjaesong
f7ff220967 terragen: making sky-to-ground ratio to be constant 2020-05-03 10:43:31 +09:00
minjaesong
ccb9d33a36 more hangul improvements 2020-05-01 17:13:46 +09:00
minjaesong
096a34c6a6 implementing working multithreading Terragen to the game 2020-04-29 11:26:59 +09:00
minjaesong
4076e6d74e more testing on skydome / font change 2020-04-29 08:48:06 +09:00
minjaesong
b5da05c9a0 both idea works 2020-04-29 08:47:27 +09:00
minjaesong
25043cb36e more testing on resolving noisy artefact in worldgen 2020-04-29 08:15:40 +09:00
minjaesong
1a98292b92 using Coroutines instead of Threadpool but the artefact is still there :( 2020-04-27 03:36:34 +09:00
minjaesong
f469772c86 reverting Unsafe usage of worldgennoisesandbox 2020-04-27 03:05:19 +09:00
minjaesong
0bc52a7351 major hangul font update 2020-04-23 01:04:58 +09:00
minjaesong
9670b5771f Hosek skylight model translated from C to Kotlin 2020-04-20 04:47:40 +09:00
minjaesong
9e3008d6fe adding the missing pdf file 2020-04-19 01:21:03 +09:00
minjaesong
ae390fe6f5 updating LibGDX to 1.9.10 2020-04-19 01:06:25 +09:00
minjaesong
02ad64487b minor improvement on rotund r 2020-04-14 07:25:47 +09:00
minjaesong
8f08609d65 font support for LatinExt-D 2020-04-14 06:31:05 +09:00
minjaesong
42b26597b4 comment 2020-04-13 05:03:53 +09:00
minjaesong
9e082e914d simplified the tiling shader a bit 2020-04-13 02:13:24 +09:00
minjaesong
a08d09b1b8 Reducing hierarchy by merging ActorWithBody with ActorWBMovable 2020-03-20 19:30:17 +09:00
minjaesong
3982933aad closing issue #34, it was just hitbox not properly being updated 2020-03-10 23:34:36 +09:00
minjaesong
ed5c823154 fixing bug where the hitbox won't change when actor is rescaled, wip issue #34 2020-03-10 06:52:40 +09:00
minjaesong
8589f1f8fa Fixing bad quickslot behaviour where it would unequip things when the selection changed 2020-03-09 04:01:03 +09:00
minjaesong
16f85f6bfa some code pruning 2020-03-07 03:39:26 +09:00
minjaesong
6b2970cbfd Tentatively fixed the issue #35
if it's truly been fixed, the culprit was the mixed use of lx/ly and worldx/worldy
2020-03-07 02:39:01 +09:00
minjaesong
a501a353dd Pre-calculation. Plagued with segfaults. Feel free to roll back. 2020-03-06 21:52:06 +09:00
minjaesong
47d5d9c1b2 more functions 2020-03-06 21:51:06 +09:00
minjaesong
9ddfa48cd9 commenting out the assert code that is called ~50 000 times per frame 2020-03-06 01:54:18 +09:00
minjaesong
3b793d5ad4 fixing bug where blocks cant be placed if mouse is over quickslot and watch 2020-03-06 01:30:33 +09:00
minjaesong
82514180ea stupid idea that didnt work 2020-03-04 10:32:05 +09:00
minjaesong
b31d5fcb89 see issue #31 2020-03-01 01:03:25 +09:00
minjaesong
aaba6976b3 fixing unlit torch bug 2020-02-29 20:28:55 +09:00
minjaesong
facf29b34c gitignore: linux temp files 2020-02-28 17:47:14 +09:00
minjaesong
19f0225e0d back to octagonal lightspreading and one more failed test 2020-02-28 05:39:46 +09:00
minjaesong
c629013a59 more comments 2020-02-28 05:14:13 +09:00
minjaesong
0d23d13401 removing temporary-zoom snippet 2020-02-27 18:18:55 +09:00
minjaesong
90c8609f54 determining array base offset: replaced trick code with proper code 2020-02-27 17:54:35 +09:00
minjaesong
fa19d0ae51 middle click to open pie menu 2020-02-27 05:41:57 +09:00
minjaesong
4a177c5f76 TEST: 5-pass performs better than 2-split idea 2020-02-25 00:05:54 +09:00
minjaesong
fac45e8a97 lightsource randomiser hash will be same even when x < 0 2020-02-24 14:46:37 +09:00
minjaesong
e2195ba809 using proper hashing function 2020-02-24 14:45:12 +09:00