minjaesong
ecf9387d01
working UV simulation using alpha channel
2017-07-12 02:35:36 +09:00
minjaesong
28d7b44821
diching RGB10; colors are now fully vec3
2017-07-09 02:21:24 +09:00
minjaesong
b91ba9fc08
asynch update and render (aka frameskip)
2017-07-08 20:38:05 +09:00
minjaesong
14a745b18d
killed old zoom so that framebuffer would render without hack
2017-07-04 20:11:54 +09:00
minjaesong
65ef9c2787
fixed bad color rendering on blocksdrawer and lightmaprenderer
2017-07-02 21:53:50 +09:00
minjaesong
a91cbb8924
debugger's got its colour codes back
2017-07-02 15:28:45 +09:00
minjaesong
ad481853bb
LibGDX, here I am.
2017-06-22 02:31:07 +09:00
minjaesong
12c6f6fd04
more inlining and minor performance tweaks on LightmapRenderer
2017-06-12 04:04:54 +09:00
minjaesong
980c92f213
more minor changes
2017-06-11 18:01:03 +09:00
minjaesong
959873413d
fucked up while making ActorValue delegated – not applicable; can't have default value
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making commits for files to keep so that I can discard changes
2017-05-07 18:39:26 +09:00
minjaesong
165ae1777b
some organisation, Base32 password generator
2017-05-03 02:37:03 +09:00
Song Minjae
93939f22bf
quickslot works, new event for actor "actorValueChanged"
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- "unpacking" fresh new tool would un-register quickslot desig.
- priority issue on "equipped by quickslot change" and "equipped by inventory UI"
2017-04-28 12:21:27 +09:00
Song Minjae
26cbe6970a
modularised lang
2017-04-27 23:41:19 +09:00
Song Minjae
56b77d1838
working quickbar and piemenu
2017-04-27 14:45:55 +09:00
Song Minjae
f4db93ca9e
Tile -> Block && Map -> World
2017-04-27 01:57:45 +09:00
Song Minjae
c35ba8201a
new ID for dynamic item work flawlessly with adding multiple at once
2017-04-24 21:31:53 +09:00
Song Minjae
5cd5ebbea3
Resolving issues #16 and #20
2017-04-24 02:23:13 +09:00
Song Minjae
b342e7d042
working vital meter for tool durability
2017-04-21 18:11:30 +09:00
Song Minjae
c6e42ffbbe
wenquanyi: fixed bad code point allocation
2017-04-20 20:48:23 +09:00
Song Minjae
a47eb41d9a
inventory ui update
2017-04-13 03:25:49 +09:00
Song Minjae
037e84d6e2
setting up the inventory using builder (during init) requires ingame.player to be nullable, lateinit won't work
2017-04-11 23:07:29 +09:00
Song Minjae
d20190b2bd
selecting and consuming item in inventory
2017-04-11 19:21:32 +09:00
Song Minjae
207c90d35e
new WorldTime based on TIME_T
2017-04-05 02:52:00 +09:00
Song Minjae
24de647284
inventory ui
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icon in list
Former-commit-id: 7182dcda408d9710d77e25e357f3a67bdd42fff9
2017-03-22 23:58:18 +09:00
Song Minjae
2491a03c99
inventory and its ui
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Former-commit-id: b1a073c5636ac4516e6c9cf41bb97a844057de3f
2017-03-17 03:28:47 +09:00
Song Minjae
bc4fd8866a
UI testing env and working text buttons
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Former-commit-id: b8fd27c7f71f9bc8da259ae132badcbc9ce117ac
2017-03-13 21:40:50 +09:00
Song Minjae
96c6cb2cc6
bunch of codes:
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- Test InputStream() on VirtualComputer (blocking/unblocking using simple semaphore) -- no more dirty lua impl of io.read
- Typealias Kotlin 1.1
- Primitive box drawing on VideoCard
- Removing unnecessary fonts
Former-commit-id: cece88af3a3430678e685856eec78b4a9d598b4f
Former-commit-id: 22eed3a7beb9b4cb34636cbab2ff0e94989bdb31
2017-03-02 02:11:50 +09:00
Song Minjae
ad68309bc5
reading text from JInputField to support multilingual input
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Former-commit-id: 4dc1228ba000f88d3af29569aa3954cb8acc4d90
Former-commit-id: 7fd7f8bd4f35e3be30cd9fa0da96684a48eedad3
2017-02-05 22:04:33 +09:00
Song Minjae
65dec9661c
killactor command
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Former-commit-id: 9f5b3014c3023988e3d86317f8684d8fc7b714c5
Former-commit-id: 637d39819470a6b8c9d88c9805e49ef7cd4f5fb0
2017-01-31 19:07:06 +09:00
Song Minjae
172e5752ca
more renaming things
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Former-commit-id: 80e29fc17e431e350d8d4860273ec42bc4ad67df
Former-commit-id: d70546a097d66ade94de93b4be157b7c9637e98f
2017-01-29 20:48:55 +09:00
Song Minjae
2d34db3022
adding/removing actors in game won't go wrong now (perhaps...)
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Former-commit-id: c66db4b652e2fae34e66200aca4b101c16bab5d9
Former-commit-id: 5bafa85cabf7ead6db5f48475164d0694f66f15d
2017-01-26 01:29:17 +09:00
Song Minjae
1b83e7deb7
tiles with light level <= 1 will be rendered as black square, phys support for non-self-moving bodies (e.g. balls)
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Former-commit-id: 5611e2d89f4601e57d014c45f0479600778217f6
Former-commit-id: d900c0733a6d1dcbd9aaed8e9f7f1671c3866624
2017-01-23 19:06:12 +09:00
Song Minjae
54b52b1b6e
more efficient particles
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Former-commit-id: 56dad88ecd715ad6e357e33b903851a47a358dcd
Former-commit-id: c85c0b759a447c0461563d98156f59879fa95db2
2017-01-22 04:13:45 +09:00
Song Minjae
4acc797fee
actorwithbody splitted in favour of new particle type
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Former-commit-id: 121bd069d0a9eeef60f5ecb085a11a93c4b4a84d
Former-commit-id: 539b4b6916e808c01298190cf347e928f61fe62e
2017-01-21 16:52:16 +09:00
Song Minjae
ea4c4bdb2b
new sunlight and skybox colouring collected from real world measurements (reports TBA)
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Former-commit-id: 6abaa1e16d0fd7a71f95bd0265809aad9e34a425
Former-commit-id: bb871bd87072f27b9cc29594f9eed615351df5f8
2017-01-17 23:42:25 +09:00
Song Minjae
e9c7ef4930
PNG -> TGA
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Former-commit-id: 394d3af24b5f1a125c40197a09f47867cc6fc566
Former-commit-id: 5428b1d2d7370b5a912851d5f5aa9f6b036f64f5
2017-01-16 18:24:19 +09:00
Song Minjae
8ae07c8d20
working tapestry decoder and fixture object
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Former-commit-id: dd61b61e6061cfb3dc2ad9d9f65fd1b272475718
Former-commit-id: 7acc72a0e59203c0ea56c355eadaeed1474e3ac1
2017-01-14 16:00:07 +09:00
Song Minjae
e499c24c0d
AI auto jump test
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Former-commit-id: f48972fa48a526e8f697a47cde90b26240f549a3
Former-commit-id: c45dcbcae2f7d85c801ed87c049c403609a6d6d0
2017-01-07 00:37:46 +09:00
Song Minjae
d1f01a203d
getActorByID now searches for inactive actors
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Former-commit-id: 1828e2819bc5575d590e51b616415c91645cad56
Former-commit-id: 5b470d524401135358f9926587651ae932d4d5e9
2016-12-30 23:28:44 +09:00
Song Minjae
ac05b5edf1
separated Camera from TileDrawer (was MapCamera)
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Former-commit-id: b2fe7716722634b03f3750fade420d26022500f9
Former-commit-id: 521826d176c6902007646e6b9b9c7b5d4f3468cf
2016-12-30 02:47:15 +09:00
Song Minjae
9a8090038e
improved ActorValueTracker: can now change actor currently tracking
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Former-commit-id: 71daf44209f700b8702f2b73294583edefda49c9
Former-commit-id: 3ab76c6509086490ba6ea9501b1ba08e444a7e53
2016-12-30 02:22:58 +09:00
Song Minjae
f7365ea47b
more AI, divided ACCELBUFF and ACCELMULT_MOVEMENT
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Former-commit-id: f3b4c390c363612dcc58c3d50cb7a47ba7452567
Former-commit-id: 95f71db97104cf55af7aba8e0289eb89efc078a4
2016-12-29 21:10:42 +09:00
Song Minjae
63bc018550
new debugging tool ActorsList
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Former-commit-id: 51109b6766a1ebd92613055064e3fa8bd69c37fc
Former-commit-id: d5fc3d52b208d3cbbdcec47758cd73aef3240dc8
2016-12-29 21:09:44 +09:00
Song Minjae
767802e75f
new debugging tool ActorValueTracker
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Former-commit-id: f30d2a859521082609425722edb91d3c366fbc58
Former-commit-id: 1486ad6b0a85415124c87522f07c012d4a335567
2016-12-29 20:31:05 +09:00
Song Minjae
2e2e4a0281
buffed Teleport command
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Former-commit-id: adc06bc2b24f9ac3ef4dc48756a8e3aa006f620f
Former-commit-id: be364044a1a790da69a4a5012f8d6b832f16abd9
2016-12-27 22:43:30 +09:00
Song Minjae
4548a2fe3d
noise pattern generator (loops x and y)
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Former-commit-id: 548612468f454aaf037544e5c3a86deb4f30fc63
Former-commit-id: 1026b3d7420fd5a14117e4c295009dc5831862ad
2016-12-22 02:02:13 +09:00
Song Minjae
e0665db121
fixed bug in commandinterpreter where space(s) behind semicolon, without secondary command (e.g. "nc; ") caused crash
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Former-commit-id: 6b7afd141964ecefaae4f8952551859ca6c25c9d
Former-commit-id: dd21356206c45bde1c9f17fc604755d372189d7e
2016-12-20 14:35:49 +09:00
Song Minjae
9c7e7ed266
fixed roundworld anormaly, camera zoom still broken
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Former-commit-id: ec08c302349c962992a111e820b60eb0a46d7c2e
Former-commit-id: 5bcf3baf2ec194c431b009aa2839ff11caa4d82d
2016-12-18 01:39:03 +09:00
Song Minjae
56530a6041
code cleanup, shortening things
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Former-commit-id: d1c81cf3207fff4dd311e9b6c3beb04c194aebc5
Former-commit-id: 26f5042ba41cd577e681a22465435945434c864b
2016-12-17 14:16:42 +09:00
Song Minjae
4552d7b7db
Inventory now stores objects instead of item IDs
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Former-commit-id: 6d7397fe82c986a3ac48ce86fe9fa75a354cf5d3
Former-commit-id: 46b759e0707fe2f7cb207e215708118034aff4f4
2016-12-16 23:02:21 +09:00