Song Minjae
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eb43b016fe
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highest ID of dynamicItem reduced to 1048575
Former-commit-id: b1e36d020a57aac497eff5d3db7142940f590fe4
Former-commit-id: c437e8447ba2a58fdc7dfd05f1ac80284f845702
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2016-12-29 20:45:42 +09:00 |
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Song Minjae
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767802e75f
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new debugging tool ActorValueTracker
Former-commit-id: f30d2a859521082609425722edb91d3c366fbc58
Former-commit-id: 1486ad6b0a85415124c87522f07c012d4a335567
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2016-12-29 20:31:05 +09:00 |
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Song Minjae
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187dcdd0c1
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new debugging tool ActorValueTracker
Former-commit-id: f30d2a859521082609425722edb91d3c366fbc58
Former-commit-id: 1486ad6b0a85415124c87522f07c012d4a335567
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2016-12-29 20:31:05 +09:00 |
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Song Minjae
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a6bbf256f0
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Issue #6 resolved
Former-commit-id: 643ca0b3757f329107a7677fe3bf5f43ffac7639
Former-commit-id: caa5582abb797485e90b8c3e47a6307b177ff456
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2016-12-28 18:17:48 +09:00 |
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Song Minjae
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13a4bcaaf6
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Issue #6 resolved
Former-commit-id: 643ca0b3757f329107a7677fe3bf5f43ffac7639
Former-commit-id: caa5582abb797485e90b8c3e47a6307b177ff456
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2016-12-28 18:17:48 +09:00 |
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Song Minjae
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e253641471
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ActorAI's walk speed can be adjusted now
Former-commit-id: 556677bddf9cc29358471c81f7febc40e8e6cc7d
Former-commit-id: 35b994001dd034e166ba6c6709cb92fd5dca073e
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2016-12-28 00:17:52 +09:00 |
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Song Minjae
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13faeb2947
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ActorAI's walk speed can be adjusted now
Former-commit-id: 556677bddf9cc29358471c81f7febc40e8e6cc7d
Former-commit-id: 35b994001dd034e166ba6c6709cb92fd5dca073e
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2016-12-28 00:17:52 +09:00 |
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Song Minjae
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2e2e4a0281
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buffed Teleport command
Former-commit-id: adc06bc2b24f9ac3ef4dc48756a8e3aa006f620f
Former-commit-id: be364044a1a790da69a4a5012f8d6b832f16abd9
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2016-12-27 22:43:30 +09:00 |
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Song Minjae
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d461eedd3e
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buffed Teleport command
Former-commit-id: adc06bc2b24f9ac3ef4dc48756a8e3aa006f620f
Former-commit-id: be364044a1a790da69a4a5012f8d6b832f16abd9
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2016-12-27 22:43:30 +09:00 |
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Song Minjae
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433612ebdb
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random roam around AI
Former-commit-id: 5edf7e848f519d440ecb915b7d6e27e9ead8dd6f
Former-commit-id: e89bfcd8b443c77e88d5ec7090f836b77ae5f02b
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2016-12-27 22:43:15 +09:00 |
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Song Minjae
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10e17c0853
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random roam around AI
Former-commit-id: 5edf7e848f519d440ecb915b7d6e27e9ead8dd6f
Former-commit-id: e89bfcd8b443c77e88d5ec7090f836b77ae5f02b
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2016-12-27 22:43:15 +09:00 |
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Song Minjae
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f06c6f7502
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Joise updated to 1.0.2
Former-commit-id: 8fdfe95a5a2be895b55785b1cfc57ae16e10100a
Former-commit-id: 52248306c1b226bca423415d76b0f929e285103e
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2016-12-27 22:08:33 +09:00 |
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Song Minjae
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1a89bb1b96
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Joise updated to 1.0.2
Former-commit-id: 8fdfe95a5a2be895b55785b1cfc57ae16e10100a
Former-commit-id: 52248306c1b226bca423415d76b0f929e285103e
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2016-12-27 22:08:33 +09:00 |
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Song Minjae
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81e9539381
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AI script is now persistent (you can keep variables)
Former-commit-id: 20ca0a8e80f0712c4a3d6a21ee9ae5f15c46c406
Former-commit-id: 2f1cfc2c9b60981053e928a3e7b07117d3b18919
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2016-12-27 21:56:34 +09:00 |
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Song Minjae
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9fc2d1db08
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AI script is now persistent (you can keep variables)
Former-commit-id: 20ca0a8e80f0712c4a3d6a21ee9ae5f15c46c406
Former-commit-id: 2f1cfc2c9b60981053e928a3e7b07117d3b18919
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2016-12-27 21:56:34 +09:00 |
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Song Minjae
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e88124f065
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"mult" renamed to "buff" to prevent confusion with pre-calculated "mult" (character variants)
Former-commit-id: 104d0a57bc67491427d823c2f91688c85e8841c5
Former-commit-id: 5a835c7a759006df25d8783f4f97b568a1517104
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2016-12-27 21:56:03 +09:00 |
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Song Minjae
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c77a89d0db
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"mult" renamed to "buff" to prevent confusion with pre-calculated "mult" (character variants)
Former-commit-id: 104d0a57bc67491427d823c2f91688c85e8841c5
Former-commit-id: 5a835c7a759006df25d8783f4f97b568a1517104
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2016-12-27 21:56:03 +09:00 |
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Song Minjae
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35a723ee0f
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actor AI from Lua script
Former-commit-id: 184160efc59c4f846f1cc154fe3e60d21b301ee3
Former-commit-id: 4e228542975ea52945a597b7ca1bc06b407c3be7
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2016-12-26 23:55:54 +09:00 |
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Song Minjae
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bb63816201
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actor AI from Lua script
Former-commit-id: 184160efc59c4f846f1cc154fe3e60d21b301ee3
Former-commit-id: 4e228542975ea52945a597b7ca1bc06b407c3be7
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2016-12-26 23:55:54 +09:00 |
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Song Minjae
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d0109a88af
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remove hard-drawn shadow from images, they're now drawn by the software
Former-commit-id: fe09a6ba3dd3b2f9e53874c854210f4f73bac160
Former-commit-id: f2b1571609c36cf4e177488ed2978df671ffa80a
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2016-12-26 12:50:10 +09:00 |
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Song Minjae
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1e1692a697
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remove hard-drawn shadow from images, they're now drawn by the software
Former-commit-id: fe09a6ba3dd3b2f9e53874c854210f4f73bac160
Former-commit-id: f2b1571609c36cf4e177488ed2978df671ffa80a
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2016-12-26 12:50:10 +09:00 |
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Song Minjae
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ae45cf32a7
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new blending function for SpriteGlow, which now uses no alpha channel; reduced the number of framebuffer used to draw a world from 2 to 1.
Former-commit-id: 823182690f0c0dfc73a46474e194cbf6470fe5ad
Former-commit-id: 9c4e041ef2799841d905c2b6dc32d578d9c082a3
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2016-12-25 16:33:56 +09:00 |
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Song Minjae
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b99355e492
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new blending function for SpriteGlow, which now uses no alpha channel; reduced the number of framebuffer used to draw a world from 2 to 1.
Former-commit-id: 823182690f0c0dfc73a46474e194cbf6470fe5ad
Former-commit-id: 9c4e041ef2799841d905c2b6dc32d578d9c082a3
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2016-12-25 16:33:56 +09:00 |
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Song Minjae
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a9a2b93341
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visible actors are defaulted to Visible, SpriteAnimations now has "parent" actors and uses its Visible property
Former-commit-id: 0e240de4ca38a59724f364df4624c8dc79c0112d
Former-commit-id: b017b24ab7591ea2fd2518308bd5656597c14f47
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2016-12-23 20:49:29 +09:00 |
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Song Minjae
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944c71d691
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visible actors are defaulted to Visible, SpriteAnimations now has "parent" actors and uses its Visible property
Former-commit-id: 0e240de4ca38a59724f364df4624c8dc79c0112d
Former-commit-id: b017b24ab7591ea2fd2518308bd5656597c14f47
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2016-12-23 20:49:29 +09:00 |
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Song Minjae
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639f1c158e
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multithreading now should divide jobs evenly without any job missing out
Former-commit-id: 0511065489b0813fef82361b74369040fc2ad887
Former-commit-id: fe23e50fa33d6cf0c5118916bb29669d69bed5b9
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2016-12-23 00:38:21 +09:00 |
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Song Minjae
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106afb4f49
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multithreading now should divide jobs evenly without any job missing out
Former-commit-id: 0511065489b0813fef82361b74369040fc2ad887
Former-commit-id: fe23e50fa33d6cf0c5118916bb29669d69bed5b9
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2016-12-23 00:38:21 +09:00 |
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Song Minjae
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1362f6921e
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resolving issue #5
Former-commit-id: 12d11b683a242172a7c3ec831efb7d65f552951f
Former-commit-id: fd276318b77ac5ef9b1963e84fb33380ddbae45c
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2016-12-22 22:20:49 +09:00 |
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Song Minjae
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272c1a6ae9
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resolving issue #5
Former-commit-id: 12d11b683a242172a7c3ec831efb7d65f552951f
Former-commit-id: fd276318b77ac5ef9b1963e84fb33380ddbae45c
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2016-12-22 22:20:49 +09:00 |
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Song Minjae
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611b78ffa5
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texture update
Former-commit-id: 8b056329db1403b163e635e22141e0d021580805
Former-commit-id: c9e0605ba6021ac4889f199799268df61517a794
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2016-12-22 13:21:03 +09:00 |
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Song Minjae
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110b6f9a82
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texture update
Former-commit-id: 8b056329db1403b163e635e22141e0d021580805
Former-commit-id: c9e0605ba6021ac4889f199799268df61517a794
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2016-12-22 13:21:03 +09:00 |
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Song Minjae
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c1e7b3537d
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noise texture generator: multithreded
Former-commit-id: 4d9539a53aa058eff1fe47f6fce95528a44dff40
Former-commit-id: a0301f167412d1c67ca0cc6956d9e7683e82efaf
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2016-12-22 13:19:40 +09:00 |
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Song Minjae
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2f4d29d7c4
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noise texture generator: multithreded
Former-commit-id: 4d9539a53aa058eff1fe47f6fce95528a44dff40
Former-commit-id: a0301f167412d1c67ca0cc6956d9e7683e82efaf
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2016-12-22 13:19:40 +09:00 |
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Song Minjae
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72e348b5e5
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messing around w/ GL blend equations, think got something working...
Former-commit-id: 6c9bb1a9d49c9ea0a5f8a68f4b2d05b0d8390b96
Former-commit-id: 7947f3b32dbe0d17a7bd206b3fd8850fdf3ea9c1
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2016-12-22 03:05:13 +09:00 |
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Song Minjae
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8a655592d3
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messing around w/ GL blend equations, think got something working...
Former-commit-id: 6c9bb1a9d49c9ea0a5f8a68f4b2d05b0d8390b96
Former-commit-id: 7947f3b32dbe0d17a7bd206b3fd8850fdf3ea9c1
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2016-12-22 03:05:13 +09:00 |
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Song Minjae
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e76f8840ba
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updating TODO tags
Former-commit-id: f0ce830cc72911b9c1974a394581003726dfc4e1
Former-commit-id: dfc012568d8362de583b7efa95fd79e35a22b83a
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2016-12-22 02:20:23 +09:00 |
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Song Minjae
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19e71fa20c
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updating TODO tags
Former-commit-id: f0ce830cc72911b9c1974a394581003726dfc4e1
Former-commit-id: dfc012568d8362de583b7efa95fd79e35a22b83a
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2016-12-22 02:20:23 +09:00 |
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Song Minjae
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4548a2fe3d
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noise pattern generator (loops x and y)
Former-commit-id: 548612468f454aaf037544e5c3a86deb4f30fc63
Former-commit-id: 1026b3d7420fd5a14117e4c295009dc5831862ad
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2016-12-22 02:02:13 +09:00 |
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Song Minjae
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a6bb32870d
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noise pattern generator (loops x and y)
Former-commit-id: 548612468f454aaf037544e5c3a86deb4f30fc63
Former-commit-id: 1026b3d7420fd5a14117e4c295009dc5831862ad
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2016-12-22 02:02:13 +09:00 |
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Song Minjae
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70d85398ce
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cavegen now loops (fine-tune required)
Former-commit-id: 5a59323f39ca1cfcfcc0c89c0d7f71f0e2d92762
Former-commit-id: f7d35ae69fcb49af0d1342624eb9f3b0027db398
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2016-12-21 01:06:05 +09:00 |
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Song Minjae
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d5f66a696c
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cavegen now loops (fine-tune required)
Former-commit-id: 5a59323f39ca1cfcfcc0c89c0d7f71f0e2d92762
Former-commit-id: f7d35ae69fcb49af0d1342624eb9f3b0027db398
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2016-12-21 01:06:05 +09:00 |
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Song Minjae
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dd60448cae
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seamlessly looped terrain generation WIP (resolving issue #4)
Former-commit-id: cb2110fc1574ddfbff9ea6bd21596945c5895e13
Former-commit-id: 4f17d4d0bb1b1ed1ee61872651abfeb046de8b9c
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2016-12-20 21:01:22 +09:00 |
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Song Minjae
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d3dd879dd5
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seamlessly looped terrain generation WIP (resolving issue #4)
Former-commit-id: cb2110fc1574ddfbff9ea6bd21596945c5895e13
Former-commit-id: 4f17d4d0bb1b1ed1ee61872651abfeb046de8b9c
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2016-12-20 21:01:22 +09:00 |
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Song Minjae
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8c8a0cbb23
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modified light penetration to penetrate less
Former-commit-id: 43b6fa9456ab58d6c59b738c718d0dcbe27799d1
Former-commit-id: ac3da567accddaea19ede6f7fcf59aff4cc10c9a
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2016-12-20 14:37:29 +09:00 |
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Song Minjae
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7c84566623
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modified light penetration to penetrate less
Former-commit-id: 43b6fa9456ab58d6c59b738c718d0dcbe27799d1
Former-commit-id: ac3da567accddaea19ede6f7fcf59aff4cc10c9a
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2016-12-20 14:37:29 +09:00 |
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Song Minjae
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e0665db121
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fixed bug in commandinterpreter where space(s) behind semicolon, without secondary command (e.g. "nc; ") caused crash
Former-commit-id: 6b7afd141964ecefaae4f8952551859ca6c25c9d
Former-commit-id: dd21356206c45bde1c9f17fc604755d372189d7e
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2016-12-20 14:35:49 +09:00 |
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Song Minjae
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efbde62ac5
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fixed bug in commandinterpreter where space(s) behind semicolon, without secondary command (e.g. "nc; ") caused crash
Former-commit-id: 6b7afd141964ecefaae4f8952551859ca6c25c9d
Former-commit-id: dd21356206c45bde1c9f17fc604755d372189d7e
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2016-12-20 14:35:49 +09:00 |
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Song Minjae
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aeb377a857
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more sprite glow (test)
Former-commit-id: 857997e5a00ccbb3f3d2ca7be5065f4f66487a4f
Former-commit-id: 232ae9161a43762730fad1e77003b4033d72bb2a
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2016-12-19 00:56:59 +09:00 |
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Song Minjae
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aaa66ccd41
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more sprite glow (test)
Former-commit-id: 857997e5a00ccbb3f3d2ca7be5065f4f66487a4f
Former-commit-id: 232ae9161a43762730fad1e77003b4033d72bb2a
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2016-12-19 00:56:59 +09:00 |
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Song Minjae
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01def757e9
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minor edits
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Former-commit-id: 65d4bf1045440de7d23efd3ef43176e1cddfa1e4
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2016-12-18 23:21:51 +09:00 |
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