minjaesong
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c6a2a4199e
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kotlin update 1.8.20
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2023-05-03 21:40:03 +09:00 |
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minjaesong
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c903d48073
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fixed a bug where non-solid blocks would still placed indefinitely
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2022-07-22 17:19:43 +09:00 |
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minjaesong
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78d249cb6e
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door and its ghost now spawns at the right position in the world
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2022-07-19 21:46:59 +09:00 |
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minjaesong
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adc151b169
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wire connectivity wip (need to take a look at the renderer)
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2022-07-08 00:27:00 +09:00 |
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minjaesong
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52f0dfdeb9
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various fixes
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2022-03-16 12:50:43 +09:00 |
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minjaesong
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0695dd843a
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imprved comments
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2022-03-02 09:13:47 +09:00 |
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minjaesong
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6906d24e59
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simpler way of making item sprite
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2022-03-01 19:08:06 +09:00 |
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minjaesong
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2e3a9e6fa0
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wider module info cells
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2022-02-24 14:55:57 +09:00 |
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minjaesong
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7c966b0da8
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support for texture packs
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2022-02-23 17:59:38 +09:00 |
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minjaesong
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946f75183c
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briefy showing item name to the quickslot when the selection has changed
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2022-01-10 16:19:56 +09:00 |
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minjaesong
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b1856852e4
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more fixme comments
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2022-01-06 11:40:36 +09:00 |
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minjaesong
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0c04938330
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heck flippin
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2021-12-13 23:26:03 +09:00 |
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minjaesong
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254bf814a9
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Flippin' eck
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2021-12-13 23:22:17 +09:00 |
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minjaesong
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63a29df733
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fixture ghost test
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2021-12-13 00:57:55 +09:00 |
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minjaesong
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c0b2f4c8df
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shaders moved to subdir; console click on the actor to type its id in
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2021-12-04 16:16:01 +09:00 |
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minjaesong
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9c6b36c8e0
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modulecomputers: alsmost working terrain rader
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2021-12-03 22:56:53 +09:00 |
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minjaesong
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4a4290dc35
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computer item 'almost' workign
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2021-12-03 20:19:34 +09:00 |
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minjaesong
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f456ed3de3
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apparently I was just doing it wrong :/
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2021-12-03 19:48:16 +09:00 |
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minjaesong
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ebc762e90a
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workign on the modloader in progress
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2021-12-03 16:39:46 +09:00 |
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