Commit Graph

664 Commits

Author SHA1 Message Date
minjaesong
7b3ad18e85 change in ingame config: useamericanunit -> temperatureunit 2018-11-16 20:37:44 +09:00
minjaesong
2b16d05b52 reconfiguring docs and libs
- Targeting Java 10
- Gdx nightly 20181111 (1.9.9)
2018-11-11 20:13:31 +09:00
minjaesong
fa675f1658 drawing of the tile breakage 2018-11-10 21:09:02 +09:00
minjaesong
83bd81853f Can setTitle() cause memleak (right before test commit) 2018-11-08 22:42:27 +09:00
minjaesong
84d102a3fb starting day of the game is now Spring 1st 2018-11-06 23:49:22 +09:00
minjaesong
71f387ed94 a new watchface to support seasons instead of months 2018-11-06 23:40:36 +09:00
minjaesong
61c5460701 fixed a NaN bug caused by a zero-width/height hitbox
Also inventory is widened to 10x7 of prev 9x7
2018-11-06 04:02:33 +09:00
minjaesong
377b1dfb4b new ingame calendar impl
for some reason it runs slower that it should do
2018-10-30 22:47:41 +09:00
minjaesong
3d1581d0e4 new RNG for everything; Joise update 2018-10-27 00:03:06 +09:00
minjaesong
22bbc8816c read world info 2018-10-09 23:49:14 +09:00
minjaesong
d68ffb3973 writeworldinfo tested to be working 2018-10-08 18:15:05 +09:00
Minjae Song
5005b25051 worldinfo writer 2018-10-08 01:16:29 +09:00
Minjae Song
7748f5d222 new outputstream for bytearray64 2018-10-06 01:16:26 +09:00
minjaesong
756e8fdfd2 testing the GDX's LZMA de/compressor 2018-10-06 00:49:06 +09:00
minjaesong
0cb64ece86 abolished a need to pass world as parametre
+ simply changing the single variable (ingame.world) will update all the renderer's behaviour
+ somehow my git changelogs are exploding
2018-10-05 23:40:03 +09:00
minjaesong
37153be10a layer seems load, need to write better test-able code 2018-10-05 22:13:55 +09:00
minjaesong
5b4e458878 layer write should write proper zlib 2018-10-05 01:23:18 +09:00
minjaesong
4643c71269 it's not zipping correctly; some fixes on readlayer 2018-10-05 01:11:12 +09:00
minjaesong
5b1f9874f4 layer export: tested output seems legit but can't confirm 2018-10-04 23:46:24 +09:00
minjaesong
6a218c2632 GameWorld: adding "worldIndex"; more save/load stuffs 2018-10-03 23:15:24 +09:00
minjaesong
2b6902b28f new map data format and its read/writer
!! UNTESTED !! UNTESTED !! UNTESTED !!
2018-10-03 19:20:11 +09:00
minjaesong
e9baecf93f decided not to GZip the CSVs; hack it away! 2018-10-02 21:13:02 +09:00
minjaesong
2b3252beff newer map data format 2018-10-02 21:10:02 +09:00
minjaesong
82a71dae66 the event works; ingame works; but starts as "bugged noclip" 2018-10-02 00:12:04 +09:00
minjaesong
76ab620247 World Click events
let's hope it works w/o tests as I can't get to the Ingame now
2018-10-01 23:51:04 +09:00
minjaesong
d95eaf5be0 player is now nullable; wtf is calling Ingame 5 times? 2018-09-17 01:46:50 +09:00
minjaesong
5049400b3b serialised RNG; font update 2018-09-16 03:32:12 +09:00
minjaesong
930598b5de title remocon: menu UI with no child should be displayed now 2018-09-15 01:08:10 +09:00
minjaesong
82a39d6605 font update; ui remocon fix; save doc elaboration
UI RemoCon fix: RemoCon will no longer widen to the screen width when being used
2018-09-14 01:14:13 +09:00
minjaesong
e9de8d556c more remoCon thingies 2018-08-30 21:30:39 +09:00
minjaesong
6070461da9 UI Remote Controller reworked (now 90% less stupidity) 2018-08-30 17:24:53 +09:00
minjaesong
45bcb7a3b5 font updates; PBS 2018-08-23 21:06:08 +09:00
minjaesong
0e127f04fa partially working sky model 2018-08-05 21:57:39 +09:00
minjaesong
5d08bc6799 dump (another useless message) 2018-08-05 21:57:18 +09:00
minjaesong
279ea0a9ad ENVIRON guide update straight from my observation 2018-07-21 19:58:56 +09:00
minjaesong
a0cf55642c reducing down HistoricalFigure to nothing
It doesn't seem like a good idea
2018-07-03 22:45:00 +09:00
minjaesong
cca58143d8 removing branching on tiling shader, improving performance
Now tga export needs extra care, but boy that 5 FPS improvement
2018-07-03 22:17:34 +09:00
minjaesong
36c5e2de34 making debugwindow to appear again 2018-07-03 14:33:20 +09:00
minjaesong
f544a5f929 intro screen flipped correctly, build passes 2018-07-03 14:28:30 +09:00
minjaesong
8377fe2156 PostProcessor working: nested FBO won't work, use FrameBufferManager 2018-07-03 13:48:34 +09:00
minjaesong
702cddcc5c title screen using IngameRenderer 2018-07-01 01:38:07 +09:00
minjaesong
ab27522eae IngameRenderer: damned thing finally works somewhat 2018-06-30 16:47:22 +09:00
minjaesong
ce10b69aaa still broken, still renders
because im going to break it once again
See my comment in PostProcessor.kt
2018-06-28 21:31:39 +09:00
minjaesong
673008ecfc trying to optimise the rendering, this is BEFORE job 2018-06-26 09:10:05 +09:00
minjaesong
ac09fa50e2 still wip modularisation, game somehow boots 2018-06-21 17:33:22 +09:00
minjaesong
391cbcff34 scrollable inventory with up/down UI button 2018-05-09 19:41:04 +09:00
minjaesong
0e6682083d ModMgr: I can load class by name; dropped Groovy script support, coding must go to JAR 2018-05-09 05:34:39 +09:00
minjaesong
b3a0a1858e computery stuff and new set of wires 2018-03-04 19:15:43 +09:00
minjaesong
38464dc20f colourutil update 2018-02-16 10:49:13 +09:00
minjaesong
e94ebf9949 adopting Java 9/Kotlin 1.2 2018-02-10 21:40:17 +09:00