minjaesong
|
8e5dccb86a
|
fixed a bug where cursoring left on textlineinput won't scroll the input ui correctly
|
2022-03-08 23:16:37 +09:00 |
|
minjaesong
|
88c71b6c06
|
hash checking for module's jarfile
|
2022-03-08 11:59:28 +09:00 |
|
minjaesong
|
541be15eed
|
wip?
|
2022-03-02 17:49:19 +09:00 |
|
minjaesong
|
0695dd843a
|
imprved comments
|
2022-03-02 09:13:47 +09:00 |
|
minjaesong
|
6906d24e59
|
simpler way of making item sprite
|
2022-03-01 19:08:06 +09:00 |
|
minjaesong
|
7e90387afc
|
fixed a bug with canvas texture blending
|
2022-02-28 23:53:42 +09:00 |
|
minjaesong
|
13003a63d3
|
moving platform wip
|
2022-02-28 17:54:07 +09:00 |
|
minjaesong
|
e8330af14a
|
tapestry is decoded and itemised just fine but does not spawn
|
2022-02-28 15:34:48 +09:00 |
|
minjaesong
|
68d8bf13b7
|
tapestry sprite to draw frame
|
2022-02-28 11:39:29 +09:00 |
|
minjaesong
|
142fcab930
|
no module window backdrop colour now depends on the os it's running
|
2022-02-27 23:02:16 +09:00 |
|
minjaesong
|
fad23901d6
|
forgot to remove test prints
|
2022-02-27 19:24:01 +09:00 |
|
minjaesong
|
3443a5baab
|
modularise everything
|
2022-02-27 18:52:59 +09:00 |
|
minjaesong
|
f4402771c8
|
ability to load console commands from mods
|
2022-02-27 02:24:59 +09:00 |
|
minjaesong
|
95476359fe
|
fixed a bug where world thumbnail is not centered to the player
|
2022-02-25 15:35:17 +09:00 |
|
minjaesong
|
dc86de139c
|
fixed a bug where actors lightbox won't follow the actor's scale
|
2022-02-25 14:36:36 +09:00 |
|
minjaesong
|
b2aece0176
|
changed lightboxes so that (de)serialiser won't complain; world/actor json will will write game version it saved
|
2022-02-25 11:42:30 +09:00 |
|
minjaesong
|
428cdefb80
|
actors can now block light
|
2022-02-24 17:51:18 +09:00 |
|
minjaesong
|
2e3a9e6fa0
|
wider module info cells
|
2022-02-24 14:55:57 +09:00 |
|
minjaesong
|
8ee221b93d
|
no module titlescreen: clickable load order path
|
2022-02-24 13:44:51 +09:00 |
|
minjaesong
|
900cef6435
|
F12 now takes screenshot in PNG format
|
2022-02-24 11:09:48 +09:00 |
|
minjaesong
|
b3940d96b8
|
support for external mods
|
2022-02-24 11:03:03 +09:00 |
|
minjaesong
|
7c966b0da8
|
support for texture packs
|
2022-02-23 17:59:38 +09:00 |
|
minjaesong
|
596cd9b102
|
a console command to fill up inventory with every item
|
2022-02-22 17:22:54 +09:00 |
|
minjaesong
|
df6950c0b8
|
fixed a bug where a dynamic item would not get saved/loaded at all
|
2022-02-22 17:12:49 +09:00 |
|
minjaesong
|
1787ad7cdd
|
terrain item image atlas to always have maximum possible sizes defined on the game config
|
2022-02-21 22:03:59 +09:00 |
|
minjaesong
|
c8dbb26922
|
savegame loading failure will display more helpful exception
|
2022-02-21 21:19:48 +09:00 |
|
minjaesong
|
f5b6a3e22a
|
colour picker wip
|
2022-02-21 16:29:35 +09:00 |
|
minjaesong
|
9659ef3a5f
|
faux global illumination impl
|
2022-02-21 11:01:27 +09:00 |
|
minjaesong
|
ba3615a8e1
|
shader version shenanigan
|
2022-02-11 17:59:21 +09:00 |
|
minjaesong
|
5c94e88d76
|
inventory item count is now Long; should not interfere with the existing savegame
|
2022-02-11 09:33:50 +09:00 |
|
minjaesong
|
e69cb5845c
|
fixed a bug where barehand digging 'box' would not align as intended
|
2022-02-09 17:42:25 +09:00 |
|
minjaesong
|
4612493566
|
adding extra headroom to the assembled sprite so that a large held item wouldn't get cropped
|
2022-02-07 11:38:26 +09:00 |
|
minjaesong
|
e64bd5d389
|
fixture ghost is working again
|
2022-02-07 11:13:31 +09:00 |
|
minjaesong
|
24d6634257
|
changed world's GENVER spec so that it will always save the game's version number
|
2022-02-06 19:50:56 +09:00 |
|
minjaesong
|
efe5c49463
|
serialisation of HRQNG is fixed so it would not make illegal reflective access on Java 17
|
2022-02-04 11:03:59 +09:00 |
|
minjaesong
|
5d587dcc12
|
working config panels on esc menu
|
2022-01-28 12:52:48 +09:00 |
|
minjaesong
|
fe5a4bcfb0
|
lanternmap will blend when multiple blocks occupy the same block
|
2022-01-28 11:31:34 +09:00 |
|
minjaesong
|
ff400d1e2f
|
key config menu working on ingame
|
2022-01-28 10:49:02 +09:00 |
|
minjaesong
|
956c9d44e1
|
moved essential resources out of the assets directory and into the jar
|
2022-01-28 10:30:08 +09:00 |
|
minjaesong
|
e3b82ae5b6
|
console command loading from command list on the module directory
|
2022-01-28 09:50:05 +09:00 |
|
minjaesong
|
a301ec57ae
|
abandoning the async idea: updating on the main thread is actually faster when it's called often enough -- maybe something to do with the optimisation on runtime?
|
2022-01-27 18:42:22 +09:00 |
|
minjaesong
|
c500a5ca39
|
asynchronous lightmap update wip
|
2022-01-27 17:11:09 +09:00 |
|
minjaesong
|
119b7fc022
|
particles must be disposed of before overwritten
|
2022-01-27 12:35:50 +09:00 |
|
minjaesong
|
82897e0d6c
|
*this* should force even-numbered position on thumbnail generation
|
2022-01-27 09:57:18 +09:00 |
|
minjaesong
|
d1d3086879
|
using 'correct' gl version
|
2022-01-27 00:09:39 +09:00 |
|
minjaesong
|
71176dcc9e
|
change control working on the esc menu
|
2022-01-26 23:28:44 +09:00 |
|
minjaesong
|
9b4dd019ca
|
prints out system info on the game crash
|
2022-01-24 21:04:13 +09:00 |
|
minjaesong
|
ce276f05f3
|
hopefully fix the bug that occurs when you minimise the screen?
|
2022-01-24 19:59:23 +09:00 |
|
minjaesong
|
a213cba5ef
|
fixed a bug where signal emitter wouldn't work after save reload
|
2022-01-24 13:01:59 +09:00 |
|
minjaesong
|
ee8da4df84
|
rudimentary deploy system
|
2022-01-24 01:33:24 +09:00 |
|