Commit Graph

2282 Commits

Author SHA1 Message Date
minjaesong
a7183f0650 another tech tree but item-oriented 2022-02-15 17:52:17 +09:00
minjaesong
5148ef3821 font update 2022-02-14 13:44:10 +09:00
minjaesong
ba3615a8e1 shader version shenanigan 2022-02-11 17:59:21 +09:00
minjaesong
5c94e88d76 inventory item count is now Long; should not interfere with the existing savegame 2022-02-11 09:33:50 +09:00
minjaesong
97d3edf1b9 new instruction for Java 17 deployment v0.3.1 2022-02-10 10:27:40 +09:00
minjaesong
e69cb5845c fixed a bug where barehand digging 'box' would not align as intended 2022-02-09 17:42:25 +09:00
minjaesong
4612493566 adding extra headroom to the assembled sprite so that a large held item wouldn't get cropped 2022-02-07 11:38:26 +09:00
minjaesong
e64bd5d389 fixture ghost is working again 2022-02-07 11:13:31 +09:00
minjaesong
24d6634257 changed world's GENVER spec so that it will always save the game's version number 2022-02-06 19:50:56 +09:00
minjaesong
efe5c49463 serialisation of HRQNG is fixed so it would not make illegal reflective access on Java 17 2022-02-04 11:03:59 +09:00
minjaesong
5d587dcc12 working config panels on esc menu 2022-01-28 12:52:48 +09:00
minjaesong
fe5a4bcfb0 lanternmap will blend when multiple blocks occupy the same block 2022-01-28 11:31:34 +09:00
minjaesong
ff400d1e2f key config menu working on ingame 2022-01-28 10:49:02 +09:00
minjaesong
956c9d44e1 moved essential resources out of the assets directory and into the jar 2022-01-28 10:30:08 +09:00
minjaesong
e3b82ae5b6 console command loading from command list on the module directory 2022-01-28 09:50:05 +09:00
minjaesong
a301ec57ae abandoning the async idea: updating on the main thread is actually faster when it's called often enough -- maybe something to do with the optimisation on runtime? 2022-01-27 18:42:22 +09:00
minjaesong
c500a5ca39 asynchronous lightmap update wip 2022-01-27 17:11:09 +09:00
minjaesong
119b7fc022 particles must be disposed of before overwritten 2022-01-27 12:35:50 +09:00
minjaesong
82897e0d6c *this* should force even-numbered position on thumbnail generation 2022-01-27 09:57:18 +09:00
minjaesong
d1d3086879 using 'correct' gl version 2022-01-27 00:09:39 +09:00
minjaesong
71176dcc9e change control working on the esc menu 2022-01-26 23:28:44 +09:00
minjaesong
9b4dd019ca prints out system info on the game crash 2022-01-24 21:04:13 +09:00
minjaesong
ce276f05f3 hopefully fix the bug that occurs when you minimise the screen? 2022-01-24 19:59:23 +09:00
minjaesong
a213cba5ef fixed a bug where signal emitter wouldn't work after save reload v0.3.0 2022-01-24 13:01:59 +09:00
minjaesong
ee8da4df84 rudimentary deploy system 2022-01-24 01:33:24 +09:00
minjaesong
367271c5ea disabling 'immediate save fired' message 2022-01-23 20:48:41 +09:00
minjaesong
98aa2087bb fixed a bug where console window would register keypresses when it's first loaded but not opened 2022-01-23 20:36:44 +09:00
minjaesong
250529e842 SortedArrayList.cloneToList() is no longer susseptible to ConcurrentModificationException 2022-01-23 20:25:20 +09:00
minjaesong
162d211a2d russian ime diacritics fix 2022-01-22 14:47:06 +09:00
minjaesong
c56b1055d7 autosave is back 2022-01-22 14:43:31 +09:00
minjaesong
f13379ada8 fixed a bug where picking up a fixture placed on the world would drop one more fixture than it should do 2022-01-22 10:40:49 +09:00
minjaesong
0c70a7eebc fixme: picking up a fixture clones it 2022-01-21 22:13:34 +09:00
minjaesong
fa68a1c377 fixture will drop itself when mined 2022-01-21 16:35:37 +09:00
minjaesong
75afcaede3 fixture pickup and mining works except for the dropping of a mined fixture 2022-01-21 14:01:37 +09:00
minjaesong
48e68137d6 copyright update; added HSLuv 2022-01-17 12:32:53 +09:00
minjaesong
b87dc1f28b fixed a bug where the barehand action would do nothing 2022-01-14 15:44:37 +09:00
minjaesong
a7357c00a9 it was squared 2022-01-13 12:53:33 +09:00
minjaesong
f1d8850196 merging dropped items when they tightly overlap 2022-01-13 11:14:21 +09:00
minjaesong
1060d96364 IS_DEVELOPMENT_BUILD key can now be toggled with vm option '-ea' 2022-01-13 09:55:51 +09:00
minjaesong
53645925ba variable tool reach wip 2022-01-12 17:30:30 +09:00
minjaesong
bf31cbb556 pickaxes are faster in general 2022-01-12 17:20:18 +09:00
minjaesong
0a5b9c1f2f modification date now writes successfully 2022-01-12 16:38:43 +09:00
minjaesong
b0cf37250f savegames are finally sorted 2022-01-12 11:59:10 +09:00
minjaesong
9797094cae savegames array itself is correctly sorted but the UI is not and lastmodified time is also not written 2022-01-12 11:10:57 +09:00
minjaesong
03a06773c4 walk anim speed adjusted 2022-01-11 22:14:44 +09:00
minjaesong
dc595fdd51 reading text from the keyboard input panel will return the string in Unicode NFC 2022-01-11 17:30:52 +09:00
minjaesong
65d9ae7ee1 new walk anim delay WIP 2022-01-11 15:20:09 +09:00
minjaesong
202123486a lang composition 2022-01-11 11:04:11 +09:00
minjaesong
2b3fdbde1f item name translations 2022-01-10 22:37:28 +09:00
minjaesong
946f75183c briefy showing item name to the quickslot when the selection has changed 2022-01-10 16:19:56 +09:00