minjaesong
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a9d2454155
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sprite update
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2023-09-13 16:45:35 +09:00 |
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minjaesong
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64ef30e445
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shorter share code if allowed; flickering teleporter beams
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2023-09-08 02:14:36 +09:00 |
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minjaesong
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274be20e25
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new texture for the teleporter
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2023-09-05 20:40:55 +09:00 |
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minjaesong
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d0e1555ad0
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sprite update
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2023-09-04 22:40:48 +09:00 |
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minjaesong
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3d5713cd31
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new test sprite/display screencaps for imported avatars if available
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2023-08-27 17:38:43 +09:00 |
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minjaesong
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f8f75fb7b6
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options to change atlas texture size
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2023-08-14 03:53:25 +09:00 |
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minjaesong
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ef6f39632d
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world portal wip
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2023-05-28 18:41:21 +09:00 |
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minjaesong
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2e0f55567f
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halved the number of dither pattern textures and added even more variations using the swizzling
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2022-08-30 01:53:16 +09:00 |
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minjaesong
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bf962376d4
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added a typewriter (no gui)
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2022-08-26 21:52:31 +09:00 |
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minjaesong
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5fbbf34c10
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fixed a bug where the player would immediately pick back up the fixture they've just placed one frame ago
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2022-07-19 00:25:13 +09:00 |
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minjaesong
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27509a7291
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new furbud sprite for yet another testing
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2022-06-05 15:22:04 +09:00 |
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minjaesong
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cfcdb9c998
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adding a tail to the sprite
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2022-04-20 10:18:54 +09:00 |
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minjaesong
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d350ec2866
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another (n)pc template
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2022-04-14 23:38:29 +09:00 |
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minjaesong
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455f8ebf5f
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more sprite edit
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2021-12-10 15:35:22 +09:00 |
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minjaesong
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4094f0d3ea
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more sprite updates
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2021-12-09 14:42:04 +09:00 |
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minjaesong
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80219ed2b2
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sprite update
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2021-12-09 11:58:40 +09:00 |
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minjaesong
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63487a1386
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computer stuff drawings separated from the basegame's
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2021-12-04 13:10:33 +09:00 |
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minjaesong
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ea2525e4df
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sprite and spriteassembler update
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2021-10-03 18:17:22 +09:00 |
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minjaesong
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376a40531f
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sprite update
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2021-10-02 23:06:26 +09:00 |
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minjaesong
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b788172aa0
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sprite update
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2021-10-01 23:12:18 +09:00 |
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minjaesong
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5834b759e4
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sprite template update
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2021-10-01 11:56:48 +09:00 |
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minjaesong
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aaa8a80324
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new template
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2021-09-30 23:06:21 +09:00 |
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minjaesong
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24e100223d
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new npc template wip
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2021-09-30 22:16:33 +09:00 |
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minjaesong
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39a4f8b8cb
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some texture updates
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2021-09-14 20:47:46 +09:00 |
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minjaesong
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1b1b1641ff
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enabling sprite glow again (dunno why it was disabled tho)
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2021-07-07 23:17:36 +09:00 |
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minjaesong
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93854c92a2
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adjusting the shape of bodyparts so that they look more natural when walk animation is set
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2021-07-07 22:35:37 +09:00 |
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minjaesong
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0fa395acd5
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the new sprite fully assembled
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2021-07-07 16:52:07 +09:00 |
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minjaesong
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567fe668dc
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redrawn so that the character would look proportional (and improved digitigrade)
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2021-07-06 23:20:41 +09:00 |
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minjaesong
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eb48f15ac0
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work.
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2021-07-06 01:27:54 +09:00 |
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minjaesong
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68f009f638
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digitigrade reworked
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2021-07-06 01:11:48 +09:00 |
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minjaesong
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d84c194b3b
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template sprite improved shading
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2021-07-05 23:09:39 +09:00 |
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minjaesong
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ad1fda6842
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template sprite improved shading
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2021-07-05 21:46:44 +09:00 |
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minjaesong
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c24c7b5ac1
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template for large werebeast
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2021-07-05 21:29:41 +09:00 |
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minjaesong
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f1d92744c0
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grass tex revert to smooth
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2019-07-26 03:28:57 +09:00 |
|
Minjae Song
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d08aae5db0
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stupid gimp
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2019-05-22 12:57:20 +09:00 |
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minjaesong
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b52dd12807
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furred npc test might delete later
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2019-05-20 12:07:01 +09:00 |
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minjaesong
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45f07c88b2
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first successful sprite assembly
ALL kwd still not implemented
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2019-01-07 04:13:38 +09:00 |
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minjaesong
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7978d8b8e0
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updated the psd with the actual assembly
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2019-01-06 19:28:06 +09:00 |
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minjaesong
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73af014ea4
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joints in skeleton are ordered according to drawing order, PSD also updated
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2019-01-05 16:53:21 +09:00 |
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minjaesong
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4b725a56d7
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testing how joints of sprites should look like
humanoid only
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2019-01-05 04:53:22 +09:00 |
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minjaesong
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9bcf8fa478
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somewhat successful walk/idle anim impl
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2019-01-04 17:44:22 +09:00 |
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minjaesong
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f365156799
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World Click events
let's hope it works w/o tests as I can't get to the Ingame now
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2018-10-01 23:51:04 +09:00 |
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minjaesong
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f0907d9737
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ModMgr: I can load class by name; dropped Groovy script support, coding must go to JAR
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2018-05-09 05:34:39 +09:00 |
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minjaesong
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d70aabc1b4
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computery stuff and new set of wires
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2018-03-04 19:15:43 +09:00 |
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minjaesong
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e565a9f173
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adopting Java 9/Kotlin 1.2
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2018-02-10 21:40:17 +09:00 |
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minjaesong
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e7c4a7b1e8
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trying to tile by shader
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2017-08-25 19:37:12 +09:00 |
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minjaesong
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ecf9387d01
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working UV simulation using alpha channel
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2017-07-12 02:35:36 +09:00 |
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Song Minjae
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aa4fbba711
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about issue #17
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2017-04-19 21:15:09 +09:00 |
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Song Minjae
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f5db4cb2fb
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have no idea how LFS works :/
Former-commit-id: 81595f4fd40bb497150c26b063c994e7dd267cda
Former-commit-id: 94aeebbd5f3949f014497bcd79f8e83f6dd84d5a
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2017-03-03 12:18:14 +09:00 |
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GAME\Geun
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e4886acc92
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dress폴더생성&handidas초판
Former-commit-id: 5a8353b8213f72455c99be09c29f6de8fac103f0
Former-commit-id: 0f391dc1bf05d69102b1f6cf82fd6c5560666a37
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2016-10-27 21:18:50 +09:00 |
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