Commit Graph

1126 Commits

Author SHA1 Message Date
minjaesong
d7c8b7f8f7 still wip modularisation, game somehow boots 2018-06-21 17:33:22 +09:00
minjaesong
6bbfd5d167 scrollable inventory with up/down UI button 2018-05-09 19:41:04 +09:00
minjaesong
baf2a47d75 scrollable inventory with up/down UI button 2018-05-09 19:41:04 +09:00
minjaesong
4664c9ba0d ModMgr: I can load class by name; dropped Groovy script support, coding must go to JAR 2018-05-09 05:34:39 +09:00
minjaesong
33c326febe ModMgr: I can load class by name; dropped Groovy script support, coding must go to JAR 2018-05-09 05:34:39 +09:00
minjaesong
d11fd281f4 colourutil update 2018-02-16 10:49:13 +09:00
minjaesong
85dac4a109 colourutil update 2018-02-16 10:49:13 +09:00
minjaesong
40423ede52 adopting Java 9/Kotlin 1.2 2018-02-10 21:40:17 +09:00
minjaesong
2701934f89 adopting Java 9/Kotlin 1.2 2018-02-10 21:40:17 +09:00
minjaesong
941d9fa107 rain megaparticle experiment 2017-12-18 20:45:32 +09:00
minjaesong
c8debd351f rain megaparticle experiment 2017-12-18 20:45:32 +09:00
minjaesong
51a2e47430 cheat detected notification 2017-12-10 14:32:32 +09:00
minjaesong
f3075dfc18 cheat detected notification 2017-12-10 14:32:32 +09:00
minjaesong
6715308f88 language vars are fully moved to apploader 2017-11-25 22:29:59 +09:00
minjaesong
6901b17bb6 language vars are fully moved to apploader 2017-11-25 22:29:59 +09:00
minjaesong
35f2cf6b4d tooltip UI; tooltip in the inventory 2017-11-25 17:56:57 +09:00
minjaesong
d9258bcb84 tooltip UI; tooltip in the inventory 2017-11-25 17:56:57 +09:00
minjaesong
f45a3d252a inventory grid mode buttons working highlight 2017-11-07 23:29:07 +09:00
minjaesong
b5e908d271 inventory grid mode buttons working highlight 2017-11-07 23:29:07 +09:00
minjaesong
ade77473c4 map & save button for inventory 2017-11-03 22:48:13 +09:00
minjaesong
60d1a5cea2 map & save button for inventory 2017-11-03 22:48:13 +09:00
minjaesong
7cd7b4047f postprocessor for 3dlut colcorr; dithering should be managed in "dirty" way
dirty way: loads dithered/passthru shader according to the game's config (boolean fxdither)
2017-11-02 17:47:52 +09:00
minjaesong
a22d2dbb92 postprocessor for 3dlut colcorr; dithering should be managed in "dirty" way
dirty way: loads dithered/passthru shader according to the game's config (boolean fxdither)
2017-11-02 17:47:52 +09:00
minjaesong
f5636fe0d3 hacked the titlescreen to fix resize-related UI shit 2017-11-01 15:46:09 +09:00
minjaesong
b892d2e70c hacked the titlescreen to fix resize-related UI shit 2017-11-01 15:46:09 +09:00
minjaesong
948f922041 encumbrance meter for new inventory 2017-10-30 04:28:27 +09:00
minjaesong
cec6d9c3c2 encumbrance meter for new inventory 2017-10-30 04:28:27 +09:00
minjaesong
6c72bef0de black background for inventory 2017-10-29 13:26:34 +09:00
minjaesong
0266f518fc black background for inventory 2017-10-29 13:26:34 +09:00
minjaesong
fe21340186 working "equipped" view with unequip 2017-10-28 15:07:58 +09:00
minjaesong
f72f18a821 working "equipped" view with unequip 2017-10-28 15:07:58 +09:00
minjaesong
516314c47f "equipped" indicator on item grid 2017-10-25 05:53:39 +09:00
minjaesong
c2ac328cab "equipped" indicator on item grid 2017-10-25 05:53:39 +09:00
minjaesong
55cdac9269 fixed uiItem stupidity with uiCanvas; it activated even if its parent is invisible 2017-10-24 07:25:05 +09:00
minjaesong
07d609ca72 fixed uiItem stupidity with uiCanvas; it activated even if its parent is invisible 2017-10-24 07:25:05 +09:00
minjaesong
a506269906 catbar and grid: updates and renders as intended 2017-10-24 00:21:13 +09:00
minjaesong
af027e616d catbar and grid: updates and renders as intended 2017-10-24 00:21:13 +09:00
minjaesong
77b563396e at least some of the new UIs are working 2017-10-23 03:44:45 +09:00
minjaesong
04161525eb at least some of the new UIs are working 2017-10-23 03:44:45 +09:00
minjaesong
98a67c80c6 new inventory design: is it good?
See work_files/inventory_nouveau_2.psd
2017-10-22 02:03:23 +09:00
minjaesong
0023b4a4a8 new inventory design: is it good?
See work_files/inventory_nouveau_2.psd
2017-10-22 02:03:23 +09:00
minjaesong
a8398765c6 somehow fixed a consolewin bug
- It would read a key even if it's closed
2017-10-18 03:52:11 +09:00
minjaesong
a5d0d5e525 somehow fixed a consolewin bug
- It would read a key even if it's closed
2017-10-18 03:52:11 +09:00
minjaesong
6df79b96dd lightmap draw shift fixed; game will properly resize 2017-10-16 22:47:16 +09:00
minjaesong
5b8bee6777 lightmap draw shift fixed; game will properly resize 2017-10-16 22:47:16 +09:00
minjaesong
83b9f74100 renderFront is fixed 2017-10-14 02:48:52 +09:00
minjaesong
76260cbc18 renderFront is fixed 2017-10-14 02:48:52 +09:00
minjaesong
d9a01a70c3 sprite shift re-fixed with a correct method 2017-10-14 02:13:06 +09:00
minjaesong
a7849d2635 sprite shift re-fixed with a correct method 2017-10-14 02:13:06 +09:00
minjaesong
06949848f8 player sprites now aligned to hitbox && drawn at centre of the screen 2017-10-13 00:36:03 +09:00