minjaesong
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c67c79ed85
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generalised things so that they would work outside of ingame.world; title screen wip
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2017-07-21 19:59:51 +09:00 |
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minjaesong
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78b09b2790
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action listener on textbutton list
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2017-07-20 22:25:40 +09:00 |
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minjaesong
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d6f2f4158c
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simplified a structure of UIs a bit
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2017-07-16 23:15:32 +09:00 |
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minjaesong
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c2fe538b78
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disposable UI; loading screen mockup (i heard like loading screen -- sonic 06)
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2017-07-13 17:53:40 +09:00 |
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minjaesong
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383a2f7259
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asynch update and render (aka frameskip)
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2017-07-08 20:38:05 +09:00 |
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minjaesong
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4a6f88ea29
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needs more shader (for smoothing out lightmap render)
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2017-07-04 14:58:18 +09:00 |
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minjaesong
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b2a8fe5bd7
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barely managed to fix inventory UI
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2017-07-04 01:27:18 +09:00 |
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minjaesong
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5c24f57d03
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fixed bug: things go dark as inventory is opened
Not cloning the color when MULing was the culprit
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2017-07-03 02:55:33 +09:00 |
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minjaesong
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d680656f64
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keyboard control ported to GDX (at least as much as I can right now)
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2017-07-01 18:31:00 +09:00 |
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minjaesong
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8e5e95e5a9
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LibGDX, here I am.
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2017-06-22 02:31:07 +09:00 |
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Song Minjae
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9a819ffec3
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inventoryItem -> gameItem
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2017-04-29 23:11:54 +09:00 |
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Song Minjae
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55578ccc1e
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Quickbar: all working except for equip/unequip
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2017-04-28 01:48:51 +09:00 |
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Song Minjae
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7264fc6381
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removing stupidity which harmed AmmoMeterProxy
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2017-04-25 15:29:24 +09:00 |
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Song Minjae
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ce08b47423
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fresh-new dynamic items (e.g. pickaxe) can be stacked
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2017-04-25 02:59:59 +09:00 |
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Song Minjae
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a72b6f0d1a
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new ID for dynamic item work flawlessly with adding multiple at once
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2017-04-24 21:31:53 +09:00 |
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Song Minjae
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d70cb2524d
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Resolving issues #16 and #20
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2017-04-24 02:23:13 +09:00 |
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Song Minjae
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56d78d50ca
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pickaxe working as intended
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2017-04-18 01:14:25 +09:00 |
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Song Minjae
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4c928f2772
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fixes, bits and pieces, changes in ID referencing, terrain and wall takes damage, working test pickaxe, and a new issue
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2017-04-17 02:18:52 +09:00 |
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Song Minjae
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b1eade6858
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inventory ui update
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2017-04-13 03:25:49 +09:00 |
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Song Minjae
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498cf4709b
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setting up the inventory using builder (during init) requires ingame.player to be nullable, lateinit won't work
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2017-04-11 23:07:29 +09:00 |
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Song Minjae
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8d565a36ba
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selecting and consuming item in inventory
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2017-04-11 19:21:32 +09:00 |
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Song Minjae
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c20524836d
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clickable inventory for (un)equip
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2017-04-11 02:30:34 +09:00 |
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Song Minjae
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df824ebeda
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inventory now shows equipped position
Former-commit-id: 10950ffc409accfa914b9f531193b2fac0783f7d
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2017-03-31 17:26:44 +09:00 |
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Song Minjae
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315713efe1
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proper way of setting quickslot #
Former-commit-id: 5cd21f043def3c7622290df5bf11f0b3f0080d30
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2017-03-28 03:44:43 +09:00 |
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Song Minjae
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61ad40672e
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inventory UI wip update
Two columns, some marginal spaces to make it look better
Former-commit-id: c26d11e499970280b78193772d29937295916ae2
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2017-03-27 02:58:52 +09:00 |
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Song Minjae
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e47ffff126
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inventory UI: quickslot designation
Former-commit-id: b2bddf7c271c678213f8f346d1de4b5c1dc27f60
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2017-03-26 00:42:41 +09:00 |
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Song Minjae
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d390217ba9
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inventory ui
icon in list
Former-commit-id: 7182dcda408d9710d77e25e357f3a67bdd42fff9
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2017-03-22 23:58:18 +09:00 |
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Song Minjae
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0e7ac916b7
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inventory and its ui
Former-commit-id: b1a073c5636ac4516e6c9cf41bb97a844057de3f
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2017-03-17 03:28:47 +09:00 |
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