Commit Graph

28 Commits

Author SHA1 Message Date
minjaesong
c67c79ed85 generalised things so that they would work outside of ingame.world; title screen wip 2017-07-21 19:59:51 +09:00
minjaesong
78b09b2790 action listener on textbutton list 2017-07-20 22:25:40 +09:00
minjaesong
d6f2f4158c simplified a structure of UIs a bit 2017-07-16 23:15:32 +09:00
minjaesong
c2fe538b78 disposable UI; loading screen mockup (i heard like loading screen -- sonic 06) 2017-07-13 17:53:40 +09:00
minjaesong
383a2f7259 asynch update and render (aka frameskip) 2017-07-08 20:38:05 +09:00
minjaesong
4a6f88ea29 needs more shader (for smoothing out lightmap render) 2017-07-04 14:58:18 +09:00
minjaesong
b2a8fe5bd7 barely managed to fix inventory UI 2017-07-04 01:27:18 +09:00
minjaesong
5c24f57d03 fixed bug: things go dark as inventory is opened
Not cloning the color when MULing was the culprit
2017-07-03 02:55:33 +09:00
minjaesong
d680656f64 keyboard control ported to GDX (at least as much as I can right now) 2017-07-01 18:31:00 +09:00
minjaesong
8e5e95e5a9 LibGDX, here I am. 2017-06-22 02:31:07 +09:00
Song Minjae
9a819ffec3 inventoryItem -> gameItem 2017-04-29 23:11:54 +09:00
Song Minjae
55578ccc1e Quickbar: all working except for equip/unequip 2017-04-28 01:48:51 +09:00
Song Minjae
7264fc6381 removing stupidity which harmed AmmoMeterProxy 2017-04-25 15:29:24 +09:00
Song Minjae
ce08b47423 fresh-new dynamic items (e.g. pickaxe) can be stacked 2017-04-25 02:59:59 +09:00
Song Minjae
a72b6f0d1a new ID for dynamic item work flawlessly with adding multiple at once 2017-04-24 21:31:53 +09:00
Song Minjae
d70cb2524d Resolving issues #16 and #20 2017-04-24 02:23:13 +09:00
Song Minjae
56d78d50ca pickaxe working as intended 2017-04-18 01:14:25 +09:00
Song Minjae
4c928f2772 fixes, bits and pieces, changes in ID referencing, terrain and wall takes damage, working test pickaxe, and a new issue 2017-04-17 02:18:52 +09:00
Song Minjae
b1eade6858 inventory ui update 2017-04-13 03:25:49 +09:00
Song Minjae
498cf4709b setting up the inventory using builder (during init) requires ingame.player to be nullable, lateinit won't work 2017-04-11 23:07:29 +09:00
Song Minjae
8d565a36ba selecting and consuming item in inventory 2017-04-11 19:21:32 +09:00
Song Minjae
c20524836d clickable inventory for (un)equip 2017-04-11 02:30:34 +09:00
Song Minjae
df824ebeda inventory now shows equipped position
Former-commit-id: 10950ffc409accfa914b9f531193b2fac0783f7d
2017-03-31 17:26:44 +09:00
Song Minjae
315713efe1 proper way of setting quickslot #
Former-commit-id: 5cd21f043def3c7622290df5bf11f0b3f0080d30
2017-03-28 03:44:43 +09:00
Song Minjae
61ad40672e inventory UI wip update
Two columns, some marginal spaces to make it look better


Former-commit-id: c26d11e499970280b78193772d29937295916ae2
2017-03-27 02:58:52 +09:00
Song Minjae
e47ffff126 inventory UI: quickslot designation
Former-commit-id: b2bddf7c271c678213f8f346d1de4b5c1dc27f60
2017-03-26 00:42:41 +09:00
Song Minjae
d390217ba9 inventory ui
icon in list


Former-commit-id: 7182dcda408d9710d77e25e357f3a67bdd42fff9
2017-03-22 23:58:18 +09:00
Song Minjae
0e7ac916b7 inventory and its ui
Former-commit-id: b1a073c5636ac4516e6c9cf41bb97a844057de3f
2017-03-17 03:28:47 +09:00