minjaesong
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2bf47a2aed
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clicking on the player's item on the crafting Ui will show recipes using that item
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2024-02-18 03:08:11 +09:00 |
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minjaesong
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3e3c1078d7
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uicrafting: reset scroll when opening
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2024-02-12 22:11:02 +09:00 |
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minjaesong
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273e56cb35
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fix: tool durability not decreasing; smelting recipe for quartz had bad value
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2024-02-11 02:09:52 +09:00 |
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minjaesong
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3d81d7870a
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smelting sand to make glass
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2024-02-05 18:55:02 +09:00 |
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minjaesong
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a027506ad2
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smelter ui wip
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2024-01-29 22:28:33 +09:00 |
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minjaesong
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b1ca1a9351
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glow/emissive for held items, even if the actor has no glow/emissive sprites
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2024-01-27 03:21:26 +09:00 |
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minjaesong
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ceea2ff1a2
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metal working station and recipes
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2023-12-06 00:22:35 +09:00 |
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minjaesong
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0edd248194
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fix: punching tree would do nothing
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2023-12-03 00:28:06 +09:00 |
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minjaesong
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84ab32f4c1
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materials rebalancing
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2023-11-30 13:51:09 +09:00 |
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minjaesong
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bbfd3cf881
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open/cave mix control via tile survey
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2023-11-29 00:48:55 +09:00 |
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minjaesong
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f7ce946787
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:PunchTrees:
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2023-11-13 18:36:29 +09:00 |
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minjaesong
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483f770198
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more axe wip
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2023-11-13 16:07:06 +09:00 |
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minjaesong
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47a7e55910
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radar reading rcs from materials
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2023-11-02 00:15:08 +09:00 |
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minjaesong
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908a6ed953
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working savegame migrator
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2023-09-29 23:30:04 +09:00 |
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minjaesong
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596328688c
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auto-generated crafting recipes for walls
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2023-09-17 16:47:00 +09:00 |
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minjaesong
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af36cec60f
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crafting: mutual exclusiveness for $WALL tag
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2023-09-17 15:16:04 +09:00 |
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minjaesong
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07b44a92c5
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reload() for dynamicitems
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2023-05-22 11:46:06 +09:00 |
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minjaesong
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856bd93329
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fix: held items now glow (or not glow) under UV as they should
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2022-12-27 04:19:13 +09:00 |
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minjaesong
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bec47e81e2
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now dropped items can produce light (e.g. dropped torch)
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2022-09-11 17:10:01 +09:00 |
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minjaesong
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b34502ebd3
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crafting ui working (visuals only)
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2022-06-28 22:51:09 +09:00 |
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minjaesong
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8ee2a2f56d
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more crafting ui wip
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2022-06-28 00:57:40 +09:00 |
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minjaesong
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8c07b03213
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crafting recipe is at least successfully read and parsed by the modloader
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2022-06-25 22:40:23 +09:00 |
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minjaesong
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4569546bdd
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crafting recipe loader wip
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2022-06-25 03:28:02 +09:00 |
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minjaesong
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df6950c0b8
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fixed a bug where a dynamic item would not get saved/loaded at all
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2022-02-22 17:12:49 +09:00 |
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minjaesong
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1787ad7cdd
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terrain item image atlas to always have maximum possible sizes defined on the game config
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2022-02-21 22:03:59 +09:00 |
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minjaesong
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75afcaede3
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fixture pickup and mining works except for the dropping of a mined fixture
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2022-01-21 14:01:37 +09:00 |
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minjaesong
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1060d96364
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IS_DEVELOPMENT_BUILD key can now be toggled with vm option '-ea'
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2022-01-13 09:55:51 +09:00 |
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minjaesong
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53645925ba
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variable tool reach wip
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2022-01-12 17:30:30 +09:00 |
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minjaesong
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bf31cbb556
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pickaxes are faster in general
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2022-01-12 17:20:18 +09:00 |
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minjaesong
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f456ed3de3
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apparently I was just doing it wrong :/
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2021-12-03 19:48:16 +09:00 |
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minjaesong
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ebc762e90a
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workign on the modloader in progress
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2021-12-03 16:39:46 +09:00 |
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minjaesong
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54c8493713
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big enough actors can dig ground by punching it
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2021-10-05 16:26:55 +09:00 |
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minjaesong
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e0fbc54839
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implemented player 'reach' for items
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2021-10-04 12:03:34 +09:00 |
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minjaesong
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8f834fe869
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Renamed AppLoader into App
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2021-09-09 09:48:33 +09:00 |
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minjaesong
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1accf985e7
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save/load kinda mostly working but fixtures are not getting their sprites back
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2021-09-06 17:31:37 +09:00 |
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minjaesong
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ec08f8d07e
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extra fields for something-props
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2021-09-06 10:39:31 +09:00 |
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minjaesong
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21a7a38477
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codices serialised into the savegame
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2021-09-04 20:45:57 +09:00 |
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minjaesong
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6bea9c9f07
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moved Codices out of the singleton so they can be serialised
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2021-09-04 17:55:37 +09:00 |
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minjaesong
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57e4b83649
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game load wip
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2021-09-03 17:54:10 +09:00 |
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minjaesong
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e15d5c9b05
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completely abolishing GSON; new save format impl wip
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2021-08-23 16:55:51 +09:00 |
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minjaesong
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b2805ba09f
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new wire property: branching
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2021-08-15 00:55:56 +09:00 |
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minjaesong
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de2be74fb1
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referencing ranges for wire overlay; more pronounced torch flicker
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2021-08-07 00:53:17 +09:00 |
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minjaesong
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5aacbe84b8
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wire is back! but not the render
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2021-07-28 14:22:13 +09:00 |
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minjaesong
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67a5e2e1e6
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tilesize declaration refactoring
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2021-07-27 16:17:54 +09:00 |
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minjaesong
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a91156ac21
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gdx 1.10/lwjgl3 migration; removing old Lua stuffs
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2021-07-27 12:43:01 +09:00 |
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minjaesong
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ed0bec0ee8
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item is useable (wall is not!); tile breakage works confirmed
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2021-02-24 16:46:37 +09:00 |
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minjaesong
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8fdc11288c
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the-flattening wip
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2021-02-10 17:48:01 +09:00 |
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minjaesong
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73c827b77f
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randomised torch flicker
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2020-02-24 01:00:11 +09:00 |
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minjaesong
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f1d92744c0
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grass tex revert to smooth
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2019-07-26 03:28:57 +09:00 |
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minjaesong
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ae8d7a67f2
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issue #26 resolved (someone is hoolding stale ingame context)
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2019-07-03 03:59:37 +09:00 |
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