minjaesong
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7e8e7ab7bf
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more rock band experiments
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2023-11-15 15:28:20 +09:00 |
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minjaesong
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79892f2525
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vibrancy is applied to the world only, as it should be
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2023-09-13 15:09:31 +09:00 |
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minjaesong
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79f19120f2
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replacing min/max usage with kotlin's
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2023-07-11 01:54:46 +09:00 |
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minjaesong
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528b975350
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wiresim: signal sinking actors are only getting updated when the sim calls for
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2023-06-19 16:34:39 +09:00 |
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minjaesong
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3443a5baab
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modularise everything
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2022-02-27 18:52:59 +09:00 |
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minjaesong
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efe5c49463
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serialisation of HRQNG is fixed so it would not make illegal reflective access on Java 17
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2022-02-04 11:03:59 +09:00 |
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minjaesong
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3bd7e740d4
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working create-new-world
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2021-10-28 17:32:09 +09:00 |
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minjaesong
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8f834fe869
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Renamed AppLoader into App
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2021-09-09 09:48:33 +09:00 |
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minjaesong
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37c6ffd062
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new cobblestone texture, layer transition dithering with buffer layer
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2021-02-28 11:30:10 +09:00 |
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minjaesong
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1524919ae0
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determining array base offset: replaced trick code with proper code
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2020-02-27 17:54:35 +09:00 |
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minjaesong
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0d8d6ca9fa
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using proper hashing function
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2020-02-24 14:45:12 +09:00 |
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minjaesong
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968a1a0888
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weponmeleecore
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2019-03-19 13:35:58 +09:00 |
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minjaesong
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cb78f3dbab
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new ingame calendar impl
for some reason it runs slower that it should do
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2018-10-30 22:47:41 +09:00 |
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minjaesong
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dd36d3cb5f
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new RNG for everything; Joise update
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2018-10-27 00:03:06 +09:00 |
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Minjae Song
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783313a4ae
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worldinfo writer
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2018-10-08 01:16:29 +09:00 |
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minjaesong
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ef8285dd97
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serialised RNG; font update
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2018-09-16 03:32:12 +09:00 |
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minjaesong
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a6ea2b4e18
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still wip modularisation, game somehow boots
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2018-06-21 17:33:22 +09:00 |
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minjaesong
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e565a9f173
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adopting Java 9/Kotlin 1.2
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2018-02-10 21:40:17 +09:00 |
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minjaesong
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b16de87dd5
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Rectified heretic YY-MM-DD to standard YYYY-MM-DD
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2017-09-20 14:36:40 +09:00 |
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Song Minjae
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b33f179a9b
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font upd, added ext-b
Former-commit-id: f8f324ea45e12608017c9a09c4a8994d341d91a1
Former-commit-id: 37fff79ddb4eec7bd5f3006ff0db1e1e3abd3653
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2017-02-20 20:28:54 +09:00 |
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Song Minjae
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d7576ce844
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New RNG for the game and Joise
Former-commit-id: 4a5b7f7ef6546d04be106d881e7d3f9dd6dc1b57
Former-commit-id: 90c15fa64cde39e33206ff7be645db9bceda1161
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2017-02-20 01:41:01 +09:00 |
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Song Minjae
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4dd74381a8
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more lightning; adjustable initial samples
Former-commit-id: d928ce6689411900e256a82e9f4c1371284d10fa
Former-commit-id: 52899acc116ddc400811687ed5944bd229a447b7
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2016-11-04 19:12:40 +09:00 |
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Song Minjae
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88b6456f98
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working procedural lightning demo, except for branches
Former-commit-id: cfb11fb0cc3758c996998de40ad81d0e1a21bf81
Former-commit-id: 956263058b8ba2a662c26f46b9dc9f9766d6e7ce
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2016-11-02 22:55:59 +09:00 |
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Song Minjae
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5a366a84da
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TileableValueNoise: it's working
Former-commit-id: 00c8c9490726fe8d7073044de7dd47482cc6788b
Former-commit-id: 9eb4521219f1465bdb2fe924282e09f81035dd99
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2016-11-02 22:17:12 +09:00 |
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Song Minjae
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cddbdeab7d
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Noise generator test for procedural lighting bolt
Former-commit-id: 20e12a834857c58464ff82025884f2fe54066bc8
Former-commit-id: 851efee817914c6b65d01c084f6f41feb2034a58
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2016-11-02 21:08:17 +09:00 |
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Song Minjae
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5e82f87ee5
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lightning bolt WIP, player sprite declaration macro
Former-commit-id: d4999cda37bff2aa27615183aa125bfbc8cfa975
Former-commit-id: 224aee51d4fb7e5fe9d11bf3c0cc758a5604251d
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2016-10-31 13:26:26 +09:00 |
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Song Minjae
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c4ad69525b
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TilePropCodex is now object, torch flicker (WIP as all the torches are in unison)
Former-commit-id: df9c0e3a9ace2ba976da5e81f1f2d2217db541a0
Former-commit-id: 81a25a938023f318937e1f4ded15e6047fdf8864
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2016-06-17 01:39:55 +09:00 |
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Song Minjae
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a903c629ec
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compressed fonts, lightmap histogram
Former-commit-id: 2fd36e0b2b7cd45ecdab628e0d2679efd17f01f3
Former-commit-id: 5c4109d7a2ce320584674c5415054a381ba4d6ec
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2016-04-15 16:34:57 +09:00 |
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Song Minjae
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ac9f5b5138
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com.torvald → net.torvald
Former-commit-id: 375604da8a20a6ba7cd0a8d05a44add02b2d04f4
Former-commit-id: 287287c5920b07618174d7a7573f049d350ded66
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2016-04-12 12:29:02 +09:00 |
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