minjaesong
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e072aff897
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testing the GDX's LZMA de/compressor
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2018-10-06 00:49:06 +09:00 |
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minjaesong
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397b2a8795
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abolished a need to pass world as parametre
+ simply changing the single variable (ingame.world) will update all the renderer's behaviour
+ somehow my git changelogs are exploding
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2018-10-05 23:40:03 +09:00 |
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minjaesong
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ae1e99aa3e
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layer seems load, need to write better test-able code
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2018-10-05 22:13:55 +09:00 |
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minjaesong
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17e550a6a0
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layer write should write proper zlib
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2018-10-05 01:23:18 +09:00 |
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minjaesong
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292de8d56a
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it's not zipping correctly; some fixes on readlayer
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2018-10-05 01:11:12 +09:00 |
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minjaesong
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626aa710c1
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layer export: tested output seems legit but can't confirm
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2018-10-04 23:46:24 +09:00 |
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minjaesong
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78fc6fc657
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GameWorld: adding "worldIndex"; more save/load stuffs
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2018-10-03 23:15:24 +09:00 |
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minjaesong
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d2b7c76734
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new map data format and its read/writer
!! UNTESTED !! UNTESTED !! UNTESTED !!
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2018-10-03 19:20:11 +09:00 |
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minjaesong
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4cfd3b8c45
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decided not to GZip the CSVs; hack it away!
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2018-10-02 21:13:02 +09:00 |
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minjaesong
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e645eaade9
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newer map data format
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2018-10-02 21:10:02 +09:00 |
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minjaesong
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af34d94e6a
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the event works; ingame works; but starts as "bugged noclip"
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2018-10-02 00:12:04 +09:00 |
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minjaesong
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98539e698f
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World Click events
let's hope it works w/o tests as I can't get to the Ingame now
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2018-10-01 23:51:04 +09:00 |
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minjaesong
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03b642ddd3
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player is now nullable; wtf is calling Ingame 5 times?
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2018-09-17 01:46:50 +09:00 |
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minjaesong
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967eafe8a3
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serialised RNG; font update
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2018-09-16 03:32:12 +09:00 |
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minjaesong
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69eb2d7a3b
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title remocon: menu UI with no child should be displayed now
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2018-09-15 01:08:10 +09:00 |
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minjaesong
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6d4ac92133
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font update; ui remocon fix; save doc elaboration
UI RemoCon fix: RemoCon will no longer widen to the screen width when being used
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2018-09-14 01:14:13 +09:00 |
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minjaesong
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b40af8e1b3
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more remoCon thingies
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2018-08-30 21:30:39 +09:00 |
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minjaesong
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c381250665
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UI Remote Controller reworked (now 90% less stupidity)
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2018-08-30 17:24:53 +09:00 |
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minjaesong
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497a88c8de
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font updates; PBS
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2018-08-23 21:06:08 +09:00 |
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minjaesong
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0bad86bb9d
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partially working sky model
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2018-08-05 21:57:39 +09:00 |
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minjaesong
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eee8a18875
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dump (another useless message)
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2018-08-05 21:57:18 +09:00 |
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minjaesong
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24b2e2a2af
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ENVIRON guide update straight from my observation
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2018-07-21 19:58:56 +09:00 |
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minjaesong
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e48731b2e3
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reducing down HistoricalFigure to nothing
It doesn't seem like a good idea
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2018-07-03 22:45:00 +09:00 |
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minjaesong
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8f9022827c
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removing branching on tiling shader, improving performance
Now tga export needs extra care, but boy that 5 FPS improvement
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2018-07-03 22:17:34 +09:00 |
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minjaesong
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de19f49d26
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making debugwindow to appear again
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2018-07-03 14:33:20 +09:00 |
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minjaesong
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9ade08013f
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intro screen flipped correctly, build passes
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2018-07-03 14:28:30 +09:00 |
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minjaesong
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6b929ac107
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PostProcessor working: nested FBO won't work, use FrameBufferManager
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2018-07-03 13:48:34 +09:00 |
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minjaesong
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108a3e6188
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title screen using IngameRenderer
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2018-07-01 01:38:07 +09:00 |
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minjaesong
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07681110c7
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IngameRenderer: damned thing finally works somewhat
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2018-06-30 16:47:22 +09:00 |
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minjaesong
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abd1827182
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still broken, still renders
because im going to break it once again
See my comment in PostProcessor.kt
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2018-06-28 21:31:39 +09:00 |
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minjaesong
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9736d39e04
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trying to optimise the rendering, this is BEFORE job
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2018-06-26 09:10:05 +09:00 |
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minjaesong
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8daf0a2c38
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still wip modularisation, game somehow boots
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2018-06-21 17:33:22 +09:00 |
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minjaesong
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6bbfd5d167
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scrollable inventory with up/down UI button
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2018-05-09 19:41:04 +09:00 |
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minjaesong
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4664c9ba0d
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ModMgr: I can load class by name; dropped Groovy script support, coding must go to JAR
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2018-05-09 05:34:39 +09:00 |
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minjaesong
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fded7f1dfb
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computery stuff and new set of wires
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2018-03-04 19:15:43 +09:00 |
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minjaesong
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d11fd281f4
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colourutil update
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2018-02-16 10:49:13 +09:00 |
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minjaesong
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40423ede52
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adopting Java 9/Kotlin 1.2
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2018-02-10 21:40:17 +09:00 |
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minjaesong
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941d9fa107
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rain megaparticle experiment
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2017-12-18 20:45:32 +09:00 |
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minjaesong
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c5fa83b2f4
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196 dithering instead of 625
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2017-12-10 14:33:12 +09:00 |
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minjaesong
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51a2e47430
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cheat detected notification
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2017-12-10 14:32:32 +09:00 |
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minjaesong
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6715308f88
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language vars are fully moved to apploader
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2017-11-25 22:29:59 +09:00 |
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minjaesong
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35f2cf6b4d
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tooltip UI; tooltip in the inventory
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2017-11-25 17:56:57 +09:00 |
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minjaesong
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f45a3d252a
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inventory grid mode buttons working highlight
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2017-11-07 23:29:07 +09:00 |
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minjaesong
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ade77473c4
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map & save button for inventory
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2017-11-03 22:48:13 +09:00 |
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minjaesong
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7cd7b4047f
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postprocessor for 3dlut colcorr; dithering should be managed in "dirty" way
dirty way: loads dithered/passthru shader according to the game's config (boolean fxdither)
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2017-11-02 17:47:52 +09:00 |
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minjaesong
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f5636fe0d3
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hacked the titlescreen to fix resize-related UI shit
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2017-11-01 15:46:09 +09:00 |
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minjaesong
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948f922041
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encumbrance meter for new inventory
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2017-10-30 04:28:27 +09:00 |
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minjaesong
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6c72bef0de
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black background for inventory
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2017-10-29 13:26:34 +09:00 |
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minjaesong
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fe21340186
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working "equipped" view with unequip
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2017-10-28 15:07:58 +09:00 |
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minjaesong
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516314c47f
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"equipped" indicator on item grid
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2017-10-25 05:53:39 +09:00 |
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