Song Minjae
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eb8fad0c30
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cyrillic
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2017-02-11 23:57:42 +09:00 |
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Song Minjae
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3d20e8424a
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Basic Latin, Ext-A
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2017-02-11 23:22:35 +09:00 |
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Song Minjae
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71f2aa0e53
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newfontsystem branch init commit
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2017-02-11 16:45:47 +09:00 |
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Song Minjae
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daa667f5f3
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video card wip for virtual computer
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2017-02-09 22:18:27 +09:00 |
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Song Minjae
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9e5dcb7b3f
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reading text from JInputField to support multilingual input
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2017-02-05 22:04:33 +09:00 |
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Song Minjae
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ee3b72949e
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HumanoidNPC: explicit initialiser call no longer required
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2017-02-05 03:05:18 +09:00 |
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Song Minjae
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1909a02d85
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assets update
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2017-02-04 22:55:55 +09:00 |
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Song Minjae
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1f0f22a4b4
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Combined ItemProp to InventoryItem and introduced Material
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2017-02-04 22:55:06 +09:00 |
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Song Minjae
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5daf424554
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Actually utilising ActorAI interface to support AIs written in Kotlin as well as in Lua
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2017-02-04 22:53:36 +09:00 |
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Song Minjae
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2fd7487248
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killactor command
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2017-01-31 19:07:06 +09:00 |
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Song Minjae
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8ef3c282ce
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bringing other memory info back
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2017-01-31 01:10:18 +09:00 |
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Song Minjae
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dff0120905
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Merge branch 'newworldgen'
# Conflicts:
# .idea/workspace.xml
# src/net/torvald/terrarum/gameactors/Actor.kt
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2017-01-31 01:05:38 +09:00 |
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Song Minjae
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ad148a05f4
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somehow fixed a phys bug where heavier objects accelerate more by gravity
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2017-01-31 01:01:51 +09:00 |
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Song Minjae
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6ccc964d05
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caves and stuff
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2017-01-30 22:39:34 +09:00 |
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Song Minjae
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af688a0004
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new terrain gen
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2017-01-30 03:57:03 +09:00 |
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Song Minjae
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5c644f0789
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more renaming things
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2017-01-29 20:48:55 +09:00 |
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Song Minjae
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2203f74429
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just updating things so that I can have a backup point...
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2017-01-26 16:58:06 +09:00 |
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Song Minjae
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9b8f82cb63
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not going to be easy; just renaming and changing things
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2017-01-26 16:57:16 +09:00 |
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Song Minjae
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1ec1b63436
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adding/removing actors in game won't go wrong now (perhaps...)
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2017-01-26 01:29:17 +09:00 |
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Song Minjae
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a3d762843c
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fixed bad light calc from 92cc8ff94b [formerly d900c0733a6d1dcbd9aaed8e9f7f1671c3866624] [formerly 5611e2d89f4601e57d014c45f0479600778217f6]
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2017-01-25 17:53:06 +09:00 |
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Song Minjae
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c1a22a7151
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actor draw issue fixed for real this time
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2017-01-24 03:35:37 +09:00 |
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Song Minjae
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f46991ffbb
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VT redraw on request
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2017-01-24 00:50:12 +09:00 |
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Song Minjae
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92cc8ff94b
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tiles with light level <= 1 will be rendered as black square, phys support for non-self-moving bodies (e.g. balls)
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2017-01-23 19:06:12 +09:00 |
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Song Minjae
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ba3e1fe8fc
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replaced quick and dirty fix into proper fix
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2017-01-23 19:04:42 +09:00 |
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Song Minjae
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cd0f0740a8
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iterative circular array for slightly better performance (test might be wrong tho)
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2017-01-22 14:20:24 +09:00 |
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Song Minjae
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2131e86e76
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more efficient particles
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2017-01-22 04:13:45 +09:00 |
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Song Minjae
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56a012d843
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actorwithbody splitted in favour of new particle type
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2017-01-21 16:52:16 +09:00 |
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Song Minjae
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c9d83455a9
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ai won't jump if it sees tall ledge that can't jump over
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2017-01-20 01:56:29 +09:00 |
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Song Minjae
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9950b63a67
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actor jump slowdown in water
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2017-01-19 13:43:38 +09:00 |
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Song Minjae
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b0b6f3ba52
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fixme: fixed
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2017-01-19 04:10:31 +09:00 |
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Song Minjae
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190c596f7d
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correct actor walk velo/accel control even when submerged; new tileprop Viscosity
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2017-01-19 04:05:57 +09:00 |
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Song Minjae
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9efcb1684f
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proper impl of walk friction control (WIP submerged case)
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2017-01-19 03:25:22 +09:00 |
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Song Minjae
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50d594446c
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skybox
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2017-01-18 21:24:59 +09:00 |
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Song Minjae
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bc2c15daa8
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new sunlight and skybox colouring collected from real world measurements (reports TBA)
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2017-01-17 23:42:25 +09:00 |
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Song Minjae
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47e3ffb6ce
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PNG -> TGA
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2017-01-16 18:24:19 +09:00 |
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Song Minjae
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9fdee8c5ad
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colorutil update, some code cleanup
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2017-01-15 20:51:42 +09:00 |
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Song Minjae
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3130e0eb63
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working tapestry decoder and fixture object
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2017-01-14 16:00:07 +09:00 |
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Song Minjae
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2549a21bd2
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corrected candlelight colour (using Yxy instead of Lab)
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2017-01-13 12:33:02 +09:00 |
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Song Minjae
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36cbb0512e
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Parallel: wait for all ths to die
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2017-01-12 21:05:23 +09:00 |
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Song Minjae
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4be06fa510
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StateBlurTest from blur test (gah)
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2017-01-12 21:04:29 +09:00 |
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Song Minjae
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8e586c6289
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now torch colour from colourimeter mesurement
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2017-01-12 21:02:59 +09:00 |
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Song Minjae
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301ab8f52e
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blur test
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2017-01-12 21:01:58 +09:00 |
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Song Minjae
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945d3c2170
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sample code for software rendering
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2017-01-12 02:27:06 +09:00 |
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Song Minjae
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529fd56df8
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updated pal on TextTerminal to match the game's 16 pal
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2017-01-09 23:28:21 +09:00 |
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Song Minjae
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aca08ea96b
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sprites!
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2017-01-09 23:22:31 +09:00 |
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Song Minjae
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a0569f79d7
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wall now uses terrain tileset
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2017-01-09 22:56:15 +09:00 |
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Song Minjae
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b63c44ab71
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AI auto jump test
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2017-01-07 00:37:46 +09:00 |
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Song Minjae
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1208b97f46
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"heavier" jump control, closing issue #10
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2017-01-06 03:59:09 +09:00 |
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Song Minjae
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1d160e54aa
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sprite updates
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2017-01-04 22:46:51 +09:00 |
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Song Minjae
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e83ff16ebf
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fuck
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2017-01-02 14:32:23 +09:00 |
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