Commit Graph

32 Commits

Author SHA1 Message Date
minjaesong
f64574db80 wire actor wip 2021-07-30 17:48:25 +09:00
minjaesong
26ee7498e2 closing issue #39 2021-07-29 12:56:25 +09:00
minjaesong
b6a688c484 render is fixed (tile breakage not tested as loading items are still wip); air tile no longer has tilenum of 0 2021-02-24 11:04:11 +09:00
minjaesong
98ad0bfc6c see commit below 2020-11-29 16:42:01 +09:00
minjaesong
28369f8eeb warning msg for not on debug mode 2020-09-09 09:22:24 +09:00
minjaesong
a61ff82ddd comment 2020-04-13 05:03:53 +09:00
minjaesong
0200fa8803 simplified the tiling shader a bit 2020-04-13 02:13:24 +09:00
minjaesong
2980d3eb94 improved shader compatibility with intel builtin gpu
apparently you can't use 1f for float, always use 1.0
2019-09-20 14:15:26 +09:00
minjaesong
419773550a screen zooming, temporarily toggle with Z key 2019-08-11 05:42:04 +09:00
minjaesong
fc35188bde some tiny little optimisations on tiling shader 2019-07-26 16:45:24 +09:00
minjaesong
b217a023d2 comment 2019-05-08 21:23:42 +09:00
minjaesong
0ccfb0e709 blocksdrawer now draws wire 2019-05-04 18:19:08 +09:00
minjaesong
2162c755ce closing #22 2019-02-01 22:45:34 +09:00
minjaesong
a28e325f45 glsl works differently on my macbook? 2019-01-22 22:23:30 +09:00
minjaesong
7cd2b55b97 adding test code to export fboRGB 2019-01-15 03:02:40 +09:00
minjaesong
eb404b7723 trying to work on issue #15 and I'm stumped 2019-01-13 23:51:04 +09:00
Minjae Song
8db2405232 test: tiles tex blend according to seasons 2018-12-17 04:30:08 +09:00
Minjae Song
a7d12b2b54 rename TARGET_FPS to PHYS_TIME_FRAME; shader to use multiple atlas tex; and things 2018-12-16 15:30:25 +09:00
minjaesong
1157497e3b reconfiguring docs and libs
- Targeting Java 10
- Gdx nightly 20181111 (1.9.9)
2018-11-11 20:13:31 +09:00
minjaesong
10ee5f0f0f drawing of the tile breakage 2018-11-10 21:09:02 +09:00
minjaesong
688294120c Can setTitle() cause memleak (right before test commit) 2018-11-08 22:42:27 +09:00
minjaesong
65f49e11b2 a new watchface to support seasons instead of months 2018-11-06 23:40:36 +09:00
minjaesong
a702aac12f removing branching on tiling shader, improving performance
Now tga export needs extra care, but boy that 5 FPS improvement
2018-07-03 22:17:34 +09:00
minjaesong
9ed0046417 at least now I know which part is to be patched... 2017-09-09 02:45:58 +09:00
minjaesong
959019f9b3 now I can't even tell if it's working as intended or not 2017-08-30 22:16:10 +09:00
minjaesong
d8fe375c0c new blocks drawer WIP 2017-08-29 21:06:30 +09:00
minjaesong
0ab914a815 terrain atlas: added black patch 2017-08-28 20:37:39 +09:00
minjaesong
827bd23d6f camera moving works 2017-08-28 02:27:53 +09:00
minjaesong
adbd569a5b Tiling shader -- FIXME: cameraTranslation not working as it should 2017-08-27 23:55:54 +09:00
minjaesong
62c1f34b88 fucking finally... (needs cleanup) 2017-08-27 23:47:30 +09:00
minjaesong
3ffbb8bef6 tiling using shader, sorta works 2017-08-26 23:48:07 +09:00
minjaesong
e7c4a7b1e8 trying to tile by shader 2017-08-25 19:37:12 +09:00