minjaesong
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f64574db80
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wire actor wip
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2021-07-30 17:48:25 +09:00 |
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minjaesong
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26ee7498e2
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closing issue #39
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2021-07-29 12:56:25 +09:00 |
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minjaesong
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b6a688c484
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render is fixed (tile breakage not tested as loading items are still wip); air tile no longer has tilenum of 0
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2021-02-24 11:04:11 +09:00 |
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minjaesong
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98ad0bfc6c
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see commit below
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2020-11-29 16:42:01 +09:00 |
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minjaesong
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28369f8eeb
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warning msg for not on debug mode
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2020-09-09 09:22:24 +09:00 |
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minjaesong
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a61ff82ddd
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comment
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2020-04-13 05:03:53 +09:00 |
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minjaesong
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0200fa8803
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simplified the tiling shader a bit
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2020-04-13 02:13:24 +09:00 |
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minjaesong
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2980d3eb94
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improved shader compatibility with intel builtin gpu
apparently you can't use 1f for float, always use 1.0
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2019-09-20 14:15:26 +09:00 |
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minjaesong
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419773550a
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screen zooming, temporarily toggle with Z key
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2019-08-11 05:42:04 +09:00 |
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minjaesong
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fc35188bde
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some tiny little optimisations on tiling shader
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2019-07-26 16:45:24 +09:00 |
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minjaesong
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b217a023d2
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comment
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2019-05-08 21:23:42 +09:00 |
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minjaesong
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0ccfb0e709
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blocksdrawer now draws wire
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2019-05-04 18:19:08 +09:00 |
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minjaesong
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2162c755ce
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closing #22
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2019-02-01 22:45:34 +09:00 |
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minjaesong
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a28e325f45
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glsl works differently on my macbook?
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2019-01-22 22:23:30 +09:00 |
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minjaesong
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7cd2b55b97
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adding test code to export fboRGB
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2019-01-15 03:02:40 +09:00 |
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minjaesong
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eb404b7723
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trying to work on issue #15 and I'm stumped
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2019-01-13 23:51:04 +09:00 |
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Minjae Song
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8db2405232
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test: tiles tex blend according to seasons
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2018-12-17 04:30:08 +09:00 |
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Minjae Song
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a7d12b2b54
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rename TARGET_FPS to PHYS_TIME_FRAME; shader to use multiple atlas tex; and things
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2018-12-16 15:30:25 +09:00 |
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minjaesong
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1157497e3b
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reconfiguring docs and libs
- Targeting Java 10
- Gdx nightly 20181111 (1.9.9)
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2018-11-11 20:13:31 +09:00 |
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minjaesong
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10ee5f0f0f
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drawing of the tile breakage
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2018-11-10 21:09:02 +09:00 |
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minjaesong
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688294120c
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Can setTitle() cause memleak (right before test commit)
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2018-11-08 22:42:27 +09:00 |
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minjaesong
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65f49e11b2
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a new watchface to support seasons instead of months
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2018-11-06 23:40:36 +09:00 |
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minjaesong
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a702aac12f
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removing branching on tiling shader, improving performance
Now tga export needs extra care, but boy that 5 FPS improvement
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2018-07-03 22:17:34 +09:00 |
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minjaesong
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9ed0046417
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at least now I know which part is to be patched...
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2017-09-09 02:45:58 +09:00 |
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minjaesong
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959019f9b3
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now I can't even tell if it's working as intended or not
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2017-08-30 22:16:10 +09:00 |
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minjaesong
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d8fe375c0c
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new blocks drawer WIP
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2017-08-29 21:06:30 +09:00 |
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minjaesong
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0ab914a815
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terrain atlas: added black patch
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2017-08-28 20:37:39 +09:00 |
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minjaesong
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827bd23d6f
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camera moving works
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2017-08-28 02:27:53 +09:00 |
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minjaesong
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adbd569a5b
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Tiling shader -- FIXME: cameraTranslation not working as it should
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2017-08-27 23:55:54 +09:00 |
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minjaesong
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62c1f34b88
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fucking finally... (needs cleanup)
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2017-08-27 23:47:30 +09:00 |
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minjaesong
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3ffbb8bef6
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tiling using shader, sorta works
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2017-08-26 23:48:07 +09:00 |
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minjaesong
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e7c4a7b1e8
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trying to tile by shader
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2017-08-25 19:37:12 +09:00 |
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