Commit Graph

433 Commits

Author SHA1 Message Date
minjaesong
699cc4dd74 another failed experiment 2023-09-05 13:45:02 +09:00
minjaesong
c290d5dee7 minor phys fix 2023-08-30 14:39:20 +09:00
minjaesong
0a8b5f33f4 clouds parallax and can drift in 3D 2023-08-22 09:50:03 +09:00
minjaesong
fdfec960ca reverse gravity adaptation of the last commit 2023-08-16 16:33:53 +09:00
minjaesong
75021ecfa2 fixing issue #48 2023-08-16 16:03:54 +09:00
minjaesong
5f7f724058 tileatlas: atlas size will automatically expand if it's too small 2023-08-14 18:47:39 +09:00
minjaesong
32803b6f18 incomplete fix for horizontal bouncing on T-shaped platform arrangement 2023-08-14 04:10:10 +09:00
minjaesong
f8f75fb7b6 options to change atlas texture size 2023-08-14 03:53:25 +09:00
minjaesong
9919a99032 fix: phys ccd would only trigger on its last iteration due to a stupid oversight 2023-08-13 16:54:46 +09:00
minjaesong
6a43d1a5bd calendar sprite removing a spring 2023-08-13 15:36:24 +09:00
minjaesong
62f0fd7c68 hiding the phys artefact by forcefully holding down-key for long enough 2023-08-11 21:05:47 +09:00
minjaesong
3dec312989 phys glitch kinda fixed but i'm no longer sure about that 2023-08-11 17:03:51 +09:00
minjaesong
77b51a45dd no highp on blur shader 2023-08-11 13:03:45 +09:00
minjaesong
d1b4ce3404 something's fixed but have no idea what 2023-08-11 12:35:36 +09:00
minjaesong
fd7b88307c . 2023-08-11 09:29:30 +09:00
minjaesong
579b6b5b29 somehow fixed but now jumping while walking against wall changes jump behav 2023-08-11 01:04:34 +09:00
minjaesong
cef58f6a73 phys debugging; see L818@ActorWithBody.kt 2023-08-10 23:49:43 +09:00
minjaesong
88d844cc09 actor draw planting offset 2023-08-08 17:14:13 +09:00
minjaesong
2411db17a7 calendar fixture wip 2023-08-08 16:41:40 +09:00
minjaesong
53d372be38 there's no way #33 is fixed so easily but im committing it anyway 2023-08-08 12:09:22 +09:00
minjaesong
87d92ecb74 some random ideas for future self 2023-08-08 01:39:33 +09:00
minjaesong
79f19120f2 replacing min/max usage with kotlin's 2023-07-11 01:54:46 +09:00
minjaesong
13185f0565 preliminary gui thing for teleportation 2023-07-03 17:46:57 +09:00
minjaesong
331e89b4df world portal listing gui 2023-05-29 17:51:15 +09:00
minjaesong
fccc2162f6 quick and dirty but working linter 2023-05-23 00:09:11 +09:00
minjaesong
07b44a92c5 reload() for dynamicitems 2023-05-22 11:46:06 +09:00
minjaesong
974ad2ec50 loading process will try to unstuck the player if the player appears to stuck in the terrain 2023-05-21 16:57:28 +09:00
minjaesong
6268b99c1c material and 5 temporary vectors no longer go into the savegame 2023-05-21 11:20:45 +09:00
minjaesong
c74cfa6eb9 fix: lightbox would not load from save due to API change? idk but now savegame and avatar is incompatible 2023-05-16 01:05:31 +09:00
minjaesong
f2bd6a161e epsilon redef 2023-05-04 19:11:51 +09:00
minjaesong
66356fc0c9 Revert "trying bytebuf and FloatVector"
This reverts commit 2941a0943f.
Benchmark showed no discernible differences.
2023-01-18 20:32:22 +09:00
minjaesong
2941a0943f trying bytebuf and FloatVector 2023-01-18 20:27:06 +09:00
minjaesong
474279aefe more descriptive name for the blend-normal function because why there are two fucking standards for an alpha channel 2022-10-31 01:52:40 +09:00
minjaesong
17f85aa155 more accurate floating point comparison with epsilon 2022-09-14 10:54:26 +09:00
minjaesong
bec47e81e2 now dropped items can produce light (e.g. dropped torch) 2022-09-11 17:10:01 +09:00
minjaesong
430ad4e703 fixture ghost will be hidden if the mouse position out of reach for the player 2022-09-10 17:11:55 +09:00
minjaesong
d6144d52d2 basegame: added an Interface that marks the actor as 'not to be serialised when saving the world' 2022-09-02 23:26:59 +09:00
minjaesong
8b2cabcbdc removing redundant maths ops on hitbox intersect detection with ROUNDWORLD 2022-07-28 23:40:55 +09:00
minjaesong
56fbfb578f door automatic opening/closing now works 2022-07-28 15:48:01 +09:00
minjaesong
0f4508986d fixed a bug where ActorWithBody.mouseUp is incorrectly implemented 2022-07-20 17:29:10 +09:00
minjaesong
78d249cb6e door and its ghost now spawns at the right position in the world 2022-07-19 21:46:59 +09:00
minjaesong
ee39128378 renderer is updated but wire pieces have some bugs on laying wire to the world 2022-07-08 22:02:42 +09:00
minjaesong
fc59a1d0b2 added Gamerules to the GameWorld 2022-06-03 00:54:50 +09:00
minjaesong
d958683365 still have no idea how to make this work 2022-04-05 17:46:03 +09:00
minjaesong
bac8bd7f90 tfw a jank idea seemingly fixes the long-winded platform bug 2022-03-29 16:11:57 +09:00
minjaesong
765ece0635 discarding the idea of baking assembledsprite onto a spritesheet; revert to the commit right before this to completely scrap the efforts 2022-03-23 17:43:56 +09:00
minjaesong
b2aece0176 changed lightboxes so that (de)serialiser won't complain; world/actor json will will write game version it saved 2022-02-25 11:42:30 +09:00
minjaesong
428cdefb80 actors can now block light 2022-02-24 17:51:18 +09:00
minjaesong
e64bd5d389 fixture ghost is working again 2022-02-07 11:13:31 +09:00
minjaesong
fa68a1c377 fixture will drop itself when mined 2022-01-21 16:35:37 +09:00