minjaesong
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feb2becbc2
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variable renaming
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2020-10-25 11:37:05 +09:00 |
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minjaesong
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01e10824f7
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new lighting idea
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2020-10-23 11:50:38 +09:00 |
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minjaesong
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cc0646ffc9
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using kotlin's newfangled 'x in xs.indices' instead of 'x in 0 until xs.size'
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2020-10-21 17:42:58 +09:00 |
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minjaesong
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fdb258f578
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UnsafeHelper.getArrayOffset to return long
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2020-10-21 17:03:28 +09:00 |
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minjaesong
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c8235aa57a
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trying to fix the threadexecutor, at least it will throw error if a job failed
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2020-10-21 11:06:35 +09:00 |
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minjaesong
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d22959e993
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illegalstateexception -> nullpointerexception
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2020-10-11 13:05:57 +09:00 |
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minjaesong
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cbf0064e13
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font update
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2020-10-06 16:32:41 +09:00 |
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minjaesong
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50b98d565a
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test commit please ignore
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2020-09-28 09:27:34 +09:00 |
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minjaesong
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216bc299a8
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add: inventory minimap
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2020-09-18 11:09:33 +09:00 |
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minjaesong
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ddebb65362
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add: inventory esc menu
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2020-09-17 17:00:52 +09:00 |
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minjaesong
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0d8c93d18e
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Merge branch 'inventory-ui-transition-container' into master
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2020-09-17 11:24:15 +09:00 |
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minjaesong
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e0fcf35f5b
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fix: inventory cells not tangible
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2020-09-17 11:22:03 +09:00 |
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minjaesong
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b2ad541355
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transition works as intended but ui is not tangible
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2020-09-14 15:19:34 +09:00 |
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minjaesong
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eb2e47e2a5
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fix: inventory panels and their indices are mutually inversed
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2020-09-14 14:04:46 +09:00 |
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minjaesong
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b07e7f5fdd
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q&d hack for ui opacity control using a shader
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2020-09-12 11:24:32 +09:00 |
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minjaesong
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ac144da0b4
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index is reversed, transparency not working
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2020-09-09 16:58:35 +09:00 |
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minjaesong
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f5624af47c
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UI is now rendered in correct pos
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2020-09-09 16:05:56 +09:00 |
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minjaesong
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299e10a381
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UI visible and render is offsetted but update is ok
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2020-09-09 15:38:21 +09:00 |
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minjaesong
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14eb765670
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warning msg for not on debug mode
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2020-09-09 09:22:24 +09:00 |
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minjaesong
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de164f6516
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inventory ui transition wip
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2020-08-30 16:09:42 +09:00 |
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minjaesong
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7f99bb4f4f
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less fancy inventory transition WIP
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2020-08-22 18:23:17 +09:00 |
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minjaesong
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619352e915
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lfs: tracking .kra files
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2020-08-22 16:47:20 +09:00 |
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minjaesong
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8469d22f93
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adding title menu element for mod options
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2020-08-22 16:44:37 +09:00 |
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minjaesong
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c849669845
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collision code for staircasing
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2020-08-04 12:23:46 +09:00 |
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minjaesong
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be6cddb1d6
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replacing all nonstaircasing collistion function usage into staircasing one
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2020-07-24 14:41:54 +09:00 |
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minjaesong
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2faebfcd27
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added a todo message
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2020-07-22 22:40:12 +09:00 |
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minjaesong
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64e9d3c0e4
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phys: wip staircasing modification is still compatible with old code
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2020-07-20 21:24:22 +09:00 |
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minjaesong
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4d46a44c51
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phys: making colliding side indices more sensible
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2020-07-17 22:50:24 +09:00 |
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minjaesong
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87ce59194c
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phys arguments are now single PhysProperties object
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2020-07-15 21:58:44 +09:00 |
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minjaesong
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4feb889aa8
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new tonemapping lut using some random fibseq
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2020-07-12 10:29:39 +09:00 |
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minjaesong
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f3e1cc53f8
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new properties in apploader: aspectRatio
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2020-06-21 13:56:50 +09:00 |
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minjaesong
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37bc8a6aff
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biome in worldgen
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2020-06-12 15:21:55 +09:00 |
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minjaesong
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04cf817303
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default screen size to be exact 3:2 again (and obs-linux compatible)
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2020-05-13 22:33:32 +09:00 |
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minjaesong
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f7ff220967
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terragen: making sky-to-ground ratio to be constant
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2020-05-03 10:43:31 +09:00 |
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minjaesong
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ccb9d33a36
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more hangul improvements
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2020-05-01 17:13:46 +09:00 |
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minjaesong
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096a34c6a6
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implementing working multithreading Terragen to the game
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2020-04-29 11:26:59 +09:00 |
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minjaesong
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4076e6d74e
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more testing on skydome / font change
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2020-04-29 08:48:06 +09:00 |
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minjaesong
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b5da05c9a0
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both idea works
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2020-04-29 08:47:27 +09:00 |
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minjaesong
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25043cb36e
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more testing on resolving noisy artefact in worldgen
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2020-04-29 08:15:40 +09:00 |
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minjaesong
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1a98292b92
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using Coroutines instead of Threadpool but the artefact is still there :(
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2020-04-27 03:36:34 +09:00 |
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minjaesong
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f469772c86
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reverting Unsafe usage of worldgennoisesandbox
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2020-04-27 03:05:19 +09:00 |
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minjaesong
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0bc52a7351
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major hangul font update
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2020-04-23 01:04:58 +09:00 |
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minjaesong
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9670b5771f
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Hosek skylight model translated from C to Kotlin
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2020-04-20 04:47:40 +09:00 |
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minjaesong
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9e3008d6fe
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adding the missing pdf file
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2020-04-19 01:21:03 +09:00 |
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minjaesong
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ae390fe6f5
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updating LibGDX to 1.9.10
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2020-04-19 01:06:25 +09:00 |
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minjaesong
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02ad64487b
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minor improvement on rotund r
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2020-04-14 07:25:47 +09:00 |
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minjaesong
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8f08609d65
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font support for LatinExt-D
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2020-04-14 06:31:05 +09:00 |
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minjaesong
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42b26597b4
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comment
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2020-04-13 05:03:53 +09:00 |
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minjaesong
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9e082e914d
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simplified the tiling shader a bit
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2020-04-13 02:13:24 +09:00 |
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minjaesong
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a08d09b1b8
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Reducing hierarchy by merging ActorWithBody with ActorWBMovable
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2020-03-20 19:30:17 +09:00 |
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